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On July 31 2013 05:15 Slayer91 wrote: why would skill disparity be so common if you're playing vs top lane players at your elo?
The champion pool is huge, the likelihood someone has a lot of games on x random champion and is extremely comfortable with it and is in good form isn't that high. Entirely possible someone is an awesome Kennen but sucks at Malphite, but decided they wanted to play Malphite for whatever reason.
There's a pretty big gap in my Renekton and my Jax at the moment for example, and it's simply because I haven't really played Jax in two months.
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It's ok snk, I just suck at errything.
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Jax vs malphite is a farm matchup. Its really annoying playing the matchup as Jax but you definitely don't lose and both farm. Jax's gank receival is just as good as Malphite. There's little kill potential on both sides.
Against Malph I go 9/21/0, take Magic resist quints and blues, armor yellow and AD reds.
What scip said is 100% correct to my understanding of the matchup.
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[normal game] So I'm GP top vs a 4man premade, but they are all top bronze, mid silver, and low gold. All right, Olaf ganks me with half hp, gives me double buff, I don't know what Lux were doing, but when I finished off Olaf, she was cruising around me, and since I just got a double buff I killed her too. Then she comes back, but afk-s under the tower. I walk up to her, and let the minions execute her. Bg, but at least i'm playing gp, so I don't care. After two minutes she comes back, but i'm already rich and fed, so I just push up the wave, and proxy her, because it's a damned normal, and I suppose they are just a group of friends who'd like to play together a bit, whther they are good or not, so why would I be a tryhard ass?
Now that being said, she kept throwing her shits at me, and i'm like what the hell dude, I let you arm, so maybe farm - I didn't say it to her, but that was on my mind. After she tried to hit me with her ult as well (instead of farming the tremendous creepwave in front of her), I had no choice but to two shot her, and then farm her until midgame. Yeah, maybe she wasn't too comfortable with me ignoring her, but how much better is that if I dive her over and over again?
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On July 31 2013 05:34 zer0das wrote:Show nested quote +On July 31 2013 05:15 Slayer91 wrote: why would skill disparity be so common if you're playing vs top lane players at your elo? The champion pool is huge, the likelihood someone has a lot of games on x random champion and is extremely comfortable with it and is in good form isn't that high. Entirely possible someone is an awesome Kennen but sucks at Malphite, but decided they wanted to play Malphite for whatever reason. There's a pretty big gap in my Renekton and my Jax at the moment for example, and it's simply because I haven't really played Jax in two months. you'd expect people to pick the FoTM shit at random, while other shit only if they played it decently, especially since people tend to want to "protect" their lp and play shit they know
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On July 31 2013 05:33 SnK-Arcbound wrote:Let me quote myself
I meant my post in respect to the Malph, vs Jax argument, sorry. I used Malph vs Tryn as a secondary example because I agreed with your post about how it's an counter.
Anyway was just trying to add my opinion to the idea that Malph probably wins the matchup, but not so hard that the game is over if you end up 1v1 as the Jax.
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Froggen is playing Karthus with teh AP Jungle item - he got 300 farm at 20 minutes. What a monster. (Of course Nocturne was dc'd from about 12:00 but still what a boss.
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On July 31 2013 04:26 Slusher wrote:Show nested quote +On July 31 2013 03:58 Gahlo wrote:On July 31 2013 01:09 Mauzel wrote: Maybe this is a dumb question but is top lane soloQ meta like
Tier 0: Kennen / Jayce Tier 1: Elise (post nerf) / Riven / Renekton / Ryze / Wukong / Tryn Tier 2: Singed / Malph / Vlad / Nasus / Yorick / Rumble / Jax / Cho / Shen
Edit: Where tier is some weird subjective combo of popularity / win rate Riven really that high? I mean, my favorite champ and all, but I never saw her being there. Jayce probly teir 3 now too, 30 min muramana isn't all that, and he is more of a mid now, 15 sec E means he loses trades with basically everyone you have listed in tier 1 and most of tier 2
I actually played jayce in a TLIH yesterday. Got put in a 1v2 and killed five times. Still had my muramana at 25:30. If I was a better player and didn't die as much I probably could've had it at ~23. About 4 minutes slower than it used to be but not THAT bad.
The most painful nerf though was the gate cooldown. I could chunk someone down a third of their health bar but I can only Q once every ~12 seconds. It sucks.
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On July 31 2013 06:10 Amethyst21 wrote: Froggen is playing Karthus with teh AP Jungle item - he got 300 farm at 20 minutes. What a monster. (Of course Nocturne was dc'd from about 12:00 but still what a boss.
What the fuck O___O. That's insane....
