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On May 15 2013 04:38 m4inbrain wrote:Show nested quote +On May 15 2013 03:14 Lucumo wrote: Lol, how come an afk T9 tank gets more exp than me who actually did damage? A troll could say, he was more useful that way. But you know, just kidding. My guess is that he actually spotted two enemy tanks when they tried to cap and then the arty killed them. Wanted to take a look but already exited the game :/
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On May 15 2013 04:38 rd wrote:Show nested quote +On May 14 2013 13:40 Quesa wrote:On May 11 2013 22:23 tyr wrote:On May 11 2013 14:59 Quesa wrote: The Tiger II is a little less widely loved but is still very effective (the IS-3 is the best tier VIII) That's subjective. I would say that the KT is the best t8, though I love the is3 as well. You don't play them the same way. The is3 is a brawler while the KT is a sniper. You usually would try to stay further from your enemies with the KT and use the deadly accuracy of the L68 to shoot where you need to. Not to forget that the KT has a smooth frontplate, which makes artificial angling much easier and practical than the is3. If that is your preferred playstyle, I would advise getting the KT instead of the is3 if you're aiming for a t8 heavy. Calling the consensus top heavy tank for its tier the best heavy tank in its tier is not terribly subjective. The Tiger II is less beloved because of how competitive tier VIII is, even though it's a massive upgrade. Going from the Tiger P that can reliably bounce all of its peers with no significant knowledge of the game to the KT that requires a good deal of finesse is jarring for many. 68% in German tanks, haven't played a Russian tank since the closed beta (save those two in the T-46), and have to run a 13 90 in Champion TCs because you don't have a HT anyone wants. And telling people to play a KT like a Löwe. Subjective? Sigh. Except the consensus has actually voted quite often for the KT as one of the top tier 8 tanks. It's only major downside, if it has one, is that it's ultimate tier 10 upgrade, the e-100, is not ideal. I don't know, what you are writing about. In publics, the KT is nowhere near as good as you describe it.
http://noobmeter.com/tankStats/eu
In CWs / tournaments, IS-3, AMX and T32 are often seen. IS-6 might be good after the buff, too. The new 110, I don't know, but it's performing well so far. Before you complain, the T32 has the best turret in WoT and is a highly tactical vehicle.
On May 15 2013 04:41 m4inbrain wrote:Show nested quote +On May 15 2013 04:38 rd wrote:On May 14 2013 13:40 Quesa wrote:On May 11 2013 22:23 tyr wrote:On May 11 2013 14:59 Quesa wrote: The Tiger II is a little less widely loved but is still very effective (the IS-3 is the best tier VIII) That's subjective. I would say that the KT is the best t8, though I love the is3 as well. You don't play them the same way. The is3 is a brawler while the KT is a sniper. You usually would try to stay further from your enemies with the KT and use the deadly accuracy of the L68 to shoot where you need to. Not to forget that the KT has a smooth frontplate, which makes artificial angling much easier and practical than the is3. If that is your preferred playstyle, I would advise getting the KT instead of the is3 if you're aiming for a t8 heavy. Calling the consensus top heavy tank for its tier the best heavy tank in its tier is not terribly subjective. The Tiger II is less beloved because of how competitive tier VIII is, even though it's a massive upgrade. Going from the Tiger P that can reliably bounce all of its peers with no significant knowledge of the game to the KT that requires a good deal of finesse is jarring for many. 68% in German tanks, haven't played a Russian tank since the closed beta (save those two in the T-46), and have to run a 13 90 in Champion TCs because you don't have a HT anyone wants. And telling people to play a KT like a Löwe. Subjective? Sigh. Except the consensus has actually voted quite often for the KT as one of the top tier 8 tanks. It's only major downside, if it has one, is that it's ultimate tier 10 upgrade, the e-100, is not ideal. Screw the E-100, for pubstomping the E-75 >>> E-100. It has almost the same armor (considered T10 armor), drives almost like the kingtiger (not fast, but good acceleration/deceleration, decent turning speed), the 12,8 which is awesome, and.. yeah. To me hands down the best T9 tank ingame. The only "drawback" is the slow 2nd turret, which can be countered with turning the whole tank for aiming or playing in a way that prevents you from having the issue in the first place. Wow, please stop these 'this is the best tank in TX'-thing! E-75 is mediocre. It often loses a duel against an opposing M103. It's not as mobile and does not have the M103's fire-power and that tank is mediocre in its tier. Again the WZ-111 model 1-4 performs well, currently. If you want to stay on tier 9, I'd go with that one (if it lives up to its expectations) or a med or td, but rather a med.
