Mass Effect 3 - Page 107
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Mastermyth
Netherlands207 Posts
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Latham
9507 Posts
On March 18 2012 21:19 Mastermyth wrote: Man, people are really slow to realise that staying in one spot vs Reapers = bad idea. With this multiplayer challenge going I see so many tactical mistakes. Trying to fight Brutes/Banshees while Ravagers are pounding away freely really doesnt work. Also I cannot understand why people insist on starting Wave 11 at the extraction zone vs Reapers. Its guaranteed chaos. On silver it doesn't matter. Yes it does require teamwork and focus fire from the team, but defending 1 spot is perfectly feasible. On gold I agree. You have to rotate because the sheer amounts of brutes/banshees/ravagers WILL make you to. OMG just unlocked the Black Widow. Tears are falling down my cheeks and I'm screaming like a little school girl. Best feeling in the world. | ||
Skilledblob
Germany3392 Posts
and you really have to love those Vanguards on gold who run into the mobs and die all the time and then people run to rezz them and then they die too.... | ||
Firebolt145
Lalalaland34456 Posts
I just promoted my adepts because I'm not happy with the way I leveled them. I can't decide between making my drell adept into a falcon gunner with reave and grenades (no points in pull) or keeping him as a standard reave spammer with the carnifex. Both seem really strong. | ||
xDaunt
United States17988 Posts
On March 19 2012 00:24 Firebolt145 wrote: I just beat my first silver game ever, against reapers as the drell vanguard with the falcon gun. That gun needs to get nerfed. All I did was run around doing crazy damage without aiming and throwing nades for more crazy damage, occasionally biotic charging whenever my shields went down. I just promoted my adepts because I'm not happy with the way I leveled them. I can't decide between making my drell adept into a falcon gunner with reave and grenades (no points in pull) or keeping him as a standard reave spammer with the carnifex. Both seem really strong. I get the sense with Drell that you want them to be gunners. With regards to the Falcon, do you notice it ever firing "blanks?" I have the scorpion, and like half the shots fail to register for me. | ||
Sitinte
United States499 Posts
On March 19 2012 00:35 xDaunt wrote: I get the sense with Drell that you want them to be gunners. With regards to the Falcon, do you notice it ever firing "blanks?" I have the scorpion, and like half the shots fail to register for me. Falcon/Scorpion is heavily dependent on your connection. I stopped using it after I found out, since my dorm's internet connection is terrible. | ||
xDaunt
United States17988 Posts
On March 19 2012 00:37 Sitinte wrote: Falcon/Scorpion is heavily dependent on your connection. I stopped using it after I found out, since my dorm's internet connection is terrible. Yeah, that's what I heard. I have a good internet connection, but apparently I can still get screwed if my connection to the host isn't good. BioWare has said that they're looking into the issue, so hopefully they fix it soon. | ||
SKC
Brazil18828 Posts
On March 18 2012 17:38 semantics wrote: yeah you can well go over 3k with just 50% which at least according to the coalesced.bin file is all you need to get any ending. And i've been though that file quite a bit. who enjoys my casual appearance, too casual? I had around 3.3k effective military strenght and didn't get the best ending. It lacks a small scene that lasts less than 5 seconds, but it's still a diferent ending. That's basically one of the biggest issues, they say they made like 15 endings, but they really just small diferences in a scene or another, even the big 3 endings are almost the same cutscene. From what I could find, you would need over 8k total militay strenght to get the best ending with single player alone, and it seems impossible to get that much. | ||
RA
Latvia791 Posts
So the fact is proved. It's impossible to get best ending without MP. Since I don't see where I could get 678 more. | ||
xDaunt
United States17988 Posts
On March 19 2012 00:52 RA wrote: Finished the single player for the second time. As I said before, gonna report on my EMS progress. First time I played the game after ME1 -> ME2 -> ME3 save with full paragon, I got 3585 (50% readiness). Now I played from same save with different class and did minor changes to get more EMS. Still, without multiplayer I have only 3661 (50% readiness). So that's be best I could reach. So the fact is proved. It's impossible to get best ending without MP. Since I don't see where I could get 678 more. You can get over 4000 if you make the right choices in the previous games. I forget all of the details, but I know that you have to save the Rachni, save wrex, and let the council die in Mass Effect 1. I don't remember what you have to do in 2 other than saving all of your squadmates and keeping them all loyal. | ||
Firebolt145
Lalalaland34456 Posts
On March 19 2012 00:58 xDaunt wrote: and let the council die in Mass Effect 1. What, really? | ||
SKC
Brazil18828 Posts
On March 19 2012 00:58 xDaunt wrote: You can get over 4000 if you make the right choices in the previous games. I forget all of the details, but I know that you have to save the Rachni, save wrex, and let the council die in Mass Effect 1. I don't remember what you have to do in 2 other than saving all of your squadmates and keeping them all loyal. It's really silly if you have to make virtually every single "right" decision in all 3 games to get the best ending, specially since it's really hard to predict some of them are the "right" ones. You should be able to do it with the default ME3 choices that you get if you can't import a save, which I assume is impossible since you don't recruit/save some of your old teammates, and importing a save should make it easier. | ||
Praetorial
United States4241 Posts
The council in ME1 are all jerks in ME3 because they won't immediately lend you aid. Whereas if you kill them all, then you get an all-human council. | ||
xDaunt
United States17988 Posts
On March 19 2012 01:25 SKC wrote: It's really silly if you have to make virtually every single "right" decision in all 3 games to get the best ending, specially since it's really hard to predict some of them are the "right" ones. You should be able to do it with the default ME3 choices that you get if you can't import a save, which I assume is impossible since you don't recruit/save some of your old teammates, and importing a save should make it easier. Well, you only have to make every single "right" decision if you don't play MP. Also, I think that you have to do some of the DLC's to get the perfect ending. | ||
Firebolt145
Lalalaland34456 Posts
On March 19 2012 01:26 Praetorial wrote: The council in ME1 are all jerks in ME3 because they won't immediately lend you aid. Whereas if you kill them all, then you get an all-human council. Makes sense I suppose. Too bad I'm paragon through and through lol. | ||
Snotling
Germany885 Posts
so much for: your choices matter | ||
TheLink
Australia2725 Posts
I am wondering what happens if some key characters die though. What if Mordin or Tali died in ME2? seems to fuck up quite a bit of their story for ME3, or do they just pretend it didn't happen (like if Shephard died). + Show Spoiler + I couldn't bring myself to keep playing when my Tali died. I forced her to betray her species to extinction, and as she leapt from the cliff I presumably could have saved her but took too long debating it... I stopped playing and just sat in silence in the next room for like an hour running through the story arc in my head. And then in the end the stupid starchild made me wipe out the geth anyway. | ||
Snotling
Germany885 Posts
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Firebolt145
Lalalaland34456 Posts
On March 19 2012 01:40 Snotling wrote: I let them die, doesnt change anything. Counsil is: asari, turian, salarian, human. and udina is on it (i chose anderson) so much for: your choices matter Anderson resigned from his post at some point in ME2 or its dlc, I can't remember. | ||
RA
Latvia791 Posts
On March 19 2012 00:58 xDaunt wrote: You can get over 4000 if you make the right choices in the previous games. I forget all of the details, but I know that you have to save the Rachni, save wrex, and let the council die in Mass Effect 1. I don't remember what you have to do in 2 other than saving all of your squadmates and keeping them all loyal. My only difference from what you mentioned is that I saved the council. I really don't see how it would let me get almost 700 TMS. If you know more, I would be glad to hear it. I'm very curious about it. | ||
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