On September 23 2013 04:58 TheRabidDeer wrote:
It makes sense now that TV's support that framerate.
It makes sense now that TV's support that framerate.
TVs were never the issue
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Skilledblob
Germany3392 Posts
On September 23 2013 04:58 TheRabidDeer wrote: Show nested quote + On September 23 2013 04:57 WolfintheSheep wrote: I would be beyond overjoyed if 60fps became a console standard. It makes sense now that TV's support that framerate. TVs were never the issue | ||
semantics
10040 Posts
On September 23 2013 05:49 Skilledblob wrote: Show nested quote + On September 23 2013 04:58 TheRabidDeer wrote: On September 23 2013 04:57 WolfintheSheep wrote: I would be beyond overjoyed if 60fps became a console standard. It makes sense now that TV's support that framerate. TVs were never the issue They never helped. 1080p or even 240hz or 120hz doesn't mean the TV supports a 1080p at 60fps input. Alot of tv's used heavy dithering and just taking the same frame and applying different effects over it them so yes they display 240 frames a second but they only accepted a 30 frame/s input max. Although with the push of stereoscopic 3d higher input accepting tv's have hit the market. TV's are full of marketing crap like that extra yellow for the rare individual that not only has a 4th cone in their eye for the extra color but also has trained themselves in identifying the color in order to see it(that's right people don't see colors unless we name it individually), ie artists or someone where working with color is important. | ||
Brett
Australia3820 Posts
On September 19 2013 13:04 {CC}StealthBlue wrote: Show nested quote + Head of SCE Andrew House announced during the TGS Sony Conference that the plan is to sell 5 million PS4s “by the end of 2013″. Sony’s Shuhei Yoshida has since clarified that House meant fiscal year 2013 (March 2014). 1.7 million PS3s sold in roughly the same time after its launch. Source Show nested quote + We previously showed you leaked information confirming voice recognition with the PS4, but Sony tried to distance itself from the news. Now, during TGS, it has once again been confirmed. The PlayStation Camera will support both voice and facial recognition, with Knack given as an example of a supporting game. Sony’s Masayasu Ito revealed the news, adding “we will never stop evolving PlayStation”. The PS Camera releases alongside the the PS4 for $59.99, although we should point out that voice support has so far only been confirmed for Japanese and English. Source As great as Yakuza Ishin looks, it seems unlikely to be getting a western release... It's a shame really, I loved the different setting of Red Dead Redemption, and a shift to feudal Japan in this series could be just as interesting. | ||
WolfintheSheep
Canada14127 Posts
On September 23 2013 06:33 semantics wrote: Show nested quote + On September 23 2013 05:49 Skilledblob wrote: On September 23 2013 04:58 TheRabidDeer wrote: On September 23 2013 04:57 WolfintheSheep wrote: I would be beyond overjoyed if 60fps became a console standard. It makes sense now that TV's support that framerate. TVs were never the issue They never helped. 1080p or even 240hz or 120hz doesn't mean the TV supports a 1080p at 60fps input. Alot of tv's used heavy dithering and just taking the same frame and applying different effects over it them so yes they display 240 frames a second but they only accepted a 30 frame/s input max. Although with the push of stereoscopic 3d higher input accepting tv's have hit the market. TV's are full of marketing crap like that extra yellow for the rare individual that not only has a 4th cone in their eye for the extra color but also has trained themselves in identifying the color in order to see it(that's right people don't see colors unless we name it individually), ie artists or someone where working with color is important. That persistent myth that the human eye can't see more than 30fps doesn't help either... | ||
Brett
Australia3820 Posts
| ||
zoLo
United States5896 Posts
On September 23 2013 10:41 Brett wrote: Show nested quote + On September 19 2013 13:04 {CC}StealthBlue wrote: Head of SCE Andrew House announced during the TGS Sony Conference that the plan is to sell 5 million PS4s “by the end of 2013″. Sony’s Shuhei Yoshida has since clarified that House meant fiscal year 2013 (March 2014). 