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On November 21 2012 06:31 paradiset16 wrote:Show nested quote +On November 21 2012 05:33 kyllinghest wrote:On November 21 2012 05:17 paradiset16 wrote: All I heard in this interview is that Zerg op Zerg op Zerg op and that's bull crap the zerg isn't op I feel its under powered because of what other races can do and if other races weren't so dumb. And clump units together and make them fungal able of the mother ship neural situation not send their mother ship to the front of their army the mother ship has more range then neural and goes automatically and neural has a delay so all this crap about changing the infestor is bull crap for the first time scence the beta we have a unit that sustains equality between the game and Zerg players shouldn't be punished for finding out this unit that is what we need and have to use to win cause if you look at most games we do not use infestors we auto lose against death ball bio tank and the most bull shit composition mass air for Protoss with mother ship and storms is stead of looking at the Zerg and blaming the Zerg you should be look at Zerg players and loving them because unlike the other races the found a unit that is the best in their race and use it so instead of changeling them other races shouldn't be dumb asses and have their unit be fungalable because you should know Zerg is going infestors and if they aren't usually it's baneling lung muta so please stop just saying Zerg op Zerg op this needs to be changed no it doesn't need to be changed you need to change and play better If all the other races are so dumb, maybe you could enlighten us about how we can fight the infestor better? I think you would be surprised if you tried playing terran and protoss for a game or 20 each. On a different note I think some puctuation would do your text good! . . Ok the Amin thing that differs between races that makes other races dumb is that they don't have the mental stability to just figure out what to do when they have. The ability that the races have to Harrass and expand and just build an army is substantial to what Zerg can only do they can ONLY rather all in or expand and go to the late game they can't harass they can't lost a BASE!!!!! And still win what Terran can do : go marine murader drops with expos and building a good army of tanks and bio with vicking if you see Burt lords , and o shit doesn't Terran have a spell caster that can do emp and take away all energy from and spell caster o shit why don't they use this and then the bio and tanks and Vikings can't get fungled ooh look at that !!!!!!! And or right now Thor vicking is one o the best compositions you can do Protos: first thing wasn't the bwc finals 2 Protoss wow look at that and they don't need and thing the have the best units and they use them but don't use them to the fullest blink stalkers are the most bull shit unit every I never knew they were able to turn into immortals when they get blink and the do a shit ton of damage also if proposes are complaining about getting neural end and then vortex is gone don't be a dumb ass and send the mother ship to the front of your army they had more range than neural and it's a automatic spell no delay like neural And there you go and that's what you can do !!!!!!!!! : also Protoss can just have 8-12 hightemplar and mass storm any army will just melt and o look high Templar also has a spell that can actually kill infestors and and are better range than infestors so I don't know why you all complain and bitch I'm sick of hearing this bitching I don't want to be overly critical, but this and your last two posts were almost unreadable. Please use . and , and paragraphs, they are your friends <3
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Good interview, save for a little awkwardness. The questions were spot-on though, and Dustin's answers were extremely insightful. Thank you TL!
