right now im thinking about getting an ik belt, i simple dont like vile wards,mempo on barb
VERY expensive and just not that good for a barb imo
and i also like ik set better than blackthornes
Forum Index > Diablo 3 |
DerSchober
Austria66 Posts
right now im thinking about getting an ik belt, i simple dont like vile wards,mempo on barb VERY expensive and just not that good for a barb imo and i also like ik set better than blackthornes | ||
TangyOrange
Singapore87 Posts
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ChosenBrad1322
United States562 Posts
On January 19 2013 12:10 TangyOrange wrote: Just getting back into D3. Add me! TangyOrange#6992 I mainly play on weekends. Got ya added man xD | ||
Oxslow
United Kingdom42 Posts
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ChosenBrad1322
United States562 Posts
On January 20 2013 01:02 Oxslow wrote: Just a small thing I mainly play on Europe but I do play on America on the Database is says my main is America. Either someone else fixed it or I'm reading ur post wrong ^^ It says ur main Euro now at least. | ||
ChosenBrad1322
United States562 Posts
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Eschaton
United States1245 Posts
On January 20 2013 11:23 ChosenSC2 wrote: As Witch Doctor using Acid Rain / Ghost Bomb which would you use if you were me... I can't decide which to sell and which to keep.. The +7000 damage is mis-leading because I get +130 INT set bonus, so I actually don't gain as much as it says I do with Mempo and the Mempo says more protection but its 150 less armor, less life, and my next Zuni piece will give me 55 of the All Res back... but I dunno, its so close. Keep them both, for now. Have all the items! Sell the mempo when you get the 3rd zuni piece. | ||
Oxslow
United Kingdom42 Posts
On January 20 2013 08:13 ChosenSC2 wrote: Either someone else fixed it or I'm reading ur post wrong ^^ It says ur main Euro now at least. Somebody beat you to it also I would ware the mempo until you can get the set bonus with the 3rd item. Edit: Or you could just use http://d3up.com/ and you can test your self which is better. It will take into account set bonuses. | ||
Sindriss
Denmark263 Posts
Anyway, got a barb in 60 now, how do you spec and gear those bastards in hc? What are my options? | ||
Cephiro
Finland1934 Posts
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Gaslo
Finland951 Posts
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eluv
United States1251 Posts
Well as it turned out, Tower of the Damned had some pretty special plans for me. My basic MO with the barb was to run into a pack, blind them, hit something a few times, then bubble out. On this particular Arcane/Frozen/Something pack, I got stuck on my way out *after* having used my bubble. That meant an unavoidable frozen, into an unavoidable arcane beam of doom. I mashed my keyboard (no joke, I ended up zoomed in), but to no avail, and literally said on Skype "I'm dead -" only, I wasn't. I was walking out of the pack at 35% life, with two debuffs telling me exactly how screwed up a situation I had just been saved from - 90s till NDE could proc again, 60 till DP. Moral of the story is, Near Death Experience or go home. | ||
Eschaton
United States1245 Posts
On January 20 2013 20:54 Cephiro wrote: If anyone remembers all the enrage timers on inferno, that'd be appriciated. Thinking of trying SK soon on my self-found DH, but I'm a bit concerned about my lack of dps. Enrage timers haven't existed since Monster Power was introduced. | ||
Pokebunny
United States10654 Posts
On January 21 2013 04:47 Eschaton wrote: Show nested quote + On January 20 2013 20:54 Cephiro wrote: If anyone remembers all the enrage timers on inferno, that'd be appriciated. Thinking of trying SK soon on my self-found DH, but I'm a bit concerned about my lack of dps. Enrage timers haven't existed since Monster Power was introduced. err pretty sure that's not true. | ||
Dissenia
United States34 Posts
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ChosenBrad1322
United States562 Posts
On January 20 2013 21:26 eluv wrote: Had to share this story with you all. I was just on my 58 monk, getting boosted to 60 by my Barb friend, and we were in Hell MP(5). As you may or may not know, at 58 Monks get Near Death Experience, which will prevent death and bring you to 35% life once every 90 seconds. Of course you always hope never to actually have to depend on that, but its there fore safety. For kicks I was also running Mantra of Evasion/Divine protection, which gives you 80% damage reduction for 3s when you hit 25% life, once every 60s. Well as it turned out, Tower of the Damned had some pretty special plans for me. My basic MO with the barb was to run into a pack, blind them, hit something a few times, then bubble out. On this particular Arcane/Frozen/Something pack, I got stuck on my way out *after* having used my bubble. That meant an unavoidable frozen, into an unavoidable arcane beam of doom. I mashed my keyboard (no joke, I ended up zoomed in), but to no avail, and literally said on Skype "I'm dead -" only, I wasn't. I was walking out of the pack at 35% life, with two debuffs telling me exactly how screwed up a situation I had just been saved from - 90s till NDE could proc again, 60 till DP. Moral of the story is, Near Death Experience or go home. Ha nice, thanks for sharing. I had a similar story. I think I will add a section to the OP with cool stories from people when people share something cool about crazy stuff that happens in HC play. I've only had Spirit Vessel (WD skill that restores you to 15% health when you suffer death) pop once and my heart was racing like crazy. I ran into a Waller / Mortar / Arcane in a3 The Keeps. Was traveling across one of those floor fire pits when the elite came flying around the corner at me, walled me in while standing on a floor fire, then I see 10 mortars in the air and an Arcane spawn next to me. So I pop Spirit Walk to go immune and run away but as I'm clicking far away to run I'm actually clicking on a fucking enemy so I'm standing there taking it while throwing ghost bombs instead of running (this is all happening in the matter of 2 seconds), by the time I notice "WHY THE FUCK AM I NOT MOVING" I see my health globe vanish, it didn't even slowly go down, it disappeared. Spirit Vessel pops, by then the wall goes down and I'm running for my life while sweating and heart feeling like its going to explode. Needless to say, I quit playing for the night I was so scared lol... | ||
Eschaton
United States1245 Posts
On January 21 2013 05:32 Pokebunny wrote: Show nested quote + On January 21 2013 04:47 Eschaton wrote: On January 20 2013 20:54 Cephiro wrote: If anyone remembers all the enrage timers on inferno, that'd be appriciated. Thinking of trying SK soon on my self-found DH, but I'm a bit concerned about my lack of dps. Enrage timers haven't existed since Monster Power was introduced. err pretty sure that's not true. correct, it's only gone for champs/elites | ||
Douillos
France3195 Posts
On January 20 2013 19:42 Sindriss wrote: Lost my paragon 21 monk yesterday. GG mempo, vileward, echoing, 2x innas... Anyway, got a barb in 60 now, how do you spec and gear those bastards in hc? What are my options? http://eu.battle.net/d3/en/profile/Douillos-2124/hero/18110756 Check my build its as standard as can be. | ||
Douillos
France3195 Posts
On January 20 2013 21:07 Gaslo wrote: A little update, my monk is 34 now, NM act1. I had almost forgotten how fun Diablo can be, when played hardcore. Do you want power xp or are you taking your time? | ||
Namu
United States826 Posts
I've played softcore a bit (probably 300~ hours spread across 3 classes mainly), but have never played d3 hardcore. | ||
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