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On March 18 2013 20:40 Craton wrote:Show nested quote +On March 18 2013 15:00 samthesaluki wrote:On March 18 2013 14:50 UniversalSnip wrote:On March 18 2013 14:45 samthesaluki wrote: i just played a bot game cause this girl invited me and i got given honorable opponent by 1 out of the 5 bots wtf.... hmm... did you play a game vs humans before that? maybe someone honored you from that game after you'd gotten into your next one i played humans about 2 hours b4 .... The time elapsed isn't particularly important, just that they gave it to you after you'd already left the end lobby.
i was in th end lobby for like ages talking to the girl so idk
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On March 19 2013 01:18 samthesaluki wrote:Show nested quote +On March 18 2013 20:40 Craton wrote:On March 18 2013 15:00 samthesaluki wrote:On March 18 2013 14:50 UniversalSnip wrote:On March 18 2013 14:45 samthesaluki wrote: i just played a bot game cause this girl invited me and i got given honorable opponent by 1 out of the 5 bots wtf.... hmm... did you play a game vs humans before that? maybe someone honored you from that game after you'd gotten into your next one i played humans about 2 hours b4 .... The time elapsed isn't particularly important, just that they gave it to you after you'd already left the end lobby. i was in th end lobby for like ages talking to the girl so idk Whoa whoa. Talking to a girl. You might want the lolcicero thread for that.
Yeah. I know a lot of us complain about energyless heroes but since they exist already, forcing ZAC to use health makes him weaker. Mundo at least gets crazy amounts of damage for his health costs.
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On March 19 2013 01:12 AsmodeusXI wrote:Show nested quote +On March 19 2013 01:10 Seuss wrote:On March 19 2013 00:25 sylverfyre wrote: Yeah, I'd double Q (one onto creep in range of her, one onto her) and then wait for her to E before using my stun. The reason I felt I'd mention this is because I was significantly behind when I just facerolled over her and that seems pretty bad for a top laner who is supposed to be a bully, successfully bullies, but loses lane anyway? I get that I was playing Irelia, who expects to lane like that - weather the storm until you hit your powerful levels before you turn the tide, but for me to be able to turn it around so decisively against Quinn seems like I am exploiting a weakness in the champ and not jsut exploiting a bad player.
Also, from the little bit I've played quinn and larger amount I've witnessed quinn, it seems like her kit opens up SO much counterplay for her OPPONENTS to abuse against her. We should run some tests sometime. I feel like Quinn is misplaying if she's using her E while you're low enough on health to stun her. If she simply remains calm, blinds you, and starts kiting then you'll be forced to use it to either catch her or escape, at which point she can then use E safely to escape herself or keep fighting. But that's conjecture, and it would be better to put it to practical test. Do you know if she was rushing BotRK? I've seen that done on pretty much every Quinn who wasn't me, and I think it's a big mistake. Alrighty then, as someone who would love to make top Quinn work, what did you run on her? Even the games that I've won hard I've gone with BotRK.
I like BT first a heck of a lot better. I generally find it difficult to finish off opponents when rushing BotRK. There's a 75 AD difference between the two items, which results in a lot of lost damage when you factor in the AD ratios of her passive and her abilities. Your opponent needs to be stacking pure Health for BotRK to really match BT for damage, and for sustain between trades BT is simply better (Life Steal works with your passive, which also has a 50% Bonus AD ratio).
Basically, BotRK isn't a terrible choice if your opponent is stacking Health, but I see Quinns rushing it all the time against opponents who don't (e.g. Irelia).
Regardless of which you pick first, I definitely think you should follow up with the other. Combined with Life Steal Quints you can reach 39% Life Steal, which means a lot of bonus healing off her passive. It's this combination, along with the sensible practice of picking up an appropriate cheap defense item, that makes her a dangerous duelist.
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On March 19 2013 01:45 Seuss wrote:Show nested quote +On March 19 2013 01:12 AsmodeusXI wrote:On March 19 2013 01:10 Seuss wrote:On March 19 2013 00:25 sylverfyre wrote: Yeah, I'd double Q (one onto creep in range of her, one onto her) and then wait for her to E before using my stun. The reason I felt I'd mention this is because I was significantly behind when I just facerolled over her and that seems pretty bad for a top laner who is supposed to be a bully, successfully bullies, but loses lane anyway? I get that I was playing Irelia, who expects to lane like that - weather the storm until you hit your powerful levels before you turn the tide, but for me to be able to turn it around so decisively against Quinn seems like I am exploiting a weakness in the champ and not jsut exploiting a bad player.