On May 14 2013 23:10 manloveman wrote:Show nested quote +On May 14 2013 22:52 Duka08 wrote:On May 14 2013 19:34 manloveman wrote: If you want overpowered tanks that are good for some "lolz" because the course hate they generate- Gold Hetzer, M4, The german with the derp. There may be a few more.
If you just want a really insanely good (not gold dependent) tank, you cant go wrong with t29. My favorite tank in the game by far. Sick gun, sick turret, excellent depression so hull down is easy as hell, not to slow and really doesn't have damming features. Even in t8 matches this baby can rock some shit!
Did you mean T28 by chance? (Typo?) T29 is a VII, will be long before I get there lol. Sadly no. I don't play much low tier anymore since the gold derps fucked it up. I did like the american heavy line from t5 and up though. Getting to the tier 5 should not take you too to long That's really the wrong attitude in WoT, because this game is about f***cking the other team up. The imbalances are horrendous as well as the broken PRNG.
By the way, the top classic American heavy line will be on discount starting tomorrow.
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E-75 is mediocre. It often loses a duel against an opposing M103. It's not as mobile and does not have the M103's fire-power and that tank is mediocre in its tier.
Yet, it performs better. Guess it's just that german-line players are better then, right, smartass? Check your facts.
User was warned for this post
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On May 15 2013 06:17 Perscienter wrote:Show nested quote +On May 15 2013 04:38 rd wrote:On May 14 2013 13:40 Quesa wrote:On May 11 2013 22:23 tyr wrote:On May 11 2013 14:59 Quesa wrote: The Tiger II is a little less widely loved but is still very effective (the IS-3 is the best tier VIII) That's subjective. I would say that the KT is the best t8, though I love the is3 as well. You don't play them the same way. The is3 is a brawler while the KT is a sniper. You usually would try to stay further from your enemies with the KT and use the deadly accuracy of the L68 to shoot where you need to. Not to forget that the KT has a smooth frontplate, which makes artificial angling much easier and practical than the is3. If that is your preferred playstyle, I would advise getting the KT instead of the is3 if you're aiming for a t8 heavy. Calling the consensus top heavy tank for its tier the best heavy tank in its tier is not terribly subjective. The Tiger II is less beloved because of how competitive tier VIII is, even though it's a massive upgrade. Going from the Tiger P that can reliably bounce all of its peers with no significant knowledge of the game to the KT that requires a good deal of finesse is jarring for many. 68% in German tanks, haven't played a Russian tank since the closed beta (save those two in the T-46), and have to run a 13 90 in Champion TCs because you don't have a HT anyone wants. And telling people to play a KT like a Löwe. Subjective? Sigh. Except the consensus has actually voted quite often for the KT as one of the top tier 8 tanks. It's only major downside, if it has one, is that it's ultimate tier 10 upgrade, the e-100, is not ideal. I don't know, what you are writing about. In publics, the KT is nowhere near as good as you describe it. http://noobmeter.com/tankStats/euIn CWs / tournaments, IS-3, AMX and T32 are often seen. IS-6 might be good after the buff, too. The new 110, I don't know, but it's performing well so far. Before you complain, the T32 has the best turret in WoT and is a highly tactical vehicle.
I don't know what conversation you're butting into, but within the correct context of the post I was replying to, the word 'consensus' is key, and the KT is often rated as one of the top tier 8 tanks -- contrary to the comment that it was not as beloved.
As for the statistics, IS-3 is heavily inflated with the best players. IS-6 can't pen an angled KT frontally without gold or a good RNG roll. AMX is underrated and is probably -the- best t8 in support of an IS3. T32 is also inflated considering the single best T7, the t29 is a tier below it, and the single most overplayed T10, the E5, is it's ultimate upgrade. The T32 has an amazing turret and thats about it, it's gun is fairly subpar compared to the is3/kt/amx.
