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To many people, WoW might be just another game, a bad game, a good game, or just a game to try out. Not to me, I always considered WoW as something special, it was a game above all games when I started playing it in 2005, and I was ten years old then. I remember vividly seeing my cousin and other relatives playing it with their level 60 characters, raiding and stuff and I wanted to get into that so much, having only played Pokemon games on a gameboy and Kingdom Hearts on PS2. When I finally had enough money to buy the game it felt so good, I went through many characters, leveling almost every race/class combination to level 20 or so and then quitting thinking that the character wasn't the right one for me to play. After a month or so I just decided to make a warrior, and orc warrior, that felt cool and good. That character became my level 60 character, I wasn't allowed to play a lot back then, but I enjoyed every second which I played, and didn't feel like the monthly fee was money wasted, I spent almost all of my allowances to buy gametime.
Then came TBC, when I hit 70 I found a guild, which was friendly but casual, which suited me perfectly seeing I was allowed to play approx. 3hours per day and most of that I spent tanking normal dungeons and raiding Karazhan, I never really achieved anything in vanilla or tbc, but it didn't matter to me, I loved the game and everything about it. I didn't even think of such matters as gear, I just wanted to get better skills at the game whilst playing with a friendly gang, never even leveled an alt.
And Wotlk, this is where I finally really got into raiding, clearing every raid in the expansion, first in 10 and 25 mans, then all in 10(+hc), 25(+hc) except for ICC which I only managed 9/12 in heroic. Raiding Naxxramas the first time I thought "Wow, was it like this in vanilla?" which it obviously wasn't, it was much easier but as if that mattered to me. Then after the Naxx times I quit playing warrior and leveled a druid to 80, with that druid I joined a guild where we would not really read up tactics from the internet but try to figure out the bosses ourselves, every new boss kill felt rewarding, something new, an achievement which we had achieved with our own hard work. We were a solid group, a small group, but a good group. Everyone knew how each other would react in a different situation, mainly thanks to the fact that we always tried to figure out the bosses ourselves. But Wotlk was, in the end, too easy. New people could gear up in weeks, maybe days, a lot of people in our guild quit because of that.
Cataclysm, so many broken promises, "epics will be epics again", "it will be harder" etc. I got all excited, and seeing many guildmates return to Cataclysm because of those promises, we had it quickly up and running again, boy were we wrong. After the first few BWD runs, I decided to quit. I was sad to announce that to my guild, they were like family and the game was pretty much a major part in my life even though I also did play other games, this one was special, better in some way, but now it had lost all feeling to it, it just didn't feel like it used to. Or more like didn't feel at all.
I did return to the scroll of resurrection only to face a bitter disappointment. Thanks for reading this ![](/mirror/smilies/smile.gif)
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Good luck on staying clean! Important thing i find is to find something else to keep myself busy because the cravings.. pretty hard feat with all the new free time available.
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wow sux dood
User was warned for this post
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I play each expansion when they come out, but quickly get bored with them. I'll play for like 2 months at a time and quit. Haven't played since New years. Wow is ok, nothing like it was before. You'll be glad to play other games besides wow, you'll discover you were missing out.
That feeling you mentioned, where the game is special, I believe has to do with the social aspects. And if that's the case, forgetting wow will be easy. Because that feeling resurfaces with each new game you play with friends. Well unless your friends only play wow...
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I switched to Starcraft 2 much less commitment if you don't want to be amazing.
I played wow for a similar duration of time cut the cord at cata though I couldn't stand seeing shamans going even more down hill. And ahhh 40naxx its balls to the wall difficulty four horsemen was soo disappointed seeing it recycled in wrath especially how dumbed down it was.
I met some fucked up people in my time the World... of Warcraft, reppin BoulderFist since '06-'10 or maybe it was just Terrabull. With my time tokens I got a girlfriend and alotted time to study for school lol and starcraft still get those stretches of time and i am like well fuck do I ladder, take a nap, or play a moba and feel guilty about it cause its not a very mechanical game and is all soo team dependent and in pubs so many are asshats.