Also, from the little bit I've played quinn and larger amount I've witnessed quinn, it seems like her kit opens up SO much counterplay for her OPPONENTS to abuse against her. We should run some tests sometime. I feel like Quinn is misplaying if she's using her E while you're low enough on health to stun her. If she simply remains calm, blinds you, and starts kiting then you'll be forced to use it to either catch her or escape, at which point she can then use E safely to escape herself or keep fighting. But that's conjecture, and it would be better to put it to practical test. Do you know if she was rushing BotRK? I've seen that done on pretty much every Quinn who wasn't me, and I think it's a big mistake. Alrighty then, as someone who would love to make top Quinn work, what did you run on her? Even the games that I've won hard I've gone with BotRK. I like BT first a heck of a lot better. I generally find it difficult to finish off opponents when rushing BotRK. There's a 75 AD difference between the two items, which results in a lot of lost damage when you factor in the AD ratios of her passive and her abilities. Your opponent needs to be stacking pure Health for BotRK to really match BT for damage, and for sustain between trades BT is simply better (Life Steal works with your passive, which also has a 50% Bonus AD ratio). Basically, BotRK isn't a terrible choice if your opponent is stacking Health, but I see Quinns rushing it all the time against opponents who don't (e.g. Irelia). Regardless of which you pick first, I definitely think you should follow up with the other. Combined with Life Steal Quints you can reach 39% Life Steal, which means a lot of bonus healing off her passive. It's this combination, along with the sensible practice of picking up an appropriate cheap defense item, that makes her a dangerous duelist.
Wait, so you go BT->botrk + life steal quints? Interesting.. Wouldn't crit, armor shred, or even just flat defensive stats be a bit better in the case that you get CC trained? Looks like I have something to try out tonight in customs, lol.
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On March 18 2013 14:24 Ryuu314 wrote:Show nested quote +On March 18 2013 14:19 Seuss wrote:On March 18 2013 12:57 spellsy wrote: yea i think that playstyle is good and is kinda the standard style i tried to outline as well in the "lane pahse" text.
the weird thing i guess that i do is i like go into center of creeps every time im against like a lower range ADC or weak support, hide behind creeps and such and just whail on them with my passive Q etc., tossing the shield down to block creep dmg and maybe their 1 retaliation hit. This is the way i beat ezreal real hard imo. (cause he cant Q you since you are standing in the creeps). and it also works well with his passive cause you get all the souls from being in the creep line as well. I definitely agree with maxing W first. It's a free Locket for your team, and the recharge time of Q's passive is such that support Thresh doesn't really get a whole lot out of it. Blocking 220+ damage on both you and your AD in a skirmish (and sometimes also your jungler), potentially twice, is much stronger than the extra hook damage (especially due to your passive). Q second, however, is definitely better than E. Why Q over E? Leveling E gives better peel and it's not like you really need the damage as Thresh support. That's like saying you don't need the damage as Lulu, so why max Q over W's cc cd or E's shield value? Thresh isn't a peeler/protective guy the way Janna can be, and his Q is a buckload of free damage: 1.2 total AD between levels 1 and 9, and the cd goes from 18 to 12s, which makes it more likely to be used twice in a skirmish than W going from 22 to 16, until you get CDR at least (and Thresh is such a monster with tanky items that between that and his short range I can't not build tanky a la Alistar/Leona/Taric rather than CDR).
On March 19 2013 01:18 samthesaluki wrote:Show nested quote +On March 18 2013 20:40 Craton wrote:On March 18 2013 15:00 samthesaluki wrote:On March 18 2013 14:50 UniversalSnip wrote:On March 18 2013 14:45 samthesaluki wrote: i just played a bot game cause this girl invited me and i got given honorable opponent by 1 out of the 5 bots wtf.... hmm... did you play a game vs humans before that? maybe someone honored you from that game after you'd gotten into your next one i played humans about 2 hours b4 .... The time elapsed isn't particularly important, just that they gave it to you after you'd already left the end lobby. i was in th end lobby for like ages talking to the girl so idk It's basically updated when you come back to the main page. If you left the previous PvP lobby, got honoured, then hoped into the coop then you'll only see the honour gain after you're back to the "home page".
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Kinda creepy to post pics of someone on an internet forum. I think she's cute and that the 2nd and 3rd image are of different people.