On May 15 2013 04:41 m4inbrain wrote:Show nested quote +On May 15 2013 04:38 rd wrote:On May 14 2013 13:40 Quesa wrote:On May 11 2013 22:23 tyr wrote:On May 11 2013 14:59 Quesa wrote: The Tiger II is a little less widely loved but is still very effective (the IS-3 is the best tier VIII) That's subjective. I would say that the KT is the best t8, though I love the is3 as well. You don't play them the same way. The is3 is a brawler while the KT is a sniper. You usually would try to stay further from your enemies with the KT and use the deadly accuracy of the L68 to shoot where you need to. Not to forget that the KT has a smooth frontplate, which makes artificial angling much easier and practical than the is3. If that is your preferred playstyle, I would advise getting the KT instead of the is3 if you're aiming for a t8 heavy. Calling the consensus top heavy tank for its tier the best heavy tank in its tier is not terribly subjective. The Tiger II is less beloved because of how competitive tier VIII is, even though it's a massive upgrade. Going from the Tiger P that can reliably bounce all of its peers with no significant knowledge of the game to the KT that requires a good deal of finesse is jarring for many. 68% in German tanks, haven't played a Russian tank since the closed beta (save those two in the T-46), and have to run a 13 90 in Champion TCs because you don't have a HT anyone wants. And telling people to play a KT like a Löwe. Subjective? Sigh. Except the consensus has actually voted quite often for the KT as one of the top tier 8 tanks. It's only major downside, if it has one, is that it's ultimate tier 10 upgrade, the e-100, is not ideal. Screw the E-100, for pubstomping the E-75 >>> E-100. It has almost the same armor (considered T10 armor), drives almost like the kingtiger (not fast, but good acceleration/deceleration, decent turning speed), the 12,8 which is awesome, and.. yeah. To me hands down the best T9 tank ingame. The only "drawback" is the slow 2nd turret, which can be countered with turning the whole tank for aiming or playing in a way that prevents you from having the issue in the first place. I would suggest the E-75 without second guessing myself to anyone who likes heavy tanks.
E-75 is an amazing tank. I have nothing against it. But the e-100 is subpar. It still doesn't change the fact that it's a pretty dead tree to climb up if you wanted a good tier x for clan wars.
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E-75 is an amazing tank. I have nothing against it. But the e-100 is subpar. It still doesn't change the fact that it's a pretty dead tree to climb up if you wanted a good tier x for clan wars
Had to play my T92 in CWs anyway.
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On May 15 2013 04:41 m4inbrain wrote:Show nested quote +On May 15 2013 04:38 rd wrote:On May 14 2013 13:40 Quesa wrote:On May 11 2013 22:23 tyr wrote:On May 11 2013 14:59 Quesa wrote: The Tiger II is a little less widely loved but is still very effective (the IS-3 is the best tier VIII) That's subjective. I would say that the KT is the best t8, though I love the is3 as well. You don't play them the same way. The is3 is a brawler while the KT is a sniper. You usually would try to stay further from your enemies with the KT and use the deadly accuracy of the L68 to shoot where you need to. Not to forget that the KT has a smooth frontplate, which makes artificial angling much easier and practical than the is3. If that is your preferred playstyle, I would advise getting the KT instead of the is3 if you're aiming for a t8 heavy. Calling the consensus top heavy tank for its tier the best heavy tank in its tier is not terribly subjective. The Tiger II is less beloved because of how competitive tier VIII is, even though it's a massive upgrade. Going from the Tiger P that can reliably bounce all of its peers with no significant knowledge of the game to the KT that requires a good deal of finesse is jarring for many. 68% in German tanks, haven't played a Russian tank since the closed beta (save those two in the T-46), and have to run a 13 90 in Champion TCs because you don't have a HT anyone wants. And telling people to play a KT like a Löwe. Subjective? Sigh. Except the consensus has actually voted quite often for the KT as one of the top tier 8 tanks. It's only major downside, if it has one, is that it's ultimate tier 10 upgrade, the e-100, is not ideal. Screw the E-100, for pubstomping the E-75 >>> E-100. It has almost the same armor (considered T10 armor), drives almost like the kingtiger (not fast, but good acceleration/deceleration, decent turning speed), the 12,8 which is awesome, and.. yeah. To me hands down the best T9 tank ingame. The only "drawback" is the slow 2nd turret, which can be countered with turning the whole tank for aiming or playing in a way that prevents you from having the issue in the first place.