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On November 21 2012 06:31 paradiset16 wrote:Show nested quote +On November 21 2012 05:33 kyllinghest wrote:On November 21 2012 05:17 paradiset16 wrote: All I heard in this interview is that Zerg op Zerg op Zerg op and that's bull crap the zerg isn't op I feel its under powered because of what other races can do and if other races weren't so dumb. And clump units together and make them fungal able of the mother ship neural situation not send their mother ship to the front of their army the mother ship has more range then neural and goes automatically and neural has a delay so all this crap about changing the infestor is bull crap for the first time scence the beta we have a unit that sustains equality between the game and Zerg players shouldn't be punished for finding out this unit that is what we need and have to use to win cause if you look at most games we do not use infestors we auto lose against death ball bio tank and the most bull shit composition mass air for Protoss with mother ship and storms is stead of looking at the Zerg and blaming the Zerg you should be look at Zerg players and loving them because unlike the other races the found a unit that is the best in their race and use it so instead of changeling them other races shouldn't be dumb asses and have their unit be fungalable because you should know Zerg is going infestors and if they aren't usually it's baneling lung muta so please stop just saying Zerg op Zerg op this needs to be changed no it doesn't need to be changed you need to change and play better If all the other races are so dumb, maybe you could enlighten us about how we can fight the infestor better? I think you would be surprised if you tried playing terran and protoss for a game or 20 each. On a different note I think some puctuation would do your text good! . . Ok the Amin thing that differs between races that makes other races dumb is that they don't have the mental stability to just figure out what to do when they have. The ability that the races have to Harrass and expand and just build an army is substantial to what Zerg can only do they can ONLY rather all in or expand and go to the late game they can't harass they can't lost a BASE!!!!! And still win what Terran can do : go marine murader drops with expos and building a good army of tanks and bio with vicking if you see Burt lords , and o shit doesn't Terran have a spell caster that can do emp and take away all energy from and spell caster o shit why don't they use this and then the bio and tanks and Vikings can't get fungled ooh look at that !!!!!!! And or right now Thor vicking is one o the best compositions you can do Protos: first thing wasn't the bwc finals 2 Protoss wow look at that and they don't need and thing the have the best units and they use them but don't use them to the fullest blink stalkers are the most bull shit unit every I never knew they were able to turn into immortals when they get blink and the do a shit ton of damage also if proposes are complaining about getting neural end and then vortex is gone don't be a dumb ass and send the mother ship to the front of your army they had more range than neural and it's a automatic spell no delay like neural And there you go and that's what you can do !!!!!!!!! : also Protoss can just have 8-12 hightemplar and mass storm any army will just melt and o look high Templar also has a spell that can actually kill infestors and and are better range than infestors so I don't know why you all complain and bitch I'm sick of hearing this bitching
This is literally one of the worst posts I've ever read on this forum. Absolutely no effort at all put into making it readable, and has completely subjective feelings on compositions and counters that don't even make sense, along with insulting the entire playerbase of two races.
Please stop making my brain hurt.
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On November 21 2012 07:06 hunts wrote:Show nested quote +On November 20 2012 18:07 IdrA wrote: Feels Neuraling Motherships is a problem Neural is on the chopping block for Swarm
Will redesign Mothership so it won’t be a serious unit used in professional esports play I feel like this is actually a good point, which I'm assuming most people didn't notice/it got drowned out in all the balance complaints. If they feel neural on mothership is a problem, and are willing to get rid of neural because of it, yet are changing the mothership to not be a competitive unit, why the fuck would they even think of getting rid of neural?
Like it was said in the interview, Neural isn't really used alot. So they might add in something different. Lately I am seeing a ton of Situation though, where Neural would basically end the game and silence complains about Infested Terrans and Fungal. Well still fun to make a Terran or Toss scream, because they didn't build units that can snipe an Infestor that is using Neural.
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On November 21 2012 03:18 konicki wrote:Show nested quote +On November 21 2012 02:58 Swift118 wrote:On November 21 2012 02:12 Bellazuk wrote: 1 GSL title 1 MLG Title for a Zerg, Blizzard go wild on nerfs. 14 Titles for T, just KR Terran so doesn't matter. Your stats seem a little off to me there old chap. They were a little, but these are the states from the wiki (GSL Results): There are some very obvious issues with Z at the moment, but Zerg has performed less than both protoss and Terran over-all, Korean-Terrans netting mroe than double the amount of top-3 finishes than both zerg and Protoss. As of July 2012: Terran 1st: 7 2nd: 9 3rd: 19 Total: 35 Zerg 1st: 6 2nd: 3 3rd: 3 Total: 12 Protoss 1st: 3 2nd: 4 3rd: 10 Total: 17 Edit: Source
I'm sorry but these stats are still completely invalid. Why do people continuously cite stats from different patches?? The only stats that are currently worth mentioning are stats that specifically and exclusively pertain to the current patch!! What's the fact that Terran was vastly OP 2 years ago have anything to do with current balance??? Nothing.