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On March 19 2013 01:55 Mondeezy wrote:Show nested quote +On March 19 2013 01:45 Seuss wrote:On March 19 2013 01:12 AsmodeusXI wrote:On March 19 2013 01:10 Seuss wrote:On March 19 2013 00:25 sylverfyre wrote: Yeah, I'd double Q (one onto creep in range of her, one onto her) and then wait for her to E before using my stun. The reason I felt I'd mention this is because I was significantly behind when I just facerolled over her and that seems pretty bad for a top laner who is supposed to be a bully, successfully bullies, but loses lane anyway? I get that I was playing Irelia, who expects to lane like that - weather the storm until you hit your powerful levels before you turn the tide, but for me to be able to turn it around so decisively against Quinn seems like I am exploiting a weakness in the champ and not jsut exploiting a bad player.
Also, from the little bit I've played quinn and larger amount I've witnessed quinn, it seems like her kit opens up SO much counterplay for her OPPONENTS to abuse against her. We should run some tests sometime. I feel like Quinn is misplaying if she's using her E while you're low enough on health to stun her. If she simply remains calm, blinds you, and starts kiting then you'll be forced to use it to either catch her or escape, at which point she can then use E safely to escape herself or keep fighting. But that's conjecture, and it would be better to put it to practical test. Do you know if she was rushing BotRK? I've seen that done on pretty much every Quinn who wasn't me, and I think it's a big mistake. Alrighty then, as someone who would love to make top Quinn work, what did you run on her? Even the games that I've won hard I've gone with BotRK. I like BT first a heck of a lot better. I generally find it difficult to finish off opponents when rushing BotRK. There's a 75 AD difference between the two items, which results in a lot of lost damage when you factor in the AD ratios of her passive and her abilities. Your opponent needs to be stacking pure Health for BotRK to really match BT for damage, and for sustain between trades BT is simply better (Life Steal works with your passive, which also has a 50% Bonus AD ratio). Basically, BotRK isn't a terrible choice if your opponent is stacking Health, but I see Quinns rushing it all the time against opponents who don't (e.g. Irelia). Regardless of which you pick first, I definitely think you should follow up with the other. Combined with Life Steal Quints you can reach 39% Life Steal, which means a lot of bonus healing off her passive. It's this combination, along with the sensible practice of picking up an appropriate cheap defense item, that makes her a dangerous duelist. Wait, so you go BT->botrk + life steal quints? Interesting.. Wouldn't crit, armor shred, or even just flat defensive stats be a bit better in the case that you get CC trained? Looks like I have something to try out tonight in customs, lol.
If the enemy, or your likely opponent in a split push, is stacking armor grabbing LW before BotRK is sensible. I also tend to grab a Giant's Belt before finishing my third item. In general, however, most champions that rely on Health stacking and high base damage to beat you have problems out-damaging the sustain from 39% Life Steal + BotRK's passive.
It's probably not an invincible strategy/playstyle, but I've been having fun with it.
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Show nested quote +On March 19 2013 01:18 samthesaluki wrote:On March 18 2013 20:40 Craton wrote:On March 18 2013 15:00 samthesaluki wrote:On March 18 2013 14:50 UniversalSnip wrote:On March 18 2013 14:45 samthesaluki wrote: i just played a bot game cause this girl invited me and i got given honorable opponent by 1 out of the 5 bots wtf.... hmm... did you play a game vs humans before that? maybe someone honored you from that game after you'd gotten into your next one i played humans about 2 hours b4 .... The time elapsed isn't particularly important, just that they gave it to you after you'd already left the end lobby. i was in th end lobby for like ages talking to the girl so idk It's basically updated when you come back to the main page. If you left the previous PvP lobby, got honoured, then hoped into the coop then you'll only see the honour gain after you're back to the "home page". Yeah, I'm pretty sure that's how this works. If the opponent honored you it takes a while and won't pop up while you're on the home page currently. Once you go into another game and come back to the home page it will pop up.
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On March 18 2013 20:50 JonGalt wrote: I like the changes they are making to Brand. Or rather, I like that they are taking a look at him.
He was the first champion that wowed me. I played against him and then saved up for him immediately. He was the first champ I got "good" with slash became comfortable with. honestly, i feel like he's still fine with what he has. the changes they are trying to introduce to him are going to change what i think he plays like which is a squishy killer. it's going to be a slight nerf on is upfront burst in lane and going to make him do more damage to tanks :l
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As an ADC how are you supposed to deal with Vi ult ? I don't know what to do, I try to stay behind, poke if I can but she can just flash ult me then her whole team follow up and if they have an assassin who also dives me I can't do anything but trying to escape or dying... Please help !
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On March 19 2013 02:16 Lylat wrote: As an ADC how are you supposed to deal with Vi ult ? I don't know what to do, I try to stay behind, poke if I can but she can just flash ult me then her whole team follow up and if they have an assassin who also dives me I can't do anything but trying to escape or dying... Please help !