Dunno, imo the drawback of the E75 is precisely it's gun, which is inferior to all the other T9 heavies guns. IS8 gets the insane M62 and the M103 gets a very similar gun. The L55s higher alpha does not make up for the worse rof, pen and accuracy. The thing that makes this tank amazing and the best T9 in my opinion (the M103 is a pretty close second though) is it's amazing armor. If you angle your tank properly, you'll bounce even huge shells from T10 tanks and whatnot. I survived countless situations where I know for a fact any other tank would have died.
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I must be doing something wrong when it comes to mediums. I've had awful luck and just can never find a groove or the appropriate role. Slightly too immobile to be active and scout/snipe arty and such, too light to take on much. Where do they fit in? What do you all recommend as far as preferred playstyles and what not? Maybe I just haven't used a decent one yet?
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I'm confused, I don't particularly like, nor am good at the game but I find myself grinding tanks in my spare time, instead of playing SC2... wtf. Anyone play on SEA? :D
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On May 15 2013 13:16 Duka08 wrote: I must be doing something wrong when it comes to mediums. I've had awful luck and just can never find a groove or the appropriate role. Slightly too immobile to be active and scout/snipe arty and such, too light to take on much. Where do they fit in? What do you all recommend as far as preferred playstyles and what not? Maybe I just haven't used a decent one yet?
I got better in my T-34 when i realized, that there is no reason ever to take someone on directly. Mediums are the damage dealers of the game. They want to sit somewhere and shoot and shoot and shoot. The T34 for instance is horrible at getting out of cover, shooting, getting back to cover. If you try that vs anything, you will lose. That said, i am still horrible at the game.
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On May 15 2013 18:16 Broetchenholer wrote:Show nested quote +On May 15 2013 13:16 Duka08 wrote: I must be doing something wrong when it comes to mediums. I've had awful luck and just can never find a groove or the appropriate role. Slightly too immobile to be active and scout/snipe arty and such, too light to take on much. Where do they fit in? What do you all recommend as far as preferred playstyles and what not? Maybe I just haven't used a decent one yet? I got better in my T-34 when i realized, that there is no reason ever to take someone on directly. Mediums are the damage dealers of the game. They want to sit somewhere and shoot and shoot and shoot. The T34 for instance is horrible at getting out of cover, shooting, getting back to cover. If you try that vs anything, you will lose. That said, i am still horrible at the game.
Took me a while to get this. Meds have amazing dpm. I just recently saw the stats, and was surprised they have better dpm than heavies in most cases.
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On May 15 2013 19:13 manloveman wrote:Show nested quote +On May 15 2013 18:16 Broetchenholer wrote:On May 15 2013 13:16 Duka08 wrote: I must be doing something wrong when it comes to mediums. I've had awful luck and just can never find a groove or the appropriate role. Slightly too immobile to be active and scout/snipe arty and such, too light to take on much. Where do they fit in? What do you all recommend as far as preferred playstyles and what not? Maybe I just haven't used a decent one yet? I got better in my T-34 when i realized, that there is no reason ever to take someone on directly. Mediums are the damage dealers of the game. They want to sit somewhere and shoot and shoot and shoot. The T34 for instance is horrible at getting out of cover, shooting, getting back to cover. If you try that vs anything, you will lose. That said, i am still horrible at the game. Took me a while to get this. Meds have amazing dpm. I just recently saw the stats, and was surprised they have better dpm than heavies in most cases. So I should probably be playing much more turtle-y than I am. Definitely would explain a lot. Not that I'm being too aggressive, just more like I flounder around without much clue on how to contribute. I should work a lot on my hull down. Too bad the M3 Lee is so wacky, just picked it up last night. Gonna be even more difficult to work on that stuff on.