Come back to the table to talk stats when the stats you have are relevant to the topic at hand..
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On November 21 2012 07:52 NKexquisite wrote:Show nested quote +On November 21 2012 03:18 konicki wrote:On November 21 2012 02:58 Swift118 wrote:On November 21 2012 02:12 Bellazuk wrote: 1 GSL title 1 MLG Title for a Zerg, Blizzard go wild on nerfs. 14 Titles for T, just KR Terran so doesn't matter. Your stats seem a little off to me there old chap. They were a little, but these are the states from the wiki (GSL Results): There are some very obvious issues with Z at the moment, but Zerg has performed less than both protoss and Terran over-all, Korean-Terrans netting mroe than double the amount of top-3 finishes than both zerg and Protoss. As of July 2012: Terran 1st: 7 2nd: 9 3rd: 19 Total: 35 Zerg 1st: 6 2nd: 3 3rd: 3 Total: 12 Protoss 1st: 3 2nd: 4 3rd: 10 Total: 17 Edit: Source I'm sorry but these stats are still completely invalid. Why do people continuously cite stats from different patches?? The only stats that are currently worth mentioning are stats that specifically and exclusively pertain to the current patch!! What's the fact that Terran was vastly OP 2 years ago have anything to do with current balance??? Nothing. Come back to the table to talk stats when the stats you have are relevant to the topic at hand..
You just don't get it man! Terran used to be OP, so why not make the other races OP? Isn't that only fair??
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Testing internally: Very likely balance map in next two weeks (WoL)Psionic units immune to Fungal Growth-Hopes EMP/Templar more viable Note: Psionic units include: Ghost, Queen, Infestor, Sentry, Templar, Dark Templar, Archon, Warp Prism, Mothership (HotS only)Add projectile animation on Fungal Growth-This delay will allow units to dodge
Why wouldn't they just add the "HotS only" nerf to WoL too?
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It's a really great interview. I just wanted to say Thank you monk. for doing it, and thank you TL for putting it up.
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On November 21 2012 07:26 rd wrote:Show nested quote +On November 21 2012 06:16 Maismz wrote:On November 21 2012 05:57 chatuka wrote: give more strength to weaker units.. give terran players more options to fight zerg. Protoss need the void ray and Fenix relevant again.
it's pretty common sense that zerg has a lot of usable pieces and other races don't have the variety of units that zerg has. Zerg has a variety of unit ? Roach hydra and muta and almost useless against a decent terran, and against toss, roach are usefull the first 10min of the game, lingz got depop almost instant aganist colossi or ht, hydra, well you know how hydra are usefull and muta are not viable, if you nerf infest what's left for ZvP ? Are you actually going to insinuate that a nerf to the infestor would render it entirely unuseable -- let alone that zerg has no effective units against Protoss? It's amazing how your strawman Protoss seemingly have all the answers to every unit 100% of the time.
Nerfing the infestor would not render them unusable if it's done properly but you can't really disagree that most of zergs units except for the infestor and the BL pretty much suck against Protoss. There was a reason why prior to the infestor buff, the army referred as "the deathball" was the protoss late game.
Now that doesn't mean it will be the same in HOTS, hydra with speed and vipers might be enough to make up for a significant and interesting nerf to the infestor (though I hope it's not the Psionic stuff ).
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Thanks for the interview. It's always nice to hear what's happening on Blizzard's side of things. Just hoping that they can continue to make the play as interesting as possible for HotS
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Terrans not winning because of cultural differences - LOL.
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I have no idea why there was so little Terran brought up in this interview considering the tourney they happen to be at has virtually no Terrans, and the last 8+ months of "statistics" + analyzing the metagame can prove 100% that there are huge balance issues for Terran the most of any race right now.