The best thing you can do is position yourself out of range of her ult so that she has to dive through your entire team meaning she will be caught out alone. Otherwise, it is up to your team to peel for you. Also make sure you have flash and cleanse up before you teamfight.
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On March 19 2013 01:10 Seuss wrote:Show nested quote +On March 19 2013 00:25 sylverfyre wrote: Yeah, I'd double Q (one onto creep in range of her, one onto her) and then wait for her to E before using my stun. The reason I felt I'd mention this is because I was significantly behind when I just facerolled over her and that seems pretty bad for a top laner who is supposed to be a bully, successfully bullies, but loses lane anyway? I get that I was playing Irelia, who expects to lane like that - weather the storm until you hit your powerful levels before you turn the tide, but for me to be able to turn it around so decisively against Quinn seems like I am exploiting a weakness in the champ and not jsut exploiting a bad player.
Also, from the little bit I've played quinn and larger amount I've witnessed quinn, it seems like her kit opens up SO much counterplay for her OPPONENTS to abuse against her. We should run some tests sometime. I feel like Quinn is misplaying if she's using her E while you're low enough on health to stun her. If she simply remains calm, blinds you, and starts kiting then you'll be forced to use it to either catch her or escape, at which point she can then use E safely to escape herself or keep fighting. But that's conjecture, and it would be better to put it to practical test. Do you know if she was rushing BotRK? I've seen that done on pretty much every Quinn who wasn't me, and I think it's a big mistake. I really don't remember. My own items were a little weird but i felt I built to the situation, as I was trying to just stay in lane as long as possible - i had to back pretty often. we each got 1 successful gank from our jungler, she killed me once with birdform and roamed to get another kill (1-2 to 3-1 before the point i felt i could faceroll her) I went: cloth 5 -> Doran's shield -> ninja tabi -> Doran's Blade -> Vamp Scepter -> Bilgewater + Dagger (at this point, she could no longer CS without me killing her. ) -> BORK, then Randuins (enemy team was double carry)
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I'm definitely in the 'quinn (top/in general) is bad' camp but I do love the champ so I'll try it with BT next time around. Problem is that cutlass gives you a super good midgame item to disengage without using E - you said you used Q and started to kite but if I try that I just get chased and chunked for free. I really can't see how you can disengage from a well-played Irelia or Renekton without bilgewater cutlass.
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On March 19 2013 02:08 obesechicken13 wrote:Kinda creepy to post pics of someone on an internet forum. I think she's cute and that the 2nd and 3rd image are of different people. Defo same person but i know what you mean
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I think Quinn is on the weaker side top too. I actually think she's ok bot because her trades are fairy good with her burst potential and I use her E as a disengage tool that can combo into burst if needed. Her ult is fairly useful at letting you shove a wave in an offlane before grouping. I rush BotrK because I find the slow very useful against BotrK bruisers. I had a lot of trouble outputting damage with Cait when I went BotrK => BT so I'm hesitant to try BT => BoTRK on Quinn.
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I ironically enough had some success as Ashe against Vi because after her ult I'd just ult herr if it was available, or run away and volley her, and since the guy didn't go for randuin's or mallet I was able to kite him. I just had to stay in the back, and if it was obvious they wouldn't do anything without her ulting me first, or that my arrow couldn't catch somebody out of position (plus I need to work on that aim ><) I'd position so that I'd be in range if Vi slightly separated from her team, then as soon as she casts I run away and to the side so she doesn't bowling my whole team but get as deep as possible so we can peel her before her team can follow up.
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The best way to deal with Vi as an ADC is to flash into your team and have your team disengage on the other players while blowing up Vi - she scales decently as a bruiser but in the end she isn't a full-blown tank like Malph/Cho/Leona - if you focus her and deny her team the follow up, she'll die very fast.
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On March 19 2013 03:18 Serelitz wrote: The best way to deal with Vi as an ADC is to flash into your team and have your team disengage on the other players while blowing up Vi - she scales decently as a bruiser but in the end she isn't a full-blown tank like Malph/Cho/Leona - if you focus her and deny her team the follow up, she'll die very fast. This. Remember Vi will follow you wherever you go once that ult starts... Flash/Jumping behind a tower, over a wall, or just very far away from the rest of her team can prevent followup. Bonus points if you have allies trying to kill her, but try not to have her pass through your team - she knocks them aside as she rampages towards you.
Beware her engage range - with a fully charged Q, her Q->R combo has the range of level1 Nocturne ulti. But you can turn that into a huge "overextend" range, you can beat her.
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