On December 18 2012 17:16 starimk wrote:
Just out of curiosity, what if the Seeker Missile was changed to a targetable projectile? Perhaps Blizzard has already tested this, but what if enemy forces could shoot down the Missile before it reached its target? The idea behind this is: it seems the original Seeker Missile concept was revised because slow-moving targets, in particular Brood Lords, would have no way to dodge or effectively split up before the Missile did tons of damage. While I think it's cool that the new Seeker Missile can target down individual units, in particular immortals, the mechanic is, as many have said, too similar to Yamato cannon. I'm a bit uncertain whether Blizzard intends to maintain this design.
If the SM can be shot down, it allows even Brood Lords a chance to escape the damage while maintaining an appropriate identity as an AOE spell. Perhaps the missile's target priority can be modeled to something like the Changeling, so enemy forces would not be able to automatically fire at it. Perhaps the energy cost can be reduced to something like 100: this way multiple SMs can be launched, so the enemy would have to work twice as hard to prevent massive damage to their army. Most interestingly, this would reinforce the Raven's identity as a "damage soaker" - both the PDD and the SM could absorb enemy fire, although they do so in different contexts. The PDD would work better against Tempests, etc. who fire slow high damage bursts, while the SM might work better against faster firing units.
I really hope that Blizzard will get more creative with the SM design - as of now it seems more like a placeholder for some other ability.
I like this idea. From a spectators point of view, it would be exciting to watch. If it could also be dodged, there would also be an interesting decision to make..To dodge or to destroy..? Hope it ends up having this kind of dynamic.