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United States23745 Posts
On July 31 2013 06:15 Lmui wrote:Show nested quote +On July 31 2013 06:10 Amethyst21 wrote: Froggen is playing Karthus with teh AP Jungle item - he got 300 farm at 20 minutes. What a monster. (Of course Nocturne was dc'd from about 12:00 but still what a boss. What the fuck O___O. That's insane.... Froggen farms like a boss, it is known.
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Is lee supposed to counter Tryndamere? If yes, how? I've played two games where my team picked Lee to counter trynd. In both game, they failed and fed trynd
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On July 31 2013 06:18 onlywonderboy wrote:Show nested quote +On July 31 2013 06:15 Lmui wrote:On July 31 2013 06:10 Amethyst21 wrote: Froggen is playing Karthus with teh AP Jungle item - he got 300 farm at 20 minutes. What a monster. (Of course Nocturne was dc'd from about 12:00 but still what a boss. What the fuck O___O. That's insane.... Froggen farms like a boss, it is known.
Game ended. 421 at 27:49 O__O. Over 15 cs a minute.
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Froggen ended with 421 farm when the game ended at 27:49.
Just absurd to watch. I mean the jungler was dc'd for like 7-8 minutes but Froggen just farmed everything. Amazing. I can't even get over it.
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Well with trynd matchups he can always just crit you 3 times in a row and kill you no matter what champ you are early game.
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On July 31 2013 06:20 nafta wrote: Well with trynd matchups he can always just crit you 3 times in a row and kill you no matter what champ you are early game. If you're getting auto attacked by a high-rage Tryndamere 3 times in a row, you're PROBABLY playing the matchup wrong.
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Who is talking about high rage :D?Rng is op yo.
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United States23745 Posts
On July 31 2013 06:22 nafta wrote: Who is talking about high rage :D?Rng is op yo. After watching Summer Game Done Quick I can confirm RNG is pretty shitty sometimes haha.
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On July 31 2013 05:01 Mauzel wrote: I like duo mid conceptually because while it is difficult to gank, it is the most difficult lane to ward for. Also, support AP can ward for both top and bot. Finally, mid tower is probably the most important tower with regards to map control and with a 2v1 you can pretty safely put some damage on it I think.
That said I really have no clue because I've never played in a 2v1 lane.
Duo mid is pretty terrible even in competitive games. There are 2 reasons you run duo mid.
1. They are laning a vulnerable champion, and even then it's not really that good. You see a solo mid in a duo lane very frequently getting double the CS of their counterpart in the 1v2.
2. You want a fast mid turret to try to snowball map control. But because of the lane distance, if they've picked a jungler like nasus you probably will not get the turret to half by the time the side turret drops. It's a very jungler/mid dependant strategy.
Playing duo mids that both need levels and farm isn't a viable strategy. It's a fucking terrible strategy. You'll kinda shut down the other laner, but by the 15 minute mark if they played it correctly, you'll have 1 farmed solo, 1 terribly farmed/leveled solo, 2 underfarmed&underleveled what should be solo's, and a jungler. They'll have one farmed solo, their mid is probably going to be down a level and 30cs from where he should be, which is not all that bad, and their duo lane is going to have pushed to/past your inner side turret while picking up absolute free farm.
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On July 31 2013 03:10 zer0das wrote:Show nested quote +On July 31 2013 01:24 clickrush wrote:And I really dunno what should be so scary about the malphite matchup. as soon as jax has double dorans and mercs i dont think malph can ever touch jax without him getting caught in a gank. jax on the other hand just slowly gets ahead because he gets so much damage with short Rprocc auto W auto burst trades or even with EQ combos. malphs E really only helps him to so much because jax gets alot of his damage from auto attack timing and W while attackspeed only matters in a full EQ combo really. Also my experience is that malph gets oom really fast while relying more on spells than jax. I have yet to lose that matchup with jax. You have really weird ideas about who is susceptible to ganks. Malph's burst damage takes like 0 commitment to a fight, he just walks away after e/q with the bonus move speed from his q. Unless Malph is being a derp about his positioning, Jax has to blow his jump to do the auto/w/auto combo. Now you're wide open to Malph ult or any jungler cc. Malph is pretty immune to ganks too, if he uses his ult defensively (not optimal by any means, but its an option). Malph cheese wheel also means its pretty rare that Malph dies to Jax 1v1 unless he seriously miscalculates a fight. Chalice takes care of most of Malph's mana needs.
what I ment was you cant die vs malph as jax except you get caught in a gank. Sry my english is a bit crappy . I also didnt say that jax can easily kill malph, but that the matchup is far from favored towards malph but still ppl are picking alot of malph into jax in soloq and someone mentioned him as a good counterpick. Jax can actually get slowly ahead in that lane in a symetric jungle situation. Dumping gold into manaregen can also backfire. Again, I'am not saying its easy for jax or anything, but malph is far from autowinning this matchup.
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