[Champion] Ryze - Page 10
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Keniji
Netherlands2569 Posts
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Zess
Adun Toridas!9144 Posts
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TheLastRaven
26 Posts
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Complete
United States1864 Posts
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Juicyfruit
Canada5484 Posts
Is iceborn gauntlet any good on ryze or am I just insane? | ||
h3r1n6
Iceland2039 Posts
On April 20 2013 00:55 TheLastRaven wrote: How bad was the Muramana nerf on Ryze? Do you guys find he still puts out enough late game damage, or is Seraph's the better item at this point? The physical damage change makes it pretty bad, since everyone will have more armor than mr and apart from running hybrid reds, Ryze won't ever get armor pen. On April 20 2013 02:31 Juicyfruit wrote: I think Toyz likes Seraph so I would go with that. Is iceborn gauntlet any good on ryze or am I just insane? Not good. Too costly for what it does. | ||
Ryuu314
United States12679 Posts
Gauntlet's really not that useful on Ryze since the amount of autoattacking you'll be doing is minimal. FH gives 25 more armor, 10% more cdr, plus the attack speed slow aura. Gauntlet gives you 30 more AP, 100 more mana, and the auto attack proc. Gauntlet will be more upfront damage, but the survivability on FH is too good to pass up and additionally, with 9/0/21 masteries, you cap cdr with just FH. | ||
Requizen
United States33802 Posts
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Dusty
United States3359 Posts
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AsianEcksDragon
United States1036 Posts
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Sakray
France2198 Posts
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ArchAngelSC
England706 Posts
On April 20 2013 09:55 Dusty wrote: I remember hearing on one of the Curse player streams that their manager, Liquid, did the math and that on the second rotation of spells (im assuming is after initial QWQEQRQ combo) the extra AP from Seraph's did more damage, not including the fact that you won't always come into a teamfight with full mana. I don't really play ryze but one would assume that you'd want to R first? | ||
Sakray
France2198 Posts
On May 26 2013 00:53 ArchAngelSC wrote: I don't really play ryze but one would assume that you'd want to R first? If you're against a single target it's not necessary, you only use it for CD reduc. | ||
Anakko
France1934 Posts
On May 26 2013 02:55 Sakray wrote: If you're against a single target it's not necessary, you only use it for CD reduc. Plus if you R while your Q or E is in midair, spellvamp and aoe bonus will apply | ||
Ryuu314
United States12679 Posts
On May 26 2013 02:55 Sakray wrote: If you're against a single target it's not necessary, you only use it for CD reduc. Eh that's not really true. There's no reason not to use R when you try to trade or run or basically anything since it gives you massive spellvamp and a ton of bonus movementspeed, which lets you kite much better. It also practically has no cooldown. | ||
GTR
51139 Posts
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Sakray
France2198 Posts
On May 27 2013 21:49 GTR wrote: Seeing Shy play Ryze with a utility build - what are the pros and cons compared to say the stock standard 21/0/9 or 0/21/9? Going 9/0/21 has been the standard masteries for Ryze imo since he doesn't rely on AP but on mana. Mana masteries are obviously a must-have on him, as well as the CD reduc ones. He's probably the champ that profits the most from blue buff, so again the mastery that gives +20% duration makes sense. Summoner's Insight is extremely good on him because most of the time you play him with TP/Flash. And since standards quint on him are the MS one, again the last utility mastery is good on him. In the offensive tree I have 2 points on CD reduc and 2 on Butcher to help last-hitting early-game (since he's quite weak until mid game), I also have 4 points in Blast (Deadliness doesn't make sense) to unlock Arcane Knowledge. | ||
sylverfyre
United States8298 Posts
On May 27 2013 22:04 Sakray wrote: Going 9/0/21 has been the standard masteries for Ryze imo since he doesn't rely on AP but on mana. Mana masteries are obviously a must-have on him, as well as the CD reduc ones. He's probably the champ that profits the most from blue buff, so again the mastery that gives +20% duration makes sense. Summoner's Insight is extremely good on him because most of the time you play him with TP/Flash. And since standards quint on him are the MS one, again the last utility mastery is good on him. In the offensive tree I have 2 points on CD reduc and 2 on Butcher to help last-hitting early-game (since he's quite weak until mid game), I also have 4 points in Blast (Deadliness doesn't make sense) to unlock Arcane Knowledge. If you do that, you may want to consider running 2% CDR in your runes somewhere. | ||
AsianEcksDragon
United States1036 Posts
9/0/21 masteries. Ryze doesn't need AP but being a short ranged caster, he needs as much MS as you can spare without going out of the way to buy it. Since all the mana masteries, strength of spirit, and nimble are all in utility, it makes sense to go full utility for him. | ||
imBLIND
United States2626 Posts
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