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On November 21 2012 07:26 rd wrote:Show nested quote +On November 21 2012 06:16 Maismz wrote:On November 21 2012 05:57 chatuka wrote: give more strength to weaker units.. give terran players more options to fight zerg. Protoss need the void ray and Fenix relevant again.
it's pretty common sense that zerg has a lot of usable pieces and other races don't have the variety of units that zerg has. Zerg has a variety of unit ? Roach hydra and muta and almost useless against a decent terran, and against toss, roach are usefull the first 10min of the game, lingz got depop almost instant aganist colossi or ht, hydra, well you know how hydra are usefull and muta are not viable, if you nerf infest what's left for ZvP ? Are you actually going to insinuate that a nerf to the infestor would render it entirely unuseable -- let alone that zerg has no effective units against Protoss? It's amazing how your strawman Protoss seemingly have all the answers to every unit 100% of the time.
Remember the time pre-infestor-buff? The Protoss Deathball was almost as scary as the Zerg Deathball is right now. They buffed the infestor and somehow the problem was solved. I agree, an Infestor nerf would not make him useless - but it's just a fact that Zerg have a terribly hard time to fight a Protoss army without tons of infestors. The entire Late Game of the Zerg relies on a strong infestor, because everything else is just countered by a Protoss deathball. Combined with the Protoss' strength in the earlier game of the game, I think this makes the balancing quite hard and one little mistake might break the Match Up completely.
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On November 21 2012 07:55 BlueLanterna wrote:Show nested quote +On November 21 2012 07:52 NKexquisite wrote:On November 21 2012 03:18 konicki wrote:On November 21 2012 02:58 Swift118 wrote:On November 21 2012 02:12 Bellazuk wrote: 1 GSL title 1 MLG Title for a Zerg, Blizzard go wild on nerfs. 14 Titles for T, just KR Terran so doesn't matter. Your stats seem a little off to me there old chap. They were a little, but these are the states from the wiki (GSL Results): There are some very obvious issues with Z at the moment, but Zerg has performed less than both protoss and Terran over-all, Korean-Terrans netting mroe than double the amount of top-3 finishes than both zerg and Protoss. As of July 2012: Terran 1st: 7 2nd: 9 3rd: 19 Total: 35 Zerg 1st: 6 2nd: 3 3rd: 3 Total: 12 Protoss 1st: 3 2nd: 4 3rd: 10 Total: 17 Edit: Source I'm sorry but these stats are still completely invalid. Why do people continuously cite stats from different patches?? The only stats that are currently worth mentioning are stats that specifically and exclusively pertain to the current patch!! What's the fact that Terran was vastly OP 2 years ago have anything to do with current balance??? Nothing. Come back to the table to talk stats when the stats you have are relevant to the topic at hand.. You just don't get it man! Terran used to be OP, so why not make the other races OP? Isn't that only fair??
Yeah its almost like thats what people are arguing.. Instead of just giving up something here and there to find a perfect game balance its like "Well, Terran was OP for a while, now we need to be OP for 2 years"... Unreal.
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On November 21 2012 08:11 avilo wrote: I have no idea why there was so little Terran brought up in this interview considering the tourney they happen to be at has virtually no Terrans, and the last 8+ months of "statistics" + analyzing the metagame can prove 100% that there are huge balance issues for Terran the most of any race right now.
I don't know how monk chose his questions. I'm guessing he's a .
has been the dominating race from WOL launch until around May 2012. Even then, the imbalance wasn't really obvious until around/after September 2012. (Statisically anyways, since that's what you are talking about).
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It seemed to me the questions were little too focused on certain things and other were just omitted. It just felt little biased. But good answers by Rock.
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I think forcefields really need to change to make pvz more dynamic and interesting.
Psionic immune to fungal is nice, but it will still let infestors counter basically all protoss air (besides tempest maybe) as well as vikings.
Great news on lessening the importance of the mothership.
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On November 21 2012 08:18 SarcasmMonster wrote:Show nested quote +On November 21 2012 08:11 avilo wrote: I have no idea why there was so little Terran brought up in this interview considering the tourney they happen to be at has virtually no Terrans, and the last 8+ months of "statistics" + analyzing the metagame can prove 100% that there are huge balance issues for Terran the most of any race right now. I don't know how monk chose his questions. I'm guessing he's a . has been the dominating race from WOL launch until around May 2012. Even then, the imbalance wasn't really obvious until around/after September 2012. (Statisically anyways, since that's what you are talking about).
