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On February 14 2012 02:51 GreEny K wrote:Show nested quote +On February 14 2012 02:32 mell0w wrote: The game needs an unofficial find match button where ladder stats arent recorded and race specific vs option to practice mu builds. Those options alone would increase 1v1 gameplay. You mean like custom? Without the race feature.
Thats an over simplification. The ease of access to a secondary find match buttom that lead to an unofficial match based on your current mmr would also help those with ladder anxiety feel better at clicking the button without stress
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I love to watch SC2, but I think that is mostly because of the great casting / production and storylines. I couldn't watch a 360p Korean commentary VOD for SC2 like I could for BW.
I don't play much SC2 because it's not that fun to play. The competition of the ladder is fun, the challenge of it, but... The pure game is actually a little boring and uninspired.
The units are cool at first but with little depth. Just look at the proposed ghost change. Bliz clearly put in the Ghost to counter other casters (if you remember the beta ghost) and is now up in arms over players using the ghost in 'interesting' ways.
Combat is too fast and building is too slow. You spend your whole time looking at your base only to have your army ball collide with the others and evaporate in 10 seconds.
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The UI is garbage that simple, just like the many rants in that thread which is why less people are playing sc2.
My friends watch every GSL and MLG but they refuse to play the game because of the UI. They enjoy custom games and they can't play more than the ones on the first page because of how garbage it is.
Starcraft 2 doesn't cater at all to casuals by that I mean the custom game system is absolute garbage, its hard to make friends the chat system feels bleh, theres no clan system so much is missing out.
Blizzard is stupid so Starcraft 2 has to suffer. The good news is though, most of this will be fixed when Heart of the swarm comes out, I am very excited for this.
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Looks like alot of people are sitting in the same boat, they reached their goal and can't find motivation to play any more.
Imagine if they added daily tournaments like in warcraft 3? surely that would bring alot of people back.
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Ladder system is really bad and Bnet isn't that great either. The way it all works now, there is zero sense of accomplishment. In iCCup, you could actually go onto the website and look at the global or regional rankings. This showed how you did comparatively to everybody, not just the 100 random people thrown into your division. The divisions aren't even ranked skill-wise. They are just there. You can't see your losses unless you are Masters or better. You can't really do anything. As a result, I feel nothing other than an, "oh yay I won" or "that's another loss" after games. If the ladder ranking system were changed, I would probably play more again.
There also is no real point in playing a game that you know is going to be changed massively at least twice over the next however many years it takes to complete SC2. In my opinion, Blizzard is trying to get as much money out of this as possible, but it is screwing up everything by having at least the first 2.5 years mean nothing, then another expansion is going to come out after that? No, thank you.
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I think the game is just not as good as many people hoped. It gets boring really fast for me. It has no hold over me like other RTS games had. I play 3-4 matches at the start of every season and realize there is nothing really interesting about SC2 anymore. They are forced to make expansions with C&C units so people buy it for the novelty IMO.
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On February 14 2012 03:04 StatX wrote: I stopped laddering for lack of time and too many games to play. SC2, Skyrim, Civilization 5, L4D2, A pile of ~20 games waiting for my consoles still unopened, Kingdoms of Amalur, Darkness 2, Terraria... The list goes on adn on and on...
I enjoy the new things and I am an MMO player at heart (played EQ1 for about 9 years). It got to the point where the time needed to go above platinum was too demanding for me and the limited map pool made the game extremely repetitive.
As a protoss, I felt like I had to 2 gate expand or forge expand every game. PvP was a coinflip except on teldarim where every game MUST be a 4 gate. PvT was the most enojyable of all but thats the match up that I saw the least in my ladder games.
I must say if they added a better chat system to BNET 2.0 and gave more statistics on your game play with maybe charts to show your skill improvement, it might help me come back but I have no plans to do so at this time.
I want that kinda money to spend. + Show Spoiler + Can I play in the next NASL showmatch?
I've taken breaks from ladder, due to games like Deux Ex, a bunch of bioware stuff I got on Steam sales, but I keep coming back to SC2 ladder sooner or later. I've been pretty active lately and just tried not to care about losing points. Still, it feels good to gain rank and what not, and losing can be frustrating. One thing that motivates me is when you watch a pro game or Day9 daily, it reminds you of fun things you can do. Or you can learn really simple builds like Thorzain's ZvT build (reactor helion expand into fast 2 medevac marine stim drop) or MKP's 2 rax TvP Day9 did on recent dailies. Tyler/Day9's PvP 10 gate fast robo was pretty fun for a while, as was Spanishiwa no gas (I used to play random ). Heck even talking about those makes me wanna start up SC2.
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Because Battle.net 2.0 doesn't encourage or promote the active growth of a community fanbase. It's simply a true fact.
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For me it's just the simple fact that I can't pick the race of my opponent.
Too many times I played a match, lost, analysed it and then played my next games against other races draining me of time (which I don't have a lot these days) and energy. There's a good chance that you loose 1 - 1 1/2 hours playing matchups you just don't really feel like right now.
Leaving you in your chair looking at the clock and thinking to yourself "That was a waste".
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People just stop when they have played a game for a few months, it's amazing that SC2 kept so many players busy over a year. I am still happy with the percentages... I mean, some people keep SC2 as e-sport, others move on to other games. I myself have problems dividing my time over SC2 and Skyrim even.....