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On May 16 2013 00:59 Duka08 wrote:Show nested quote +On May 15 2013 19:13 manloveman wrote:On May 15 2013 18:16 Broetchenholer wrote:On May 15 2013 13:16 Duka08 wrote: I must be doing something wrong when it comes to mediums. I've had awful luck and just can never find a groove or the appropriate role. Slightly too immobile to be active and scout/snipe arty and such, too light to take on much. Where do they fit in? What do you all recommend as far as preferred playstyles and what not? Maybe I just haven't used a decent one yet? I got better in my T-34 when i realized, that there is no reason ever to take someone on directly. Mediums are the damage dealers of the game. They want to sit somewhere and shoot and shoot and shoot. The T34 for instance is horrible at getting out of cover, shooting, getting back to cover. If you try that vs anything, you will lose. That said, i am still horrible at the game. Took me a while to get this. Meds have amazing dpm. I just recently saw the stats, and was surprised they have better dpm than heavies in most cases. So I should probably be playing much more turtle-y than I am. Definitely would explain a lot. Not that I'm being too aggressive, just more like I flounder around without much clue on how to contribute. I should work a lot on my hull down. Too bad the M3 Lee is so wacky, just picked it up last night. Gonna be even more difficult to work on that stuff on.
There's nothing to work out for the M3 Lee. It's just enduance. The last gun is kinda nice, but the tank is just utter crap. I actually would think it's the most "jumped" tank ingame next to the T1 heavy.
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On May 15 2013 11:44 tyr wrote:Show nested quote +On May 15 2013 04:41 m4inbrain wrote:On May 15 2013 04:38 rd wrote:On May 14 2013 13:40 Quesa wrote:On May 11 2013 22:23 tyr wrote:On May 11 2013 14:59 Quesa wrote: The Tiger II is a little less widely loved but is still very effective (the IS-3 is the best tier VIII) That's subjective. I would say that the KT is the best t8, though I love the is3 as well. You don't play them the same way. The is3 is a brawler while the KT is a sniper. You usually would try to stay further from your enemies with the KT and use the deadly accuracy of the L68 to shoot where you need to. Not to forget that the KT has a smooth frontplate, which makes artificial angling much easier and practical than the is3. If that is your preferred playstyle, I would advise getting the KT instead of the is3 if you're aiming for a t8 heavy. Calling the consensus top heavy tank for its tier the best heavy tank in its tier is not terribly subjective. The Tiger II is less beloved because of how competitive tier VIII is, even though it's a massive upgrade. Going from the Tiger P that can reliably bounce all of its peers with no significant knowledge of the game to the KT that requires a good deal of finesse is jarring for many. 68% in German tanks, haven't played a Russian tank since the closed beta (save those two in the T-46), and have to run a 13 90 in Champion TCs because you don't have a HT anyone wants. And telling people to play a KT like a Löwe. Subjective? Sigh. Except the consensus has actually voted quite often for the KT as one of the top tier 8 tanks. It's only major downside, if it has one, is that it's ultimate tier 10 upgrade, the e-100, is not ideal. Screw the E-100, for pubstomping the E-75 >>> E-100. It has almost the same armor (considered T10 armor), drives almost like the kingtiger (not fast, but good acceleration/deceleration, decent turning speed), the 12,8 which is awesome, and.. yeah. To me hands down the best T9 tank ingame. The only "drawback" is the slow 2nd turret, which can be countered with turning the whole tank for aiming or playing in a way that prevents you from having the issue in the first place. Dunno, imo the drawback of the E75 is precisely it's gun, which is inferior to all the other T9 heavies guns. IS8 gets the insane M62 and the M103 gets a very similar gun. The L55s higher alpha does not make up for the worse rof, pen and accuracy. The thing that makes this tank amazing and the best T9 in my opinion (the M103 is a pretty close second though) is it's amazing armor. If you angle your tank properly, you'll bounce even huge shells from T10 tanks and whatnot. I survived countless situations where I know for a fact any other tank would have died.