1.7 million PS3s sold in roughly the same time after its launch. Source http://www.youtube.com/watch?v=tMVUp4E5b1U We previously showed you leaked information confirming voice recognition with the PS4, but Sony tried to distance itself from the news. Now, during TGS, it has once again been confirmed. The PlayStation Camera will support both voice and facial recognition, with Knack given as an example of a supporting game. Sony’s Masayasu Ito revealed the news, adding “we will never stop evolving PlayStation”. The PS Camera releases alongside the the PS4 for $59.99, although we should point out that voice support has so far only been confirmed for Japanese and English. Source As great as Yakuza Ishin looks, it seems unlikely to be getting a western release... It's a shame really, I loved the different setting of Red Dead Redemption, and a shift to feudal Japan in this series could be just as interesting. There's still a chance since they typically release the game in smaller numbers. Sega released majority of the Yakuza games for the international market for this current generation. Same goes for other Japanese titles since I often find some of them at local retail stores. | ||
Lemstar
United States387 Posts
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Yurie
11536 Posts
On September 23 2013 11:52 Brett wrote: Where the hell did that myth come from anyway? The difference is marked. It probably comes from movies that stretch each frame into the next to hide the effect as much as possible. Used that way it looks good even at 24 fps. | ||
1Dhalism
862 Posts
On September 23 2013 11:43 WolfintheSheep wrote: Show nested quote + On September 23 2013 06:33 semantics wrote: On September 23 2013 05:49 Skilledblob wrote: On September 23 2013 04:58 TheRabidDeer wrote: On September 23 2013 04:57 WolfintheSheep wrote: I would be beyond overjoyed if 60fps became a console standard. It makes sense now that TV's support that framerate. TVs were never the issue They never helped. 1080p or even 240hz or 120hz doesn't mean the TV supports a 1080p at 60fps input. Alot of tv's used heavy dithering and just taking the same frame and applying different effects over it them so yes they display 240 frames a second but they only accepted a 30 frame/s input max. Although with the push of stereoscopic 3d higher input accepting tv's have hit the market. TV's are full of marketing crap like that extra yellow for the rare individual that not only has a 4th cone in their eye for the extra color but also has trained themselves in identifying the color in order to see it(that's right people don't see colors unless we name it individually), ie artists or someone where working with color is important. That persistent myth that the human eye can't see more than 30fps doesn't help either... Can't see? IT TURNS YOU INTO A ZOMBIE! That was a fairly widely accepted "fact" when i was growing up. | ||
semantics
10040 Posts
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Infernal_dream
United States2359 Posts
On September 23 2013 14:29 1Dhalism wrote: Show nested quote + On September 23 2013 11:43 WolfintheSheep wrote: On September 23 2013 06:33 semantics wrote: On September 23 2013 05:49 Skilledblob wrote: On September 23 2013 04:58 TheRabidDeer wrote: On September 23 2013 04:57 WolfintheSheep wrote: I would be beyond overjoyed if 60fps became a console standard. It makes sense now that TV's support that framerate. TVs were never the issue They never helped. 1080p or even 240hz or 120hz doesn't mean the TV supports a 1080p at 60fps input. Alot of tv's used heavy dithering and just taking the same frame and applying different effects over it them so yes they display 240 frames a second but they only accepted a 30 frame/s input max. Although with the push of stereoscopic 3d higher input accepting tv's have hit the market. TV's are full of marketing crap like that extra yellow for the rare individual that not only has a 4th cone in their eye for the extra color but also has trained themselves in identifying the color in order to see it(that's right people don't see colors unless we name it individually), ie artists or someone where working with color is important. That persistent myth that the human eye can't see more than 30fps doesn't help either... Can't see? IT TURNS YOU INTO A ZOMBIE! That was a fairly widely accepted "fact" when i was growing up. It's still widely accepted. And many people will not listen to you if you tell them otherwise. It's quite hilarious. Don't even think about trying to bring up 120 fps to most people. | ||
1Dhalism
862 Posts
