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On March 09 2012 16:07 Battleship789 wrote:Man, those units are ridiculous! :D The Zerg one is especially crazy: its movespeed is higher than a crackling (and possibly equal to or greater than a speed vult) and its ground attacks have splash! O.o The mothership's Shield regen aura is awesome, as well! Its like having a shield battery that moves. Show nested quote +On March 09 2012 15:49 Golgotha wrote: does anyone want to play a quick game with me on this showcasing the super units? NR10 :D and we duke it out. I'll stream it so people can watch later.
we gotta use hamachi I'd be up for it.
gogogo
do you have skype? lets do it quick
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On March 09 2012 16:11 Golgotha wrote:Show nested quote +On March 09 2012 16:07 Battleship789 wrote:Man, those units are ridiculous! :D The Zerg one is especially crazy: its movespeed is higher than a crackling (and possibly equal to or greater than a speed vult) and its ground attacks have splash! O.o The mothership's Shield regen aura is awesome, as well! Its like having a shield battery that moves. On March 09 2012 15:49 Golgotha wrote: does anyone want to play a quick game with me on this showcasing the super units? NR10 :D and we duke it out. I'll stream it so people can watch later.
we gotta use hamachi I'd be up for it. gogogo do you have skype? lets do it quick Yea, I have skype.
gogogo
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looks..
interesting
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United Kingdom3685 Posts
Siege tanks that can fly. I just shat myself.
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What the butt-shit!!!
Flying BC/Valk/SiegeTank Hybrids?!?!!
WHAAAAAAT
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lol so random i was half expecting the eradicator to lay eggs that spawn little maggots
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Hats off to you dude. Amazing work 0_O
Man, look at that "Siege Destroyer" - Flying Siege Tank, together with Valkyrie's Halo rockets...
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On March 09 2012 17:05 skzlime wrote: lol so random i was half expecting the eradicator to lay eggs that spawn little maggots
LOL YES
First thing I noticed too is that it looks exactly like the sandworms from Diablo 2!!!
Great work OP this looks amazing!
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respect...too bad i can't upvote
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Hey guys.
Thanks a lot. I wasn´t prepared for such amazing reactions. I am currently sitting here with a big smile on my face. Thanks, thanks, thanks!
Let me answer some of your questions...
Concerning modification of the orginal game: The original game files will not be changed in any way. The changes are only applied temporarily.
Concerning multiplayer: The mod does obviously not work on B.net. But I had very good experience with the VPN software "Hamachi" which emulates a lan over internet.
@rupp_lekkens: Sorry about the crash. I have no idea why this happens. Never seen this issue before.
Jammer Sweep imbalance: You may be absolutly right, that it is available to fast and its to strong. I realy appreciate feedback like this. The balancing of this skill can easily changed by changing duration and/or radius. The reason to introduce this skill was that the SD turned out to be far to easy to kill with Scourges when decloaked. This skill should compensate this.
About noticing that the Eradicator looks exactly like the sandworms from Diablo 2: You got me... ;-)
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hey Sahasrahla me and Battleship played a match but for some reason we couldnt see each other on LAN even though we were on hamachi. So we played on Fish Server
Battleship found a "bug" too!
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On March 09 2012 17:46 Sahasrahla wrote: Hey guys.
Thanks a lot. I wasn´t prepared for such amazing reactions. I am currently sitting here with a big smile on my face. Thanks, thanks, thanks!
Let me answer some of your questions...
Concerning modification of the orginal game: The original game files will not be changed in any way. The changes are only applied temporarily.
Concerning multiplayer: The mod does obviously not work on B.net. But I had very good experience with the VPN software "Hamachi" which emulates a lan over internet.
@rupp_lekkens: Sorry about the crash. I have no idea why this happens. Never seen this issue before.
Jammer Sweep imbalance: You may be absolutly right, that it is available to fast and its to strong. I realy appreciate feedback like this. The balancing of this skill can easily changed by changing duration and/or radius. The reason to introduce this skill was that the SD turned out to be far to easy to kill with Scourges when decloaked. This skill should compensate this.
About noticing that the Eradicator looks exactly like the sandworms from Diablo 2: You got me... ;-)
I think that instead of nerfing jammer sweeper you should just give the other 2 races something to compensate. Couple quick suggestions: maybe make it so the overmind spits out laerve super fast (if this is possible). Can the 3 larvae limit be broken? Maybe allow the overmind to mass larvae SC2 style, with a cap of 7 or something.
Then for toss, maybe give the portal the ability to single click individual units and teleport them back to the portal for an energy cost. Just throwing out some ideas but IMO its better to buff other races than to nerf terran in this situation.
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Alright, as Golgatha said, found a bug!
With the Eradicator's Cannibalism ability, if you spam the ability on a unit (so you hit "c" then click the unit you want to eat, and then repeat over and over) you will regain 100 hp for every animation that occurs before the unit is finally killed. (The bug works with just Overlords all Zerg units.)
Not a bug, but possibly a problem: the Siege Destroyer can be repaired really quickly. As in, 200 damage per second quickly. (With only one SCV.) Then again, compared to the other units, maybe it isn't so crazy. (Easy 100 hp restore for Zerg and the upgraded Shield restoration is crazy.)
Quick suggestion, instead of having the Portal structure, could you instead make the mothership take just the Arbiter Tribunal and Fleet Beacon? It is rather annoying to not be able to exit quickly out of the advanced warp in tab, especially on a misclick.
Fun mod to play. I need to try it again soon. Looks very nice! Though having more than one mothership on the screen can be nausea inducing. :D
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On March 09 2012 18:26 Battleship789 wrote: Alright, as Golgatha said, found a bug!
With the Eradicator's Cannibalism ability, if you spam the ability on a unit (so you hit "c" then click the unit you want to eat, and then repeat over and over) you will regain 100 hp for every animation that occurs before the unit is finally killed. (The bug works with just Overlords all Zerg units.)
Not a bug, but possibly a problem: the Siege Destroyer can be repaired really quickly. As in, 200 damage per second quickly. (With only one SCV.) Then again, compared to the other units, maybe it isn't so crazy. (Easy 100 hp restore for Zerg and the upgraded Shield restoration is crazy.)
Quick suggestion, instead of having the Portal structure, could you instead make the mothership take just the Arbiter Tribunal and Fleet Beacon? It is rather annoying to not be able to exit out quick out of the advanced warp in tab, especially on a misclick.
Fun mod to play. I need to try it again soon. Looks very nice! Though having more than one mothership on the screen can be nausea inducing. :D
Thanks a lot for reporting the two bugs. I will take a look at these issues the next days.
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Holy shit, looks amazing.
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rofl this looks so crazy, i alughed when i saw those siege tanks + battlecruisers + wraiths
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Sweet god, i love the Diablo imports for zerg!
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I just played a PvZ on garena, my zerg opponent had no clue why 2 motherships and an unbeatable army suddenly pop out right inside his main while he was containing me lool.
PS : Is there a way to disable the "mod activated" message at the start of the game ???
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Wow. This is beautiful. Fits very well into the BW atmosphere. Absolutely stunning! Would love to see some high level play with this mod: anybody want to organize an A/B tour with this mod? This thread surely needs to be spotlighted. Lot of-lot of effort. Most amazing.
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