[GSTL] ST vs. FXO 2012 Season 3 Semi-Finals - Page 49
Forum Index > StarCraft 2 Tournaments |
IshinShishi
Japan6156 Posts
| ||
Xpace
United States2209 Posts
| ||
Havik_
United States5585 Posts
| ||
MCDayC
United Kingdom14464 Posts
On November 24 2012 18:06 Dodgin wrote: This season was his best shot, man. Him and MKP. It's too bad. yeah, this weird ass GSL has ruined that. | ||
Hall0wed
United States8486 Posts
On November 24 2012 18:06 MCXD wrote: Did she just say "Very very congratulations!" Yes, super qt. | ||
FlyingTurtle
United States248 Posts
On November 24 2012 18:05 Twilight Sparkle wrote: Yeah, Leenock clearly isn't skilled at all and just effortlessly a-moved around the map. Oh wait, that's totally not true. My bad. Actually, that's pretty much what he did. Granted, adding overlord drop and 3 hotkey groups makes the job harder, but that was nothing compared to the vigilance Squirtle needed to have just the right blinks, guardian shields, and FFs at the right place and the right time. | ||
opterown
Australia54649 Posts
few players actually take titles though, squirtle is a top5 protoss and top10 player this year in terms of success imo, which is pretty good in my book :D | ||
Iodem
United States1173 Posts
| ||
MCXD
Australia2738 Posts
| ||
Na_Dann_Ma_GoGo
Germany2959 Posts
On November 24 2012 18:07 FlyingTurtle wrote: Actually, that's pretty much what he did. Granted, adding overlord drop and 3 hotkey groups makes the job harder, but that was nothing compared to the vigilance Squirtle needed to have just the right blinks, guardian shields, and FFs at the right place and the right time. Well if you say so, it must be true. | ||
Hall0wed
United States8486 Posts
On November 24 2012 18:07 opterown wrote: few players actually take titles though, squirtle is a top5 protoss and top10 player this year in terms of success imo, which is pretty good in my book :D Was a top 1 Protoss from January to May, no title is pretty bad considering that. | ||
FlyingTurtle
United States248 Posts
On November 24 2012 18:08 Na_Dann_Ma_GoGo wrote: Well if you say so, it must be true. Good counterargument. Can I get lessons from your school of rhetoric, o wise one? -_- | ||
ref4
2933 Posts
On November 24 2012 18:07 MCXD wrote: But seriously they should take out Abyssal City from the GSL and put in Muspelheim! Muspelheim is a nightmare for Terran. (vs. Zerg) | ||
FXOpen
Australia1844 Posts
| ||
Cyanocyst
2222 Posts
On November 24 2012 18:07 Iodem wrote: Abyssal City is a horrible map for protoss to play a macro game. The 3rd is so open, you can't hold it with force fields. Startale had the chance to eliminate such a map. Though they didn't pick their maps well enough prior to the game vs Leenock. Apparently Squirtle felt more comfortable on Abyssal City than either Whirlwind or Lagoon. | ||
DrPandaPhD
5188 Posts
On November 24 2012 18:07 FlyingTurtle wrote: Actually, that's pretty much what he did. Granted, adding overlord drop and 3 hotkey groups makes the job harder, but that was nothing compared to the vigilance Squirtle needed to have just the right blinks, guardian shields, and FFs at the right place and the right time. That's why we see this style every ZvP? Right? Because it's a free win and so easy to execute? There is a reason it's a rarely played style.. | ||
lichter
1001 YEARS KESPAJAIL22271 Posts
| ||
Iodem
United States1173 Posts
On November 24 2012 18:09 Cyanocyst wrote: Startale had the chance to eliminate such a map. Though they didn't pick their maps well enough prior to the game vs Leenock. Apparently Squirtle felt more comfortable on Abyssal City than either Whirlwind or Lagoon. I think he should've just done a 2 base all-in, but who am I to judge. | ||
KrazyTrumpet
United States2520 Posts
On November 24 2012 18:09 DrPandaPhD wrote: That's why we see this style every ZvP? Right? Because it's a free win and so easy to execute? There is a reason it's a rarely played style.. Because other methods require even less effort. | ||
opterown
Australia54649 Posts
On November 24 2012 18:09 ref4 wrote: Muspelheim is a nightmare for Terran. (vs. Zerg) http://www.teamliquid.net/tlpd/sc2-korean/maps/551_ESV_Muspelheim TvZ is 88% lolol | ||
| ||