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On December 19 2012 00:42 Pokebunny wrote:Show nested quote +On December 18 2012 23:20 KalWarkov wrote:On December 18 2012 21:20 frd wrote:Well, that blows. I just lost a 60(13) DH to the fire grates in the Keep, and I'm 90% sure I was victim of lag. I was at full health and stepped onto the grate for just a second and my HP went from full to none in a second, even though I had time to press Smoke Screen in between ticks. Just a few seconds earlier, I was on fiery grates but took no damage, which I thought meant I hit the flames on the last frame, or somesuch. It's too bad too, the DH was a nice vacation from the Barbarian. I'm a bit miffed about losing two Perfect Star Emeralds. P.S.: if there's a good soul with a bit of time to kill who's willing to give me a boost with the next DH, my battletag is frd#2904 (EUHC). isnt the joy of HC the progression? boosting in HC seems so senseless to me :/ For me, I level each class legitimately once, and then powerlevel any char back that dies at 60. Also, running over fire grates for any reason ever is stupid lol.
Some areas you can't progress unless you run over the grates. I remember Kungen getting two-shotted when the grates tricked him (the fires were going up and down at regular intervals, that is until he walked over one and the fire suddenly came back up randomly). Which is why I turn on any damage reduction when running the grates.
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Fire grates mean Leap/Vault/Spirit Walk/Teleport/Bubble or go home in my humble opinion. If you're playing without an escape, you have only yourself to blame for getting hit by that crap.
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Tempted to try hardcore for a change but there are some things i'm wondering. How does your stash and gold work in hardcore? Is it shared by all your hardcore characters or do you lose it when your char dies? And another thing, does somebody perhaps know if people trade gold between softcore and hardcore and what is the exchange rate?
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On December 19 2012 03:00 Tears.Of.The.Moon wrote: Tempted to try hardcore for a change but there are some things i'm wondering. How does your stash and gold work in hardcore? Is it shared by all your hardcore characters or do you lose it when your char dies? And another thing, does somebody perhaps know if people trade gold between softcore and hardcore and what is the exchange rate?
When your character dies only his equipped items and inventory is lost. Stash/gold stays. Blacksmith/jeweler stays too.
For sc vs hc gold go on d2jsp, it's pretty much the best around if you don't know any other community/people.
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I don't understand why people play HC only to farm MP0 A3 inferno endlessly. There is no challenge in farming A3 inferno in hardcore because there is absolutely no chance of dying unless it's due to lag spikes or disconnects. Why gimp yourself in a mode where there are less good items when the mode itself doesn't actually reward skill?
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On December 18 2012 21:20 frd wrote:Well, that blows. I just lost a 60(13) DH to the fire grates in the Keep, and I'm 90% sure I was victim of lag. I was at full health and stepped onto the grate for just a second and my HP went from full to none in a second, even though I had time to press Smoke Screen in between ticks. Just a few seconds earlier, I was on fiery grates but took no damage, which I thought meant I hit the flames on the last frame, or somesuch. It's too bad too, the DH was a nice vacation from the Barbarian. I'm a bit miffed about losing two Perfect Star Emeralds. P.S.: if there's a good soul with a bit of time to kill who's willing to give me a boost with the next DH, my battletag is frd#2904 (EUHC).
What times are you usually on? I'll help you level if you haven't found anyone yet.
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On December 19 2012 03:37 ArC_man wrote: I don't understand why people play HC only to farm MP0 A3 inferno endlessly. There is no challenge in farming A3 inferno in hardcore because there is absolutely no chance of dying unless it's due to lag spikes or disconnects. Why gimp yourself in a mode where there are less good items when the mode itself doesn't actually reward skill?
getting to A3 inferno without any gold and items is acutally not as easy as u might think. they nerfed inferno, thats right, but i still remember how hard u fought in A1 inferno when u first got there after release?
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On December 19 2012 06:18 KalWarkov wrote:Show nested quote +On December 19 2012 03:37 ArC_man wrote: I don't understand why people play HC only to farm MP0 A3 inferno endlessly. There is no challenge in farming A3 inferno in hardcore because there is absolutely no chance of dying unless it's due to lag spikes or disconnects. Why gimp yourself in a mode where there are less good items when the mode itself doesn't actually reward skill? getting to A3 inferno without any gold and items is acutally not as easy as u might think. they nerfed inferno, thats right, but i still remember how hard u fought in A1 inferno when u first got there after release? It's actually as easy as I think it is because I've done it before. All it takes is some time put in to acquire necessary gear and ballpark knowledge of how much dps and defense you need to progress past areas. I agree that the pre-nerf inferno was much more challenging and fun. Hardcore loses it's value to me when the only possible way you could die is not due to your own lack of skill but due to internet or server instability.