Pen isn't really an issue for me, since i aim for weaker spots anyway even if i know that i can pen reliably. The one thing that both guns (M103 and IS8) have over the E-75 is RoF (and in case of M103, the accuracy - even though it's not enough to make it really noticable - i have a 83% hitrate on the E-75). RoF doesn't matter that much if you play to your strength. Remember earlier times, when CWs only were played with mostly T30s (when it was a heavy), IS7s and one maus? RoF only matters if two tanks shell each other on the open field (edit: or against meds, of course). As soon as you play peekaboo (what most heavies do), you can have a RoF of 300 - you still only shoot on my pace, when i show myself. And that's when i'm reloaded.
Sure, you get the advantage of shooting first since i have to drive out of cover first, but that's where the armor of E-75 comes to play.
tl;dr, i take alpha over RoF any day. There's a reason why you had IS7s for mobility, maus' for tankiness and T30s (RoF of what, 1,5?) for damage.
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On May 16 2013 01:19 m4inbrain wrote:Show nested quote +On May 16 2013 00:59 Duka08 wrote:On May 15 2013 19:13 manloveman wrote:On May 15 2013 18:16 Broetchenholer wrote:On May 15 2013 13:16 Duka08 wrote: I must be doing something wrong when it comes to mediums. I've had awful luck and just can never find a groove or the appropriate role. Slightly too immobile to be active and scout/snipe arty and such, too light to take on much. Where do they fit in? What do you all recommend as far as preferred playstyles and what not? Maybe I just haven't used a decent one yet? I got better in my T-34 when i realized, that there is no reason ever to take someone on directly. Mediums are the damage dealers of the game. They want to sit somewhere and shoot and shoot and shoot. The T34 for instance is horrible at getting out of cover, shooting, getting back to cover. If you try that vs anything, you will lose. That said, i am still horrible at the game. Took me a while to get this. Meds have amazing dpm. I just recently saw the stats, and was surprised they have better dpm than heavies in most cases. So I should probably be playing much more turtle-y than I am. Definitely would explain a lot. Not that I'm being too aggressive, just more like I flounder around without much clue on how to contribute. I should work a lot on my hull down. Too bad the M3 Lee is so wacky, just picked it up last night. Gonna be even more difficult to work on that stuff on. There's nothing to work out for the M3 Lee. It's just enduance. The last gun is kinda nice, but the tank is just utter crap. I actually would think it's the most "jumped" tank ingame next to the T1 heavy. I'd dump all my free XP on it if I was playing alone, but I have no reason to rush too far ahead when my friends are still playing T3 atm anyway. It's just going to be the only thing I play for a while. M4 grind...
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On May 16 2013 02:04 Duka08 wrote:Show nested quote +On May 16 2013 01:19 m4inbrain wrote:On May 16 2013 00:59 Duka08 wrote:On May 15 2013 19:13 manloveman wrote:On May 15 2013 18:16 Broetchenholer wrote:On May 15 2013 13:16 Duka08 wrote: I must be doing something wrong when it comes to mediums. I've had awful luck and just can never find a groove or the appropriate role. Slightly too immobile to be active and scout/snipe arty and such, too light to take on much. Where do they fit in? What do you all recommend as far as preferred playstyles and what not? Maybe I just haven't used a decent one yet? I got better in my T-34 when i realized, that there is no reason ever to take someone on directly. Mediums are the damage dealers of the game. They want to sit somewhere and shoot and shoot and shoot. The T34 for instance is horrible at getting out of cover, shooting, getting back to cover. If you try that vs anything, you will lose. That said, i am still horrible at the game. Took me a while to get this. Meds have amazing dpm. I just recently saw the stats, and was surprised they have better dpm than heavies in most cases. So I should probably be playing much more turtle-y than I am. Definitely would explain a lot. Not that I'm being too aggressive, just more like I flounder around without much clue on how to contribute. I should work a lot on my hull down. Too bad the M3 Lee is so wacky, just picked it up last night. Gonna be even more difficult to work on that stuff on. There's nothing to work out for the M3 Lee. It's just enduance. The last gun is kinda nice, but the tank is just utter crap. I actually would think it's the most "jumped" tank ingame next to the T1 heavy. I'd dump all my free XP on it if I was playing alone, but I have no reason to rush too far ahead when my friends are still playing T3 atm anyway. It's just going to be the only thing I play for a while. M4 grind...
