The PlayStation 4 - Page 18
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Blisse
Canada3710 Posts
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Bartholomew
United States3 Posts
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{CC}StealthBlue
United States41112 Posts
There has been a lot of controversy about this matter in the last days, but we will try to clarify that Playstation 4 supports hUMA technology or at least it implements a first revision of it. We have to remember that AMD haven’t released products with hUMA technology yet, so it is difficult to compare with something in the market. Besides, no finished specifications are settled yet, therefore PS4 implementation may differ a bit with finished hUMA implementations. But first of all, what is hUMA? hUMA is the acronym for Heterogeneous Uniform Memory Access. In the case of hUMA both processors no longer distinguish between the CPU and GPU memory areas. Maybe this picture could explain the concept in a easy way: Source | ||
Lemstar
United States387 Posts
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{CC}StealthBlue
United States41112 Posts
@SyriasSerj When you buy a PS4 game on smartphone, it will wake your PS4 up to start downloading the game. PS4 goes back to sleep after that https://twitter.com/yosp/status/372466175080275968?screen_name=yosp | ||
semantics
10040 Posts
On August 28 2013 14:19 {CC}StealthBlue wrote: https://twitter.com/yosp/status/372466175080275968?screen_name=yosp An interesting idea but really that only benefits those who are impulse buying. As even if it's a new release for a game it would just be easier to buy the game before it comes out in their catalog and have it auto start to download on expected launch day. | ||
Womwomwom
5930 Posts
If I want to buy a game on special, now I can get the console to download it while I'm at work so when I get home, I can actually play the damn thing instead of waiting. If I want to install a game I currently have, because my friends are playing it again, but don't have installed, I imagine you can do that through this app. If it can turn the console on to download new purchases, I cannot see why it would not let you control your purchases so you can effectively tell the console to download and install what. It has far more utility than just for "people who impulse buy", whatever that comment is meant to mean. Its proper library management without being infront of the console, which is not really possible unless you stay at home most of the time. | ||
semantics
10040 Posts
On August 28 2013 19:41 Womwomwom wrote: You say as if that's a bad thing. Its the best solution we have to one of the problems that currently exists with digital software. Steam is doing this too and its awesome. 1 If I want to buy a game on special, now I can get the console to download it while I'm at work so when I get home, I can actually play the damn thing instead of waiting. 2 If I want to install a game I currently have, because my friends are playing it again, but don't have installed, I imagine you can do that through this app. If it can turn the console on to download new purchases, I cannot see why it would not let you control your purchases so you can effectively tell the console to download and install what. It has far more utility than just for "people who impulse buy", whatever that comment is meant to mean. Its proper library management without being infront of the console, which is not really possible unless you stay at home most of the time. Steam isn't a great example of digital store features does steam even have download throttling yet? It's very bare in feature set. It's not a bad thing it's just more people would simply be content if you could just have a game qued up to download and install on launch day. 1 is impulse buying which is either a hit or miss depending on person, some people impulse buy a ton others do not ala steam summer sale. 2 As you pointed out this would be ideal but we do not know if that does exist though the store app | ||
a176
Canada6688 Posts
On August 28 2013 19:41 Womwomwom wrote: You say as if that's a bad thing. Its the best solution we have to one of the problems that currently exists with digital software. Steam is doing this too and its awesome. If I want to buy a game on special, now I can get the console to download it while I'm at work so when I get home, I can actually play the damn thing instead of waiting. If I want to install a game I currently have, because my friends are playing it again, but don't have installed, I imagine you can do that through this app. If it can turn the console on to download new purchases, I cannot see why it would not let you control your purchases so you can effectively tell the console to download and install what. It has far more utility than just for "people who impulse buy", whatever that comment is meant to mean. Its proper library management without being infront of the console, which is not really possible unless you stay at home most of the time. to be fair microsoft has had this for a while now on 360 | ||
{CC}StealthBlue
United States41112 Posts
http://www.vgchartz.com/article/251266/ps4-vs-xbox-one-pre-order-totals-to-august-24th-2013/ | ||
Eishi_Ki
Korea (South)1667 Posts
On August 29 2013 10:39 {CC}StealthBlue wrote: US Pre-Order numbers: http://www.vgchartz.com/article/251266/ps4-vs-xbox-one-pre-order-totals-to-august-24th-2013/ Brutal, first and second games higher numbers than XBone's first and the console sales are night and day | ||
semantics
10040 Posts
On August 29 2013 11:06 Eishi_Ki wrote: Brutal, first and second games higher numbers than XBone's first and the console sales are night and day Not really considering their 1st numbers are similar Meaning it could be seen as two ways People who buy ps4 buy more games per person Or more people buying ps4. Either way can be seen as a win for sony. Considering this is console release titles i would say the former is more probable then the ladder as both consoles are likely to just be flat sold out. | ||
HeeroFX
United States2704 Posts
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Lemstar
United States387 Posts
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semantics
10040 Posts
On August 29 2013 11:56 Lemstar wrote: I'd believe that PS4 software is outpacing XB1 software at preorder, but I wouldn't put much faith in any figures VGChartz produces. What more likely is in the US more Xbox1 will be sold at launch then PS4. If you assume both companies started production at similar times and have similar sales projections so would have similar production there would be more Xbox1 for US market then PS4 simply because Xbox1 is a limited release and PS4 is a world release. As for game sales entirely counts on what kind of person is buying the console and what software appeals the most based off what has been show so far. There are only so many places that spin silicon and that is the limiting factor in production plus only so much silicon a company can acquire per financial quarter. | ||
babaji01
1 Post
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TheRabidDeer
United States3806 Posts
On August 29 2013 11:29 semantics wrote: Not really considering their 1st numbers are similar Meaning it could be seen as two ways People who buy ps4 buy more games per person Or more people buying ps4. Either way can be seen as a win for sony. Considering this is console release titles i would say the former is more probable then the ladder as both consoles are likely to just be flat sold out. The only one that is close is CoD:Ghosts, BF4 is startlingly in favor of PS4 Battlefield 4 - 246,965 vs Battlefield 4 - 125,368 I dont understand how Ryse is beating Titanfall in pre-orders though. You also might not have seen the console preorders themselves: Up until the week ending August 24 the PlayStation 4 currently leads in the total number of pre-orders in the US with about 600,000. This is up significantly since E3 where there were only 75,000 pre-orders. The Xbox One is still lagging behind with 350,000 pre-orders. This is also way up since E3 where there were only 45,000 pre-orders. | ||
chroniX
517 Posts
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Lemstar
United States387 Posts
On August 29 2013 11:59 semantics wrote: What more likely is in the US more Xbox1 will be sold at launch then PS4. If you assume both companies started production at similar times and have similar sales projections so would have similar production there would be more Xbox1 for US market then PS4 simply because Xbox1 is a limited release and PS4 is a world release. As for game sales entirely counts on what kind of person is buying the console and what software appeals the most based off what has been show so far. There are only so many places that spin silicon and that is the limiting factor in production plus only so much silicon a company can acquire per financial quarter. I don't know why you quoted my post for this, but sure. With that being said, though, there seems to be a lot of rumblings about Microsoft having yield issues. | ||
Yurie
11536 Posts
On August 29 2013 14:16 chroniX wrote: Forbid my (maybe) total stupid question but are multiplayer games of next-gen consoles cross-platform compatible (PC <-> PS4 <-> XboxOne)? Mostly not. There are some PS4 and PC compatible games though. But in general Microsoft doesn't allow cross platform. | ||
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