The Map Art Thread - Page 21
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Coppermantis
United States845 Posts
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Dante.StarCraft
Norway170 Posts
How did you make the water have those patterns? | ||
Samro225am
Germany982 Posts
what is the water height? visibility of zerglings is good? | ||
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Mortal
2943 Posts
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NewSunshine
United States5651 Posts
Bro. Werttherferck. Awesome. | ||
OxyGenesis
United Kingdom281 Posts
YES sexy as fuck. New map? | ||
eTcetRa
Australia822 Posts
DAMN! | ||
Coppermantis
United States845 Posts
On February 06 2013 17:15 Samro225am wrote: GDR: nice stuff. great use of color. what is the water height? visibility of zerglings is good? Based on the water relative to the command center in the second picture, I'd say that the water is just barely above ground level. Zerglings should be fine. | ||
GDR
Canada407 Posts
The real concern is the foliage. Need to go in and adjust the height for each one, because otherwise they float and coverup Zerglings, and even after that some of the variations are a bit too large/dense I don't feel comfortable using them. + Show Spoiler + Yeah, Oxy new map, but I don't like large portions so I'm probably going to redo a lot of it and scale down the size. Dante, look at this. If you're doing shallow water I'd turn off shadows I find they're way too dark otherwise. Also, wicked f*cking watchtower Electra. | ||
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Veloh15
United States161 Posts
Is this for Browder's Basin? | ||
Gfire
United States1699 Posts
No, this is a different map. And I changed the name for that one to "The Iron Hills" (Browder's Basin was already used of course.) | ||
NewSunshine
United States5651 Posts
Got some inspiration from Electra's sweet-looking Map Jam submission, and ran with it. | ||
SidianTheBard
United States2474 Posts
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Coppermantis
United States845 Posts
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algue
France1436 Posts
Wow, I didn't open the World Edit in a while but it seems that blizzard has added a ton of new doodads and cool stuff !! | ||
Coppermantis
United States845 Posts
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