I'm just saying, there is no secret to the M3 Lee. It's just baseline bad, so.. My condolences.
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On May 13 2013 21:58 m4inbrain wrote: Guess that matter is settled then. Also, i agree - gold ammo should be removed completely. Doesn't really add to the game anyway.
Indeed, gold ammo in WoT makes no sense. The game simply isn't balanced for it -- high armor tanks get screwed if it's used since their main advantage is gone. Though if it was removed completely some re-balancing might be needed at least for clan wars.
Gold ammo was one of the biggest reasons I stopped playing roughly a year ago. And being able to buy gold ammo with credits just made it worse from what I've read / heard. At least before the change gold ammo was rare in random matches (except for maybe E-100 players). I've considered returning a few times but having to wonder whether every borderline penetrating hit was just someone burning credits has been enough to sway me away from WoT. Not to even mention derp spam at lower tiers.
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On May 16 2013 03:22 BByte wrote:Show nested quote +On May 13 2013 21:58 m4inbrain wrote: Guess that matter is settled then. Also, i agree - gold ammo should be removed completely. Doesn't really add to the game anyway. Indeed, gold ammo in WoT makes no sense. The game simply isn't balanced for it -- high armor tanks get screwed if it's used since their main advantage is gone. Though if it was removed completely some re-balancing might be needed at least for clan wars. Gold ammo was one of the biggest reasons I stopped playing roughly a year ago. And being able to buy gold ammo with credits just made it worse from what I've read / heard. At least before the change gold ammo was rare in random matches (except for maybe E-100 players). I've considered returning a few times but having to wonder whether every borderline penetrating hit was just someone burning credits has been enough to sway me away from WoT. Not to even mention derp spam at lower tiers.
I can see why they tried the gold to credits change. They want to get rid of the pay to win accusations, and instead make more more people buy prem and prem tanks.
This has backfired in a major way though, as gold shots are now everywhere and people who wanted to pay already did so.
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How come people are always too stupid to cap properly? Like we were three people capping against ~6 or so opponents alive. I told them to stand where they will get hit as late as possible, but no, they prefer to stand in the middle. And so we lost, even though we were already at 96% -_-
And yes, gold ammo for credits sucks.
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On May 16 2013 02:43 m4inbrain wrote:Show nested quote +On May 16 2013 02:04 Duka08 wrote:On May 16 2013 01:19 m4inbrain wrote:On May 16 2013 00:59 Duka08 wrote:On May 15 2013 19:13 manloveman wrote:On May 15 2013 18:16 Broetchenholer wrote:On May 15 2013 13:16 Duka08 wrote: I must be doing something wrong when it comes to mediums. I've had awful luck and just can never find a groove or the appropriate role. Slightly too immobile to be active and scout/snipe arty and such, too light to take on much. Where do they fit in? What do you all recommend as far as preferred playstyles and what not? Maybe I just haven't used a decent one yet? I got better in my T-34 when i realized, that there is no reason ever to take someone on directly. Mediums are the damage dealers of the game. They want to sit somewhere and shoot and shoot and shoot. The T34 for instance is horrible at getting out of cover, shooting, getting back to cover. If you try that vs anything, you will lose. That said, i am still horrible at the game. Took me a while to get this. Meds have amazing dpm. I just recently saw the stats, and was surprised they have better dpm than heavies in most cases. So I should probably be playing much more turtle-y than I am. Definitely would explain a lot. Not that I'm being too aggressive, just more like I flounder around without much clue on how to contribute. I should work a lot on my hull down. Too bad the M3 Lee is so wacky, just picked it up last night. Gonna be even more difficult to work on that stuff on. There's nothing to work out for the M3 Lee. It's just enduance. The last gun is kinda nice, but the tank is just utter crap. I actually would think it's the most "jumped" tank ingame next to the T1 heavy. I'd dump all my free XP on it if I was playing alone, but I have no reason to rush too far ahead when my friends are still playing T3 atm anyway. It's just going to be the only thing I play for a while. M4 grind... I'm just saying, there is no secret to the M3 Lee. It's just baseline bad, so.. My condolences.