Statistically in what match-up and for whom? Because outside of Korea, winrates have been in Terran disfavor pretty consistently since the patch. In Korea, the winrates have actually gone up since the start of the patch (see WCS Korean qualifier) and only this season of GSL is showing a pretty big swing in the zerg's favor against Terran. The last one had a very good balance even though Life kinda destroyed everyone (just like MVP and Taeja had a big influence on winrates earlier this year) and so did last MLG in pool and championship play.
This still begs the question as to why foreign Terran struggle so much...
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On November 21 2012 08:16 Swisslink wrote:Show nested quote +On November 21 2012 07:26 rd wrote:On November 21 2012 06:16 Maismz wrote:On November 21 2012 05:57 chatuka wrote: give more strength to weaker units.. give terran players more options to fight zerg. Protoss need the void ray and Fenix relevant again.
it's pretty common sense that zerg has a lot of usable pieces and other races don't have the variety of units that zerg has. Zerg has a variety of unit ? Roach hydra and muta and almost useless against a decent terran, and against toss, roach are usefull the first 10min of the game, lingz got depop almost instant aganist colossi or ht, hydra, well you know how hydra are usefull and muta are not viable, if you nerf infest what's left for ZvP ? Are you actually going to insinuate that a nerf to the infestor would render it entirely unuseable -- let alone that zerg has no effective units against Protoss? It's amazing how your strawman Protoss seemingly have all the answers to every unit 100% of the time. Remember the time pre-infestor-buff? The Protoss Deathball was almost as scary as the Zerg Deathball is right now. They buffed the infestor and somehow the problem was solved. I agree, an Infestor nerf would not make him useless - but it's just a fact that Zerg have a terribly hard time to fight a Protoss army without tons of infestors. The entire Late Game of the Zerg relies on a strong infestor, because everything else is just countered by a Protoss deathball. Combined with the Protoss' strength in the earlier game of the game, I think this makes the balancing quite hard and one little mistake might break the Match Up completely.
The current late game takes ridiculously fast hives in response to ridiculously fast thirds, allowing zerg to mass infestor. They were perfectly fine maxing out to deal with pressure/deal pressure while they teched to hive and expanded. Zerg didn't know how good infestors were pre-nerf either. The DPS increase makes a big difference with marines to mitigate healing efficiency, but protoss units not so much. They just wouldn't kill them as quickly with infestor ling. They still kill them pretty fast, and can still achieve insane economies to remax much faster than a Protoss. You make it sound like the moment infestors would be nerfed PvZ would flip on it's head.
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On November 21 2012 08:36 Diavlo wrote:Show nested quote +On November 21 2012 08:18 SarcasmMonster wrote:On November 21 2012 08:11 avilo wrote: I have no idea why there was so little Terran brought up in this interview considering the tourney they happen to be at has virtually no Terrans, and the last 8+ months of "statistics" + analyzing the metagame can prove 100% that there are huge balance issues for Terran the most of any race right now. I don't know how monk chose his questions. I'm guessing he's a . has been the dominating race from WOL launch until around May 2012. Even then, the imbalance wasn't really obvious until around/after September 2012. (Statisically anyways, since that's what you are talking about). Statistically in what match-up and for whom? Because outside of Korea, winrates have been in Terran disfavor pretty consistently since the patch. In Korea, the winrates have actually gone up since the start of the patch (see WCS Korean qualifier) and only this season of GSL is showing a pretty big swing in the zerg's favor against Terran. The last one had a very good balance even though Life kinda destroyed everyone (just like MVP and Taeja had a big influence on winrates earlier this year) and so did last MLG in pool and championship play. This still begs the question as to why foreign Terran struggle so much...
I'm talking about statisically for all matchups in the international scene.
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