Crusader Kings II - Page 32
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socommaster123
United States578 Posts
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DystopiaX
United States16236 Posts
On July 13 2012 14:35 socommaster123 wrote: Can someone tell me how to get the Game Of Thrones mod for this game? just run a google search for it, download it, and put it in ckiis mod folder. | ||
rob.au
1087 Posts
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sharkeyanti
United States1271 Posts
On July 13 2012 14:35 socommaster123 wrote: Can someone tell me how to get the Game Of Thrones mod for this game? To access the section of the Paradox forums where the mods are you have to register. The /mod section folder can be found easily if you used a disc or GG. Steam is C:/Program Files/Steam/steamapps/common/ckii/mod or thereabouts. Make sure you unzip all of the files into the mod folder and don't create any subfolders. The .mov is necessary. | ||
Talin
Montenegro10532 Posts
On July 13 2012 15:27 rob.au wrote: I don't like the HOI, any chance I would like this game? There is a decent chance, in that CK2 is much less wargamey and number crunching micromanagement and a lot more about personal relationships between characters. That said, there is a ton of detail in CK2 as well, and you still have to pay a lot of attention and be aware of what's going on in family relationships, dynasty ties, etc. CK2 is also more relaxed in the sense that it's very difficult to "lose" if you're playing a regular European/Catholic faction, as being conquered by a higher ranked title isn't going to be game over, and losing most wars isn't going to be game over either. So it's a lot more sandbox-ish in the sense that you can mess around with the game (and learn) without feeling too pressured. It really depends on what you disliked about HOI specifically. CK2 is significantly different, but it's still a Paradox game, it still has enormous depth and the gameplay is still slow paced and can occasionally be tedious. | ||
Euronyme
Sweden3804 Posts
On July 13 2012 14:35 socommaster123 wrote: Can someone tell me how to get the Game Of Thrones mod for this game? That's one of the pirate blocks paradox has put up. They're nice enough to skip the whole "you have to be connected to play" bull shit, but to access the forums you have to register the game with the CD key. If you bought it through steam you just right click on the game in steam to fetch it up. If you're playing on a downloaded version, I'd urge you to buy it. I've played over 300 hours now, and still have tonnes of fun with it. Paradox is one of the few companies imo that really care for their games, and continuously patch them listen to modders for their opinions of what they need to implement. The game of thrones mod is imho the most awesome thing about this game right now. If you've read the books you'll notice tonnes of things that you've almost forgotten but's in the mod. It's extremely well made, although it's currently a bit shaky imo after the last patch with some mechanics being a bit overpowered. There are several other mods that can keep the main game interesting as well. | ||
Euronyme
Sweden3804 Posts
Currently 10e/$ Edit. Can someone please post so I can bump without double posting? I'm feeling lonely here :'( | ||
Liamgamer55
Australia21 Posts
I didn't like HOI that much either, but it's totally different. Ck2 focuses on characters and I find it a lot more atmospheric than any other paradox game. The politics and the wargame are also important, but there isn't a huge focus on battle tactics and microing your supplies etc. Also you guys should check out my mod, it's main features are -No silly fantasy empires or kingdoms (well a couple of plausible kingdoms) so mostly pre 1.06 kingdoms/empires -Cornish & Jewish culture -Pagans, Zoroastrians and Jews playable -Better looking characters implemented (A LOT of realistic clothes and armour styles for your characters, Africans who are black, etc) and more Full list: + Show Spoiler + -Lots of De Jure changes -Many more clothes etc (Better looking characters mod) -The Kingdom of Anatolia no longer requires you to be greek to create it -You no longer need to be christian to create the Kingdom of Italy -The Duchies of Alania, Cornwall and Cherson are not part of any Kingdoms -The "Byzantine" Empire has been renamed The Roman Empire -The Duchy of Bjarma is now part of the Kingdom of Perm -The Kingdom of Rus includes all lands owned by Russian princes (including Ruthenia and the duchy of smolensk) -You now need to be Catholic to create the Kingdom of Lithuania -The kingdom of Pommerania no longer extends de jure into German lands -The Kingdom of Frisia has been split between the Kingdom of France (Duchy of Flanders) and The Kingdom of Germany (the rest of it) -The Holy Roman Empire now includes lands that were formerly part of the de jure territory of Pommerania (but that are owned by the HRE at the start) -The Kingdom of Cumania now includes the duchies of Azov and Crimea -The duchy of Burgundy is now part of the Kingdom of Burgundy (it is however not the last capital of it so it can all assimilate to The Kingdom of France given time) -The Duchies of Valencia and Mallorca are now part of the Kingdom of Andalusia -Brittany and Wales are no longer formable -All Empires except for the HRE and ERE have been removed -Byzantines are now primogeniture -You no longer need to be any specific culture to create the Kingdom of Finland -To create the Kingdom of Finland you must control either the Kingdom of Sweden or the Kingdom of Norway or be pagan -You must now be moderately prestigeous to create a kingdom (the costs are left unchanged however) -You must now be Serbian to create the Kingdom of Serbia -Pagans playable -Croatia & Wallachia no longer a part of the ERE de jure -Cornish culture -Marrying now grants twice as much prestige as usual -Marrying above or below your rank now grants or takes away 3x more prestige (hopefully in general this'll mean it'll cost a lot of prestige) -Holding Kingdoms now gives you twice as much prestige as usual over time (as an incentive not to destroy them) -Holding Empires now gives you 50% more prestige over time (so that they're worth more than kingdoms) -Turkish Succession renamed muslim succession -The Kingdom of Pommerania and it's lands are no longer by default part of the HRE. -Becoming a paragon of virtue no longer increases your religion's moral authority -Colour changes for a few things -Jewish religion implemented at a very basic level (One count, 3 barons/mayors and two provinces are now Jewish). Jewish characters are playable. -Some character history changes -Renamed Monophysite to Coptic -All Ethiopian states are now Coptic -Shia Jihads disabled to nerf Egypt, and also because Egypt being in Spain is a bit ridiculous wheras Sunni's owning there is far more reasonable -Sunni Jihads may now happen from 1080 onwards | ||