It's dpm is better than a lot of tier 6 tanks. It has one of the best guns of it's entire tier range. If you can somehow get to a spot you can't be spotted and play it like a TD it's pretty much better than most TD's. The monumental downside is that it just can't hide in a bush without being spotted 1000m away, and obviously the lack of a turret/giant silhouette.
On May 15 2013 13:16 Duka08 wrote: I must be doing something wrong when it comes to mediums. I've had awful luck and just can never find a groove or the appropriate role. Slightly too immobile to be active and scout/snipe arty and such, too light to take on much. Where do they fit in? What do you all recommend as far as preferred playstyles and what not? Maybe I just haven't used a decent one yet?
Key to meds is engaging a target that's already engaged. Ideally you almost always want to be utilizing your mobility to get to some area on a map where you can hit a tank where he's not even looking at you. Meds vary from being very sniperish, to heavily armored brawlers, but they all pretty much do this.
It's really easy to just say that, and then hop into a game and realize that almost every where you go it'll have an enemy tank covering it. I'm grinding up the t-62a line, and the meds like the t-43/t-44 are very fast but pretty fragile. I start by passive scouting/sniping. Then I just wait until I see an opportunity where someone on the other team moves into a poor position and I can outmaneuver him safely without potentially exposing myself to another tank.
The sixth sense skill is imperative for playing meds who can snipe. It's comparable to the utility an observer gives/a ward gives in mobas. A camo net/pair of binoculars/repair kit is also a good investment if you don't want to buy modules for all of your tanks.
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On May 16 2013 06:00 rd wrote:Show nested quote +On May 16 2013 02:43 m4inbrain wrote:On May 16 2013 02:04 Duka08 wrote:On May 16 2013 01:19 m4inbrain wrote:On May 16 2013 00:59 Duka08 wrote:On May 15 2013 19:13 manloveman wrote:On May 15 2013 18:16 Broetchenholer wrote:On May 15 2013 13:16 Duka08 wrote: I must be doing something wrong when it comes to mediums. I've had awful luck and just can never find a groove or the appropriate role. Slightly too immobile to be active and scout/snipe arty and such, too light to take on much. Where do they fit in? What do you all recommend as far as preferred playstyles and what not? Maybe I just haven't used a decent one yet? I got better in my T-34 when i realized, that there is no reason ever to take someone on directly. Mediums are the damage dealers of the game. They want to sit somewhere and shoot and shoot and shoot. The T34 for instance is horrible at getting out of cover, shooting, getting back to cover. If you try that vs anything, you will lose. That said, i am still horrible at the game. Took me a while to get this. Meds have amazing dpm. I just recently saw the stats, and was surprised they have better dpm than heavies in most cases. So I should probably be playing much more turtle-y than I am. Definitely would explain a lot. Not that I'm being too aggressive, just more like I flounder around without much clue on how to contribute. I should work a lot on my hull down. Too bad the M3 Lee is so wacky, just picked it up last night. Gonna be even more difficult to work on that stuff on. There's nothing to work out for the M3 Lee. It's just enduance. The last gun is kinda nice, but the tank is just utter crap. I actually would think it's the most "jumped" tank ingame next to the T1 heavy. I'd dump all my free XP on it if I was playing alone, but I have no reason to rush too far ahead when my friends are still playing T3 atm anyway. It's just going to be the only thing I play for a while. M4 grind... I'm just saying, there is no secret to the M3 Lee. It's just baseline bad, so.. My condolences. It's dpm is better than a lot of tier 6 tanks. It has one of the best guns of it's entire tier range. If you can somehow get to a spot you can't be spotted and play it like a TD it's pretty much better than most TD's. The monumental downside is that it just can't hide in a bush without being spotted 1000m away, and obviously the lack of a turret/giant silhouette.
I'll quote myself briefly:
The last gun is kinda nice
I know that the gun is kinda nice, but it doesn't change the fact that it's mounted on a huge pile of poo. Most of the times you can't get the gun to work because you're spotted as soon as you spawn, and you can't miss it with the old KV1s 152mm. At 600m.
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