Interview of David Kim about Balance in IEM - Page 13
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Lumi
United States1612 Posts
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SsDrKosS
330 Posts
BUFF HYDRA PLEASE :D Seriously, buffing viper is not that necessary at this moment Unless David meant "buffing" as giving another skill (which I want but most unlikely though) Current viper hold a good position in the late game, againt bio ball, mechs and collosi. Swarm host needs some modification NOT to turtle. Turtle is a strategy but Swarm host turtle is just so bad in PvZ I saw a lot of casters fastforward replay every time they see SH | ||
BillGates
471 Posts
How about removing the Colossus and adding back and reaver? | ||
DRob
United States30 Posts
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AwM
United States80 Posts
On July 27 2013 01:00 BillGates wrote: Protoss is so boring to play and play against. Its the worst designed race and needs a complete and utter redesign. How about removing the Colossus and adding back and reaver? Protoss is my favorite to play against as a Zerg. Maybe you're just doing it wrong. | ||
WombaT
Northern Ireland20731 Posts
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DidYuhim
Ukraine1905 Posts
On July 27 2013 01:00 BillGates wrote: Protoss is so boring to play and play against. Its the worst designed race and needs a complete and utter redesign. How about removing the Colossus and adding back and reaver? You see how much whine we have with widow mines? And now imagine how much whine will have with Reavers. | ||
Plansix
United States60190 Posts
On July 27 2013 01:13 DidYuhim wrote: You see how much whine we have with widow mines? And now imagine how much whine will have with Reavers. I love people who ask for the Reaver. I never was super into BW, but even I saw that thing destroy a line of workers in one hit. Do people want to deal with zealots warping in and a reaver dropping down to launch a 100 damage nuke unto your mineral line? Or blobs of 15-20 marines all dying due to a single shot? | ||
ACrow
Germany6583 Posts
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hifriend
China7935 Posts
Q: SC2 is a game of "high damage and low defense", namely, the damage output in the game is too high, which makes the big battles only last for a few seconds. Why not slowing down the pace of the game a little bit to improve spectating experience? lol wtf is up with these questions? this person shouldn't be conducting interviews. | ||
Foxxan
Sweden3427 Posts
On July 27 2013 01:22 hifriend wrote: lol wtf is up with these questions? this person shouldn't be conducting interviews. Whats so wrong with this question? Imo its a good question, really good | ||
Elefanto
Switzerland3584 Posts
He doesn't actually consider how it feels to play the game or to spectate it, which should be the number 1 concern. He's satisfied as long as his stats seem to suggest that all three races have an equal winning chance. Many of these question directly focused on how the game is being played / watched and that it doesn't seem to be particularly fun. It seems like he's content about how it's being played and that's all that matters. I don't understand how he can so simply dismiss the nonexistent factor Mech or Protoss' shitty simple gameplay which can be condensed into "Gimmicky All-In" or "Turtle into 200/200 high-tech units". | ||
DidYuhim
Ukraine1905 Posts
On July 27 2013 01:24 Foxxan wrote: Whats so wrong with this question? Imo its a good question, really good It's a way of being a dick, but not a way of asking the question during the actual interview. | ||
Plansix
United States60190 Posts
On July 27 2013 01:24 Foxxan wrote: Whats so wrong with this question? Imo its a good question, really good It is a terrible question to ask. So do you think the game goes to fast? Have you considered changing it from the ground up to make it more fun to watch? That would be easy to do right? If the answer to the question you are asking is going to be "Fuck, no", its a bad question. | ||
DidYuhim
Ukraine1905 Posts
On July 27 2013 01:24 Elefanto wrote: Disappointing that his only concern seem to be representations and numbers. He doesn't actually consider how it feels to play the game or to spectate it, which should be the number 1 concern. He's satisfied as long as his stats seem to suggest that all three races have an equal winning chance. Many of these question directly focused on how the game is being played / watched and that it doesn't seem to be particularly fun. It seems like he's content about how it's being played and that's all that matters. I don't understand how he can so simply dismiss the nonexistent factor Mech or Protoss' shitty simple gameplay which can be condensed into "Gimmicky All-In" or "Turtle into 200/200 high-tech units". Blizzard were planning to re-develop Protoss in future, but for it to happen during the HotS it would have to take too much time and the beta was already released. They decided to postpone it to the future expansion. OR SO I HEARD. | ||
Aiobhill
Germany283 Posts
Guy is an effing clown. Blaming the lack of results for one race on the quality of players is the cheapest cop-out ever. And mentioning both recent Dreamhack as if the quality especially of the Terran contenders there bore any resemblance to top-level play is remarkably dumb. He is also biased as hell, not necessarily race biased but unit biased. "We don't want to nerf the widow mine and medivac." Basically guarantueeing the two most problematic terran units will remain untouched also indicates they will not make mech more viable. Convinced now this game could be balanced significantly better if they got rid of him and just used heuristics to balance. If in the WCS ranking (top 30, top 60, top 150, whatever) race X was trailing, just buff damage output and health of all units of race X by (arbitrary amount) 0.1%. Keep doing this on a monthly basis till race X is no longer last, then freeze values and start buffing the new weakest race. | ||
Dirtyharry
Germany171 Posts
On July 27 2013 01:26 DidYuhim wrote: It's a way of being a dick, but not a way of asking the question during the actual interview. But it's still a good question... | ||
TheDwf
France19747 Posts
On July 27 2013 01:31 Aiobhill wrote: - All this based on the assumption the interview was translated correctly. - Guy is an effing clown. Blaming the lack of results for one race on the quality of players is the cheapest cop-out ever. And mentioning both recent Dreamhack as if the quality especially of the Terran contenders there bore any resemblance to top-level play is remarkably dumb. He is also biased as hell, not necessarily race biased but unit biased. "We don't want to nerf the widow mine and medivac." Basically guarantueeing the two most problematic terran units will remain untouched also indicates they will not make mech more viable. Convinced now this game could be balanced significantly better if they got rid of him and just used heuristics to balance. If in the WCS ranking (top 30, top 60, top 150, whatever) race X was trailing, just buff damage output and health of all units of race X by (arbitrary amount) 0.1%. Keep doing this on a monthly basis till race X is no longer last, then freeze values and start buffing the new weakest race. Don't you realize how simplistic and preposterous this would be? | ||
docvoc
United States5491 Posts
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Plansix
United States60190 Posts
No, its a pretty shitty question. Asking "Why does your game go so fast? Have you thought about slowing it down so its easier to follow?" is not very good. | ||
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