GL HF SIR
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It's funny how a lot of people think Cataclysm made the most people quit, when it was actually WOTLK.
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On June 16 2012 03:26 Jinsho wrote: It's funny how a lot of people think Cataclysm made the most people quit, when it was actually WOTLK.
Personally I enjoyed Wotlk more than TBC for instance.
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After playing since 2.0 I finally quit after I killed Deathwing. That was the end of the story for me. Every patch since Sunwell has followed the same old formula of new 5 man for people to catch up in gear, new BoEs to buy, easy "normal" mode raid, and hard mode raid that gets nerfed in a few months. Game hasn't changed any, it's been the same shit for 5 years. I think they officially ran out of ideas in Cataclysm. I have zero interest in Pandaria and nobody I know cares about WoW anymore, either.
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I started playing WoW in 2006 or so. I quit many times but always came back. I still think it's the best MMO out there. I don't know why but I just don't feel like playing MoP. I stopped playing in march and haven't even felt like logging in anymore.
Oh and TBC ftw.
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United States24351 Posts
I finally tried wow recently to see what everyone is talking about (been avoiding it since it came out). It's fun/rewarding, although I don' t even have a lvl 70 character yet. I hear so many things about how it used to be better though.
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On June 16 2012 03:46 micronesia wrote: I finally tried wow recently to see what everyone is talking about (been avoiding it since it came out). It's fun/rewarding, although I don' t even have a lvl 70 character yet. I hear so many things about how it used to be better though.
It's comments like this that make me not want to pick it up. Every time i think to go to the store to purchase it I get another negative review, or a comment about how it is on a rapid downhill slope ;;
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My souvenir of 5 years of interest in the game : http://www.examiner.com/images/blog/EXID8040/images/windridercub.jpg
![](/mirror/smilies/smile.gif)
I lost my passion after a few runs in BWD in january 2011 (I started on the first day, february 2005). Don't know how or why but I suddenly lost interest. Strange but now I have a bit more time. But I havn't done anything better with this time though :D
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United States24351 Posts
On June 16 2012 03:48 TemujinGK wrote:Show nested quote +On June 16 2012 03:46 micronesia wrote: I finally tried wow recently to see what everyone is talking about (been avoiding it since it came out). It's fun/rewarding, although I don' t even have a lvl 70 character yet. I hear so many things about how it used to be better though. It's comments like this that make me not want to pick it up. Every time i think to go to the store to purchase it I get another negative review, or a comment about how it is on a rapid downhill slope ;; There is going to be a bias, though. The people who you hear are the early players, and they design the game more and more to benefit newer players (us). I don't think you should let that alone determine it for you (you don't need to go to a brick and mortar store btw... I think you can just do it through battle.net?)
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Quitting is much easier than you'd think. I played from vanilla through to the end of Wrath. Everyone is already complaining about how much worse the game is, and they're right. Once my guild split, I didn't really see a reason to keep playing. It became more of a social structure to me than a game.
I did pick it up about a year later though, when Blizz put Cata on sale for have price. I played a couple months, but it was disappointing on almost every level. If I ever questioned quitting, those two months solidified it for me.
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On June 16 2012 03:48 TemujinGK wrote:Show nested quote +On June 16 2012 03:46 micronesia wrote: I finally tried wow recently to see what everyone is talking about (been avoiding it since it came out). It's fun/rewarding, although I don' t even have a lvl 70 character yet. I hear so many things about how it used to be better though. It's comments like this that make me not want to pick it up. Every time i think to go to the store to purchase it I get another negative review, or a comment about how it is on a rapid downhill slope ;;
Its mostly nostalgia. The game was REALLY shitty back in the beginning and Blizzard has improved it greatly, however the core gameplay never really changed so veteran player just got bored after playing for 8 years.