On September 23 2013 14:36 Infernal_dream wrote: Show nested quote + On September 23 2013 14:29 1Dhalism wrote: On September 23 2013 11:43 WolfintheSheep wrote: On September 23 2013 06:33 semantics wrote: On September 23 2013 05:49 Skilledblob wrote: On September 23 2013 04:58 TheRabidDeer wrote: On September 23 2013 04:57 WolfintheSheep wrote: I would be beyond overjoyed if 60fps became a console standard. It makes sense now that TV's support that framerate. TVs were never the issue They never helped. 1080p or even 240hz or 120hz doesn't mean the TV supports a 1080p at 60fps input. Alot of tv's used heavy dithering and just taking the same frame and applying different effects over it them so yes they display 240 frames a second but they only accepted a 30 frame/s input max. Although with the push of stereoscopic 3d higher input accepting tv's have hit the market. TV's are full of marketing crap like that extra yellow for the rare individual that not only has a 4th cone in their eye for the extra color but also has trained themselves in identifying the color in order to see it(that's right people don't see colors unless we name it individually), ie artists or someone where working with color is important. That persistent myth that the human eye can't see more than 30fps doesn't help either... Can't see? IT TURNS YOU INTO A ZOMBIE! That was a fairly widely accepted "fact" when i was growing up. It's still widely accepted. And many people will not listen to you if you tell them otherwise. It's quite hilarious. Don't even think about trying to bring up 120 fps to most people. oh. since when i googled it, pretty much only this russian website came up i figured it mightve been a russian thing. | ||
Infernal_dream
United States2359 Posts
On September 23 2013 14:40 1Dhalism wrote: Show nested quote + On September 23 2013 14:36 Infernal_dream wrote: On September 23 2013 14:29 1Dhalism wrote: On September 23 2013 11:43 WolfintheSheep wrote: On September 23 2013 06:33 semantics wrote: On September 23 2013 05:49 Skilledblob wrote: On September 23 2013 04:58 TheRabidDeer wrote: On September 23 2013 04:57 WolfintheSheep wrote: I would be beyond overjoyed if 60fps became a console standard. It makes sense now that TV's support that framerate. TVs were never the issue They never helped. 1080p or even 240hz or 120hz doesn't mean the TV supports a 1080p at 60fps input. Alot of tv's used heavy dithering and just taking the same frame and applying different effects over it them so yes they display 240 frames a second but they only accepted a 30 frame/s input max. Although with the push of stereoscopic 3d higher input accepting tv's have hit the market. TV's are full of marketing crap like that extra yellow for the rare individual that not only has a 4th cone in their eye for the extra color but also has trained themselves in identifying the color in order to see it(that's right people don't see colors unless we name it individually), ie artists or someone where working with color is important. That persistent myth that the human eye can't see more than 30fps doesn't help either... Can't see? IT TURNS YOU INTO A ZOMBIE! That was a fairly widely accepted "fact" when i was growing up. It's still widely accepted. And many people will not listen to you if you tell them otherwise. It's quite hilarious. Don't even think about trying to bring up 120 fps to most people. oh. since when i googled it, pretty much only this russian website came up i figured it mightve been a russian thing. Probably not when you google it. But if you talk to random people in real life or in video games they generally think 60fps is the max you can see and you're an idiot if you think otherwise. Or you bought a 120Hz monitor because you're stupid lol. | ||
Lachrymose
Australia1928 Posts
On September 23 2013 14:58 Infernal_dream wrote: Show nested quote + On September 23 2013 14:40 1Dhalism wrote: On September 23 2013 14:36 Infernal_dream wrote: On September 23 2013 14:29 1Dhalism wrote: On September 23 2013 11:43 WolfintheSheep wrote: On September 23 2013 06:33 semantics wrote: On September 23 2013 05:49 Skilledblob wrote: On September 23 2013 04:58 TheRabidDeer wrote: On September 23 2013 04:57 WolfintheSheep wrote: I would be beyond overjoyed if 60fps became a console standard. It makes sense now that TV's support that framerate. TVs were never the issue They never helped. 1080p or even 240hz or 120hz doesn't mean the TV supports a 1080p at 60fps input. Alot of tv's used heavy dithering and just taking the same frame and applying different effects over it them so yes they display 240 frames a second but they only accepted a 30 frame/s input max. Although with the push of stereoscopic 3d higher input accepting tv's have hit the market. TV's are full of marketing crap like that extra yellow for the rare individual that not only has a 4th cone in their eye for the extra color but also has trained themselves in identifying the color in order to see it(that's right people don't see colors unless we name it individually), ie artists or someone where working with color is important. That persistent myth that the human eye can't see more than 30fps doesn't help either... Can't see? IT TURNS YOU INTO A ZOMBIE! That was a fairly widely accepted "fact" when i was growing up. It's still widely accepted. And many people will not listen to you if you tell them otherwise. It's quite hilarious. Don't even think about