Talin
Montenegro10532 Posts
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Liamgamer55
Australia21 Posts
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Simberto
Germany11032 Posts
And one could argue that in this game, empire does actually mostly mean an organisational structure larger then kingdoms, which can be established anywhere if someone amasses enough power. Those "nonhistorical" countries have always been in paradox titles, and they have their place since paradox games are all about alternate history that is still plausible, not about real history. Since you could not really play a grand strategy game about real history without changing that history or not being able to influence anything at all. | ||
Liamgamer55
Australia21 Posts
Also as for kingdoms, the only people who could create new kingdoms (by this I mean crown/announce them) was the pope and the holy roman emperor. I'm fine with any duchy becoming a kingdom if they are very powerful and prestigeous and have favour with the pope and there hasn't been any new kingdoms created lately. However, that's not how the creation mechanics work ingame. Also, I believe it's more fun aiming for targets like tacking over an existing kingdom, uniting the russian peoples or reviving an old kingdom rather than kingdoms just being a duchy only bigger. | ||
Tobberoth
Sweden6375 Posts
EDIT: Never mind, found out there's a 0.2 version. | ||
Euronyme
Sweden3804 Posts
On July 18 2012 04:09 Tobberoth wrote: Which is the latest version of the game of thrones mod, is it still 0.1? EDIT: Never mind, found out there's a 0.2 version. Yeah it's fucking awesome.I've been playing it like a maniac. I'm kind of disappointed that they seem to have removed the option for the kings to peacefully declare independence from the Empire after a couple hundred years though :'( Does anyone know how to like, remove an empire title? Not remove from the game entirely, but only have it as a optional title to create if you control the lands needed? | ||
sharkeyanti
United States1271 Posts
On July 18 2012 04:21 Euronyme wrote: Yeah it's fucking awesome.I've been playing it like a maniac. I'm kind of disappointed that they seem to have removed the option for the kings to peacefully declare independence from the Empire after a couple hundred years though :'( Does anyone know how to like, remove an empire title? Not remove from the game entirely, but only have it as a optional title to create if you control the lands needed? I thought the Iron Throne was the only empire? I haven't played 0.2 too much, so excuse me if I'm wrong, I'm not sure what you're asking. | ||
LoLAdriankat
United States4307 Posts
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Roflhaxx
Korea (South)1244 Posts
On July 18 2012 01:57 Liamgamer55 wrote: The Holy Roman Empire was crowned by the Pope it wasn't just a random claim. Also... the holy roman empire and the pope were constantly at each other's throats. Do you really think the pope would want another extremely powerful identity gaining further legitimacy and undermining his authority further? Do you think the Holy Roman Emperor would want that? I'm fine with ahistorical things happening but they should work within the confines of the way the world worked at the time. Also as for kingdoms, the only people who could create new kingdoms (by this I mean crown/announce them) was the pope and the holy roman emperor. I'm fine with any duchy becoming a kingdom if they are very powerful and prestigeous and have favour with the pope and there hasn't been any new kingdoms created lately. However, that's not how the creation mechanics work ingame. Also, I believe it's more fun aiming for targets like tacking over an existing kingdom, uniting the russian peoples or reviving an old kingdom rather than kingdoms just being a duchy only bigger. But if you are powerful enough what the holy roman emperor thinks is nothing of your concern. | ||
Euronyme
Sweden3804 Posts
On July 19 2012 11:08 sharkeyanti wrote: I thought the Iron Throne was the only empire? I haven't played 0.2 too much, so excuse me if I'm wrong, I'm not sure what you're asking. Yeah, I was a bit unclear. What I wanna do is that I want to edit the game files to remove the Iron Throne from the Targaryens. I think the Targaryens are the funniest to play, as they have the most amount of family events, but I really don't enjoy playing as emperor :/ | ||
Talin
Montenegro10532 Posts
I'm just going to go with Rhaegar next time, that's bound to be more... eventful. | ||
sharkeyanti
United States1271 Posts
On July 20 2012 07:31 Talin wrote: Tried Game of Thrones mod for the first time, I thought picking Westerlings would be clever... and then NOTHING EVER HAPPENED in my little corner of the world, rebellion ended, I got bored after 10 years and quit. So much for getting Jeyne on the Iron Throne. I'm just going to go with Rhaegar next time, that's bound to be more... eventful. Yea it's real tough to get much accomplished as just a lord. In the previous incarnation of the mod, I played about 200 years, beginning as a lord in the Reach. I accumulated a fair amount of power, my dynasty controlled just about everything except the Lord Paramounty. My kinsmen in the Arbor ended up controlling half the Reach, and I had maybe 1/3. It's incredibly difficult, especially if your liege gains more territories. It's certainly possible to go from Lord to Lord Paramount or even the Iron Throne, but you have to get pretty lucky. The demesne levy of your liege is almost always larger because of the limits on castle size. I led a successful rebellion once, swearing fealty to the Iron Throne. But those fine folks were overthrown (as ever). The Tyrells promptly made swift work of my little area. | ||
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