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What's skill?
On December 19 2012 07:25 ArC_man wrote:Show nested quote +On December 19 2012 06:18 KalWarkov wrote:On December 19 2012 03:37 ArC_man wrote: I don't understand why people play HC only to farm MP0 A3 inferno endlessly. There is no challenge in farming A3 inferno in hardcore because there is absolutely no chance of dying unless it's due to lag spikes or disconnects. Why gimp yourself in a mode where there are less good items when the mode itself doesn't actually reward skill? getting to A3 inferno without any gold and items is acutally not as easy as u might think. they nerfed inferno, thats right, but i still remember how hard u fought in A1 inferno when u first got there after release? It's actually as easy as I think it is because I've done it before. All it takes is some time put in to acquire necessary gear and ballpark knowledge of how much dps and defense you need to progress past areas. I agree that the pre-nerf inferno was much more challenging and fun. Hardcore loses it's value to me when the only possible way you could die is not due to your own lack of skill but due to internet or server instability.
Only fun thing in d3 right now, should happen more often imo. Nothing is more exciting than seeing the screen freeze for 2 seconds and your latency bar in the deep red. Would be a damn shame if all that gear went down the shitter heh
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On December 19 2012 08:11 riotjune wrote: What's skill?
I'd say "skill" would be having a combination of knowledge of the game and character mechanics, ability to judge various situations on the fly, and mechanics/execution. Right now the game is at a point where very little knowledge is required to progress through even the highest difficulty. The game hardly puts you into any situations where split second decision making results in life/death.
The only possible places to die nowadays (that I can think of) are in Keeps 2 if you blindly dive into a group of 3+ banelings without an escape (which would be considered a lack of judgement) or if you started an Alkaiser run and it spawned 2 champ packs of Succubi + Phase beasts and you happened to lag out for a second or two.
Only fun thing in d3 right now, should happen more often imo. Nothing is more exciting than seeing the screen freeze for 2 seconds and your latency bar in the deep red. Would be a damn shame if all that gear went down the shitter heh
So you would rather die to lag than to your own lack of ability or judgement? To each his or her own I guess.
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On December 19 2012 08:51 ArC_man wrote:Show nested quote +On December 19 2012 08:11 riotjune wrote: Only fun thing in d3 right now, should happen more often imo. Nothing is more exciting than seeing the screen freeze for 2 seconds and your latency bar in the deep red. Would be a damn shame if all that gear went down the shitter heh
So you would rather die to lag than to your own lack of ability or judgement? To each his or her own I guess.
It was more of a jab at d3's lack of content right now. People have been saying the game's pretty much all figured out already and there's nothing left to do. Only rush left is from potential dc's and racing to finish my run before maintenance kicks everyone out, which is once every week. And we're all still waiting on that damn pvp.
Plus if I die to lag that proves I wasn't lacking in ability or judgement, thus bigger peen for me. Seriously though, you might not have control over everything and that is something we accept (that includes internet stability or getting hit by a car). You can still take precautions for them, and that can belong in the knowledge about the game skillset you have listed if you factor lag as being part of the game as well as some luck. Or not. You gamble?
I would say right now inferno is pretty doable even with bad internet. I shudder to face Ghom on old inferno, one mishap while kiting him around the room and it's gg. Speaking of which, what's the point of the 10 second timer now, ensure death on dc? I thought they made champ packs stop regenerating health if you broke aggro. I like unkkz's suggestion of equipping windforce on scoundrel, probably bought me like 3 seconds on some instances.
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On December 17 2012 02:21 OFCORPSE wrote:What class would you recommend someone who random disconnects atleast twice a day? ....
Paladin.
I really like the idea of hardcore, and I've played two characters until NM Act 4, but I would miss the allure of finding stuff you could sell in the RMAH.