trying to bring up 120 fps to most people. oh. since when i googled it, pretty much only this russian website came up i figured it mightve been a russian thing. Probably not when you google it. But if you talk to random people in real life or in video games they generally think 60fps is the max you can see and you're an idiot if you think otherwise. Or you bought a 120Hz monitor because you're stupid lol. The best thing to do is ask them which frames they do see in 60/80/120 fps media if they believe the maximum the eye can capture is 30/60 fps. The response people will often reach for, not being used to thinking about it in this way at all, is simply "the first x frames per second", but as soon as they become aware that they believe this it becomes obvious, even to them, that there is huge problems with how they understand it and they will actually be receptive to learning. | ||
Nilrem
United States3684 Posts
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Steveling
Greece10806 Posts
Hope they localize | ||
Brett
Australia3820 Posts
On September 23 2013 14:29 semantics wrote: People don't even understand Hz on a crt and Hz on a LCD are completely different and the difference on how a crt function vs a LCD. To be honest, I don't think the two issues are particularly comparable | ||
{CC}StealthBlue
United States41115 Posts
Sony's cloud gaming service, Gaikai, could eventually be used to stream PlayStation games to devices like computers, televisions, Blu-ray players, smartphones and tablets, said Sony's Shuhei Yoshida in an interview with Dengeki Online. "We previously spoke about PlayStation going from hardware to something closer to a service, regardless of the device," said Yoshida, president of Sony Computer Entertainment Worldwide Studios, as translated by DualShockers. "Speaking of the ultimate goal, we would like to deliver PlayStation games to all devices," he continued. "So we're considering various things like PC, TVs, Blu-ray players, smartphones and tablets. We hope to continue to expand not only to Sony devices, but even to devices other than Sony's." Yoshida also noted that the possibility of this expansion is "still being studied." For one thing, it's unclear what control method would be used on some of the aforementioned devices. Source In a recent interview to 4Gamer, Yoshida was asked: "When the PS3 was launched there were problems because the first shipments were insufficient. Can we assume that such a thing won’t happen with the PS4 and that it’ll be shipped in large quantities?" To this he replied (translated): "That’s right. Partly because we have so many preorders in the west, we still can’t predict if we’ll be able to ship the hardware without any interruption, but production is going smoothly." Yoshida later added that as PS4 will arrive in Japan a bit late i.e in February 2014, there will be an abundant supply of PS4 there. Source | ||
rezoacken
Canada2719 Posts
On September 23 2013 17:08 Nilrem wrote: The eyes recognition of 24 fps reminds me of the days (although many people still believe it) when people tried to explain why our veins are hues of blue. Sometimes I like to nod and just reply, "yes, because of no oxygen... our blood is actually blue. But if you cut yourself, it gets oxidized and becomes red!". Oh I remember hearing that one. I was like, what are you talking about ? Do you really think people exploding in space would be all blue ? | ||
WolfintheSheep
Canada14127 Posts
On September 23 2013 11:52 Brett wrote: Where the hell did that myth come from anyway? The difference is marked. IIRC, it was perpetuated when TV and Movies were the only places where "frames per second" was a relevant term, and having more than 30fps made no real difference to the fluidity of the image. Then it became a known "fact" that having a higher fps was meaningless because humans couldn't see it. The issue being that the human eye does not give a single damn about frames, and the 30fps limit was only because of the resolution and sharpness of the image, the motion blur cause by the camera technology, the nature of a film medium, etc. Cut to the 21st century where cameras where we have high-speed cameras, resolution is 10x better than filming of that time, and we have video games where each graphic frame is rendered perfectly without any blurring in-between (unless you force it), and...well, you know... It is true that the eye and brain can't process all the information that it receives, but it's certainly not separated into "frames", and it's definitely not something set in stone. Sort of like how an untrained eye can barely see a professional fastball or a jab from a boxer, but you can train your vision and mind to stop glossing over that specific motion. | ||
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