fuck
that
fucking activision
Forum Index > StarCraft 2 HotS |
Vei
United States2845 Posts
fuck that fucking activision | ||
Louis8k8
Canada285 Posts
They already butchered the length by cutting it into 3 games. | ||
FeyFey
Germany10114 Posts
WoL had an normal length, the biggest issue probably is because it wasn't linear, which isn't to common in rts games. And people got confused + many hated on the storyline expecting an epic film or something, while there was no real positive feedback. So i guess they missjudged it, or they didn't expected so many smurfs in sc2, and thought there were alot of people that didn't played the single player . Anyway to late now, on a positive site, the map makers will be done fast and probably put into custom maps or mini campaigns and stuff ^^. | ||
Noocta
France12574 Posts
On December 17 2011 02:19 FeyFey wrote: you can speedrun most games in a few hours ^^; , fallout 3 is probably a good example, stick to the main mission and you are through in 1 hour. WoL had an normal length, the biggest issue probably is because it wasn't linear, which isn't to common in rts games. And people got confused + many hated on the storyline expecting an epic film or something, while there was no real positive feedback. So i guess they missjudged it, or they didn't expected so many smurfs in sc2, and thought there were alot of people that didn't played the single player . Anyway to late now, on a positive site, the map makers will be done fast and probably put into custom maps or mini campaigns and stuff ^^. I don't think the non linear was the problem. DoW 2 is knowed for having one of the best campaign for a moder rts, and it wasn'"t linear at all. | ||
rhmiller907
United States118 Posts
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CaB
12 Posts
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thurst0n
United States611 Posts
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SpaceFighting
New Zealand690 Posts
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icclown
Denmark270 Posts
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Sinedd
Poland7052 Posts
what ? U mad Blizz ? -.- | ||
Darksoldierr
Hungary2010 Posts
On December 17 2011 03:33 Noocta wrote: Show nested quote + On December 17 2011 02:19 FeyFey wrote: you can speedrun most games in a few hours ^^; , fallout 3 is probably a good example, stick to the main mission and you are through in 1 hour. WoL had an normal length, the biggest issue probably is because it wasn't linear, which isn't to common in rts games. And people got confused + many hated on the storyline expecting an epic film or something, while there was no real positive feedback. So i guess they missjudged it, or they didn't expected so many smurfs in sc2, and thought there were alot of people that didn't played the single player . Anyway to late now, on a positive site, the map makers will be done fast and probably put into custom maps or mini campaigns and stuff ^^. I don't think the non linear was the problem. DoW 2 is knowed for having one of the best campaign for a moder rts, and it wasn'"t linear at all. So so, i wouldn't call "best campaign" when every race had the same maps with different enemies. | ||
hitthat
Poland2203 Posts
On December 13 2011 21:22 [F_]aths wrote: Show nested quote + In SC1 and BW we had essentially three missions:On December 13 2011 06:53 qwertzi wrote: too long ist just a joke, it was way too short imo... just think about sc1 and bw.. :-*( - Build a base and killl all enemy bases - Lead a small group through a maze, the hero must survive - Build defenses and survive for X minutes LOL! How about: - gather enouth fuel to get to the next mission + infest as many CCs as posible? - kill specific enemy unit/building? (destroying enemy base rather essential ;P) | ||
theBOOCH
United States832 Posts
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Rawrsi
Australia55 Posts
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Bulkers
Poland509 Posts
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gnutz
Germany666 Posts
- Horrible loading times - The need to be online - The story | ||
Spec
Taiwan931 Posts
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miniwheats
Canada187 Posts
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blamous
United States377 Posts
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llKenZyll
United States853 Posts
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