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On February 14 2012 02:57 Snorkle wrote:
About the only way you could talk me into buying HotS is if you told me that blizzard was removing all this +damage to this type or that type nonsense that I thought was only for low budget rts games that completely revolve around the RPS formula because their studio doesn't have time to properly balance the game, and re-balance SC2 through mechanics such as movement speed, range, rate of fire, splash etc.... but what do I know? I am just a lowly peon and dustin browder is teh bestest rts developer evar. Starcraft 1 was the same way, only they didnt make it obvious in the stats of the unit. dragoon did full 20 damage vs large unit(siege tank) and 10 to small unit( zergling, marine) just 1 example of many that u didnt know.
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On February 14 2012 03:14 Ansinjunger wrote:Show nested quote +On February 14 2012 03:04 StatX wrote: I stopped laddering for lack of time and too many games to play. SC2, Skyrim, Civilization 5, L4D2, A pile of ~20 games waiting for my consoles still unopened, Kingdoms of Amalur, Darkness 2, Terraria... The list goes on adn on and on...
I enjoy the new things and I am an MMO player at heart (played EQ1 for about 9 years). It got to the point where the time needed to go above platinum was too demanding for me and the limited map pool made the game extremely repetitive.
As a protoss, I felt like I had to 2 gate expand or forge expand every game. PvP was a coinflip except on teldarim where every game MUST be a 4 gate. PvT was the most enojyable of all but thats the match up that I saw the least in my ladder games.
I must say if they added a better chat system to BNET 2.0 and gave more statistics on your game play with maybe charts to show your skill improvement, it might help me come back but I have no plans to do so at this time.
I want that kinda money to spend. + Show Spoiler + Can I play in the next NASL showmatch?
I've taken breaks from ladder, due to games like Deux Ex, a bunch of bioware stuff I got on Steam sales, but I keep coming back to SC2 ladder sooner or later. I've been pretty active lately and just tried not to care about losing points. Still, it feels good to gain rank and what not, and losing can be frustrating. One thing that motivates me is when you watch a pro game or Day9 daily, it reminds you of fun things you can do. Or you can learn really simple builds like Thorzain's ZvT build (reactor helion expand into fast 2 medevac marine stim drop) or MKP's 2 rax TvP Day9 did on recent dailies. Tyler/Day9's PvP 10 gate fast robo was pretty fun for a while, as was Spanishiwa no gas (I used to play random ). Heck even talking about those makes me wanna start up SC2.
Same for me. learning new builds, climbing the ladder, the competition. I always come back to laddering, although i 4v4 a lot lately
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On February 14 2012 03:04 StatX wrote: I stopped laddering for lack of time and too many games to play. SC2, Skyrim, Civilization 5, L4D2, A pile of ~20 games waiting for my consoles still unopened, Kingdoms of Amalur, Darkness 2, Terraria... The list goes on adn on and on...
I enjoy the new things and I am an MMO player at heart (played EQ1 for about 9 years). It got to the point where the time needed to go above platinum was too demanding for me and the limited map pool made the game extremely repetitive.
As a protoss, I felt like I had to 2 gate expand or forge expand every game. PvP was a coinflip except on teldarim where every game MUST be a 4 gate. PvT was the most enojyable of all but thats the match up that I saw the least in my ladder games.
I must say if they added a better chat system to BNET 2.0 and gave more statistics on your game play with maybe charts to show your skill improvement, it might help me come back but I have no plans to do so at this time.
Chat system wouldn't do anything to stop dwindling numbers. People would idle in chat instead of playing UMS, coming here, or going to another game completely. Adding a stat feature would also do little as well. Most people simply don't improve fast enough or much at all for them to be encouraging.
Personally, I stopped laddering because I got tired of getting my ass kicked as Terran, then come to a social community where the only thing hated on more than Blizzard was Terran. Also, the relative slow, deliberate nature of RTS makes me more frustrated than accomplished. I'd much rather play a map of CS or BF3 than a match of SC2.
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On February 14 2012 03:16 Ketch wrote: People just stop when they have played a game for a few months, it's amazing that SC2 kept so many players busy over a year. I am still happy with the percentages... I mean, some people keep SC2 as e-sport, others move on to other games. I myself have problems dividing my time over SC2 and Skyrim even.....
yeah i couldn`t finish any game lately, because i always log on battle.net
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For myself, I like winning games hence I'll play more to improve. Numbers of players will inevitably increase in spurts with each new expansion. Then you can worry about its slow decline
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ive stopped playing as much as i used to in seasons 1-3 because i feel the game is stale. the same strategies i used when the game came out are still the best strategies (zerg player, high diamond) in each matchup. ive tried all kinds of different builds zvt and zvp and nothing is as effective as the good ol' ling bling muta, and roach corrupter infestor brood respectively. its kind of boring to play honestly (ive played thousands of games since early beta).
i kind of switched my game of choice to league of legends. i learn a new hero until i can carry ranked games consistently, and then i look at my pool of heroes and decide which one i want to learn next. its fun.
one thing that might motivate me to play more sc2 is to allow me to ladder toss or terran on seperate ladder rankings then my zerg one.
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Personally, I got really annoyed with the meta game and decided to take a season off. Maybe I will start playing again, who knows.
edit: also i hate playing cheese lol and i was playing a lot of that
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I played sc2 hardcore for about two years, then I decided to take a break by playing LoL casually.
That "break" is going on for a few months.
Yeah, I'm playing LoL, bring on the hate. x)
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I think, the lack of frequent patch is underrated reason. I think frequent match will definitely makes more people stay in the game.
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