Valve reports better fps on Linux than Windows - Page 4
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Medrea
10003 Posts
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semantics
10040 Posts
games for mac are more likely to happen then games for linux just due to market share and type of buyer. Next thing people will say is opera will overtake chrome, ie and firefox after all it has a bright future. And Euclideon's engine will make polygon games a thing of the past. | ||
Batch
Sweden692 Posts
Why would anyone want to install third party software like Steam when the same functionality can be found integrated in Windows? Developers will slowly move over to Microsofts marketplace when it becomes more and more popular. Valve needs to switch their main platform or else they will go under. Praising the new platform as well as talking shit about the old one a tactic to get more people to follow them. | ||
Arnstein
Norway3381 Posts
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Rad
United States935 Posts
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eviltomahawk
United States11132 Posts
/conspiracy-bisu | ||
amazingxkcd
GRAND OLD AMERICA16375 Posts
On August 03 2012 01:25 IntoTheWow wrote: The moment games switch to Linux, I'm switching as well. Im with you on that. Now for Quake and Brood War to be ported to Linux... | ||
semantics
10040 Posts
On August 03 2012 06:29 amazingxkcd wrote: Im with you on that. Now for Quake and Brood War to be ported to Linux... quake is ported quakelive | ||
Incze
Romania2058 Posts
Till then, I'll stay on my trusty XP. | ||
Arnstein
Norway3381 Posts
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windzor
Denmark1013 Posts
On August 03 2012 06:15 semantics wrote: ^ games for mac are more likely to happen then games for linux just due to market share and type of buyer. Next thing people will say is opera will overtake chrome, ie and firefox after all it has a bright future. And Euclideon's engine will make polygon games a thing of the past. When publishers makes games for Mac, the game is almost ready for Linux at the same time. The systems are so equal to eachother on a library level that if you use OpenGL it's only the QA on another system that is holding you back. Bear in mind, Steam had "linux" support since it was born. When it was released it had files named "something_linux" so they were testing at that time, but the driver support wasn't there at the time for good 3D, so the business plan properly wasn't that good at the time. | ||
Joefish
Germany314 Posts
On August 03 2012 06:27 eviltomahawk wrote: What if patch 1.5 is actually bug-free on Linux and runs better on it too? /conspiracy-bisu LOL I was pretty pumped when I heard several months ago Valve was porting L4D2 and other games to Linux. Besides, not only the gaming corner of Linux will improve by Valve's efforts. By working together with AMD/Nvidia they work on improving drivers what will help the whole community, like they said on their blog site. Looking forward to a time where we are allowed to choose what OS we want to play our favorite games on. | ||
JimSocks
United States968 Posts
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zanga
659 Posts
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blabber
United States4448 Posts
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Mufaa
219 Posts
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Excalibur_Z
United States12181 Posts
On August 03 2012 05:26 VIB wrote: Didn't think it was necessary. This is literally all over the news, so I thought TL'ers would be aware. Haven't this been posted here before? Anyway... First, Valve announces they're moving to support Linux in their own website. And create a new blog just for new Linux related stuff: - http://blogs.valvesoftware.com/linux/steamd-penguins/ On an interview about why are they doing this. Gabe Newell says Valve "wants to support Linux" because "Windows 8 is a catastrophe for the whole PC industry". - http://allthingsd.com/20120725/valves-gabe-newell-on-the-future-of-games-wearable-computers-windows-8-and-more/ Then Rob Pardo from Blizzard tweets agreeing with him: - And now the latest news, that I just posted here. Valve now announces their own benchmarks claiming they just noticed their games run faster on Linux than they did on Windows. Thanks, I hadn't seen it before. I am a little confused as to why Blizzard and Valve are flipping out so hard over this because I believe it's only been confirmed that WinRT (tablet OS/ARM) apps will be exclusively available on the Microsoft Store, not that Win8 itself will be a closed environment. Therefore WinRT:MS Store::iOS:iTunes Store. Now, if Blizz and Valve have plans for WinRT deployment (and I have no reason to believe they wouldn't in some form) then that would be justification to complain, because MS is automatically getting a cut. From what I understand, Win8 should operate very similarly to previous Windows OSs and won't have the MS Store governing every non-WinRT Win8 purchase. | ||
Medrea
10003 Posts
Who said Win 8 would be a closed environment. | ||
Excalibur_Z
United States12181 Posts
On August 03 2012 15:52 Medrea wrote: Whoa whoa whoa. Who said Win 8 would be a closed environment. What other reason would they have for being so frustrated with it? Seems like if you're not making apps for the store and you continue to sell direct, you're fine. | ||
askTeivospy
1525 Posts
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