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On December 19 2012 08:51 ArC_man wrote:I'd say "skill" would be having a combination of knowledge of the game and character mechanics, ability to judge various situations on the fly, and mechanics/execution. Right now the game is at a point where very little knowledge is required to progress through even the highest difficulty. The game hardly puts you into any situations where split second decision making results in life/death. The only possible places to die nowadays (that I can think of) are in Keeps 2 if you blindly dive into a group of 3+ banelings without an escape (which would be considered a lack of judgement) or if you started an Alkaiser run and it spawned 2 champ packs of Succubi + Phase beasts and you happened to lag out for a second or two. Show nested quote + Only fun thing in d3 right now, should happen more often imo. Nothing is more exciting than seeing the screen freeze for 2 seconds and your latency bar in the deep red. Would be a damn shame if all that gear went down the shitter heh
So you would rather die to lag than to your own lack of ability or judgement? To each his or her own I guess.
Have you actually played hardcore? 'cause you seem to me as a bored sc player who VISA'ed his way into act 3 and can't remember how its like to be a 450 K eHP DH trying A3 for the first time (and with one life). Sure when you have a fuck load of gear it gets easier, but you have to get there. This isnt SC where you can buy 60K dps for 3M gold because the AH is completely retarted.
The adrenaline HC gives you can't be explained. Just give it a try, not much to add.
edit: also, you can play with MP's. they exist in HC too, you know
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Incidentally, saying the only way to die is by lagging is pretty silly, and suggests you haven't actually done it. For one thing, A3 exploders do a ballpark 400k EHP on MP0, which means about a 1 second mistake can easily cost you your DH at least, and probably a wizard as well (given WD's will just pop their spirit vessel). In addition, combinations like waller/arcane can definitely get you stuck in situations where you're going to need to play very carefully or just die. If the only way to die was through DC's, the number of dead characters you see on D3progress would be pretty staggering, so this isn't just theorycraft. If everyone had the gear their SC characters did, sure it would be pretty silly, but even a quick look at the two auction houses will immediately show you that that's not even remotely close to being the reality.
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On December 19 2012 03:25 scDeluX wrote:Show nested quote +On December 19 2012 03:00 Tears.Of.The.Moon wrote: Tempted to try hardcore for a change but there are some things i'm wondering. How does your stash and gold work in hardcore? Is it shared by all your hardcore characters or do you lose it when your char dies? And another thing, does somebody perhaps know if people trade gold between softcore and hardcore and what is the exchange rate? When your character dies only his equipped items and inventory is lost. Stash/gold stays. Blacksmith/jeweler stays too. For sc vs hc gold go on d2jsp, it's pretty much the best around if you don't know any other community/people.
You lose your follower items too, even if they're not with you when you die.
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I am playing hardcore since i hit my first level 60 ! I am only playing Demon Hunter on a 5 year old PC ! ) EUROPE HARDCORE ALL THE WAY! all hardcore players add me please, MindEJ#2102
<3 Demon Hunter (One and Only! )
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On December 19 2012 07:25 ArC_man wrote:Show nested quote +On December 19 2012 06:18 KalWarkov wrote:On December 19 2012 03:37 ArC_man wrote: I don't understand why people play HC only to farm MP0 A3 inferno endlessly. There is no challenge in farming A3 inferno in hardcore because there is absolutely no chance of dying unless it's due to lag spikes or disconnects. Why gimp yourself in a mode where there are less good items when the mode itself doesn't actually reward skill? getting to A3 inferno without any gold and items is acutally not as easy as u might think. they nerfed inferno, thats right, but i still remember how hard u fought in A1 inferno when u first got there after release? It's actually as easy as I think it is because I've done it before. All it takes is some time put in to acquire necessary gear and ballpark knowledge of how much dps and defense you need to progress past areas. I agree that the pre-nerf inferno was much more challenging and fun. Hardcore loses it's value to me when the only possible way you could die is not due to your own lack of skill but due to internet or server instability.
thats pretty wrong. "acquire necessary gear" - well, prices at Hardcore are pretty rough, when i first played through hardcore, there were about 20 items with more than 60 allres available in the AH, you can imagine their prices. a bad stormshield was about 7 million, and playing though the whole thing till inferno a2 you didnt get more than 1 million. it was quite a challange, its way easier now obviously, but its still way more fun than softcore ~~
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I've lost five barbs in the last week so not fun. I have to watch TV+movies at the same time to get me through the ten hour grind to 60 but I get too distracted.
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I find fear (nightmare) the worst ability. You just get absolutely smacked while running like a moron, and you have no control of your guy walking into beams / frozen. Even with amazing defense stats, fear can screw you over royally.
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