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On June 16 2012 03:53 micronesia wrote:Show nested quote +On June 16 2012 03:48 TemujinGK wrote:On June 16 2012 03:46 micronesia wrote: I finally tried wow recently to see what everyone is talking about (been avoiding it since it came out). It's fun/rewarding, although I don' t even have a lvl 70 character yet. I hear so many things about how it used to be better though. It's comments like this that make me not want to pick it up. Every time i think to go to the store to purchase it I get another negative review, or a comment about how it is on a rapid downhill slope ;; There is going to be a bias, though. The people who you hear are the early players, and they design the game more and more to benefit newer players (us). I don't think you should let that alone determine it for you (you don't need to go to a brick and mortar store btw... I think you can just do it through battle.net?) MMOs aren't really challenging. Even in the most advanced raid content, any given player doesn't really have a particularly difficult task. You've got to pay attention and play flawlessly, but that's no nearly as hard as it sounds. Coordination and consistency are the tough parts.
So a lot of the joy of playing an MMO (especially an easy one like WoW) at a max level is building up your character. You should feel stronger every patch or every time you get a new piece of gear. Also, as petty as it sounds, you should feel stronger than other players. And players whith less experience should want to as powerful. It sounds lame when you describe it, but it's pretty important.
The other thing they've been doing is breaking up servers. A server is a community. Each server used to have its own standards for behavior (what's rude and what isn't. What is expected of you. etc.). You knew who you could count on vs who was unreliable, and who you could trust vs who would try to screw you. It's difficult for a company like Blizzard to maintain player and faction balance on so many servers, so they've opted to eliminate server boundaries wherever possible. This means the guys you group with for any given dungeon, or now, even raid, are people you'll likely never encounter again. If you screw them out of loot, there's no social backlash. If you freeload (which is only possible because the content is so easy), it's not like people can turn you down for groups in the future. They've broken down the social structure, and it really shows.
And yeah, you can just download it.
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WoW was amazing back in the day, in the end it really is a life-drain though. You're better off lvling up in real life
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On June 16 2012 04:06 Omnipresent wrote: The other thing they've been doing is breaking up servers. A server is a community. Each server used to have its own standards for behavior (what's rude and what isn't. What is expected of you. etc.). You knew who you could count on vs who was unreliable, and who you could trust vs who would try to screw you. It's difficult for a company like Blizzard to maintain player and faction balance on so many servers, so they've opted to eliminate server boundaries wherever possible. This means the guys you group with for any given dungeon, or now, even raid, are people you'll likely never encounter again. If you screw them out of loot, there's no social backlash. If you freeload (which is only possible because the content is so easy), it's not like people can turn you down for groups in the future. They've broken down the social structure, and it really shows.
This. I could tolerate uninspired gameplay if the game didn't boil down to solo questing to 85 and then queuing up for instances with strangers. There's not even a great incentive to join a guild anymore unless you're interested in hard modes, because the normal modes are so easily pugged. Toward the end, I maintained a level 25 guild just to give people guild perks and siphon free money to myself. It was one of the most populous guild on the server, because there were so many people who just log on, queue, do something in silence, and log off.
I miss dicking around world PvPing at summoning stones. Hell, I miss that guy who used to gank level 58s in hellfire peninsula every goddamn day. I miss doing the daily heroic with that rogue who always knew which target I wanted sapped without me having to mark it. It might sound lame, but part of the fun of the game was meeting new people. It barely feels like you're playing with people anymore.
Thinking about it makes me sad, because I spent so much time playing and now I can't stand it.
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Been playing WoW since the vanilla open beta, haven't played Cata yet though. I was thinking of buying one month of game time this summer just to explore/poke around and try out leveling a Worgen and Goblin. I usually just play on the PTR to get my fix, but there's something about late night low level dungeons. I don't think the game's gotten much easier, vanilla was just my first time playing, and thus anything other than that will never live up. It's like sex (I assume), your first time you'll remember through your life as the fondest time. And though you'll gain more experience, learn new moves, explore different dungeons (I went there), that first time you had sex will always have a fundamental effect on you. So, I just play from time to time to see what's new with the game. I don't expect to love it the way I did vanilla, it's just a different game and can't go back to the way it was before.
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Wow went from a great game in vanilla to a sucky game for noobs and kids in Wotlk, and then it just continued going down. I quit around TBC.
Edit:The same thing will probably happen to SC2 too.
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