Apart from that we already fucked it up anyway because the foreigner scene is almost dead already and SC2 is doing poorly in Korea too.
WCS 2014: Partial Region Lock, GSL returns, and more - Pag…
Forum Index > SC2 General |
marcesr
Germany1383 Posts
Apart from that we already fucked it up anyway because the foreigner scene is almost dead already and SC2 is doing poorly in Korea too. | ||
kimaphan
United States43 Posts
On November 21 2013 08:16 pmp10 wrote: Am I just blind or they didn't specify the qualifier format? All this talk of region-locking means little without knowing that bit. You're not blind We're planning to share more details regarding Qualifiers next month. | ||
kimaphan
United States43 Posts
On November 21 2013 08:18 xuanzue wrote: the only thing that bothers me, is the map pool, blizzard is very slow rotating it, and it makes the metagame boring and stagnating in the long term IMO How often do you think it should be rotated? Our current plan is to swap at least 2 new maps every season. | ||
kimaphan
United States43 Posts
[B]The ladder spots are open to everyone on the planet I assume? Everyone on the planet who plays StarCraft 2 and is ranked in master league with at least 200 wins in the season leading up to the qualifiers. | ||
kimaphan
United States43 Posts
On November 21 2013 08:33 Yhamm wrote: with the reserved slots in WCS America, will they have to make different qualifiers for each region (SEA, China, Taiwan, America) ? Kinda like IEM ? Yep. | ||
Fjodorov
5007 Posts
| ||
TheBloodyDwarf
Finland7519 Posts
Global Finals Prize Money (2014) Prize Money (2013) 1st $100,000 $100,000 2nd $50,000 $45,000 3rd-4th $15,000 $17,500 5th-8th $7,500 $7,500 9th-16th $5,000 $5,000 Total $250,000 $250,000 This is engineer lvl math? In 2014 we will have bigger prizepool looks like but "Total" is saying we wont get more money to prizepool :S | ||
TheBloodyDwarf
Finland7519 Posts
On November 21 2013 19:02 Fjodorov wrote: What are blizzard doing to avoid situations like last season when revival got invited to IEM NY without qualifying just to get a few free points? The whole situation with people getting invited seemigly arbitrarily when important points are on the line can hurt the communitys trust in the system. I want blizzard to make sure any tournament that gives out WCS points have to either only have qualifiers or be very transparant about the invitiation process. They said that players must advance at least once to gain points. (From ro32 to ro16) | ||
Daswollvieh
5553 Posts
| ||
JustPassingBy
10776 Posts
On November 21 2013 18:43 kimaphan wrote: How often do you think it should be rotated? Our current plan is to swap at least 2 new maps every season. Two maps per season is pretty conservative, but I think that is needed in an individual league, where you really cannot afford to have imbalanced maps (or at least more than one per matchup which can be vetoed). For me, teamleagues are where you can test new maps more audaciously, maybe you can approach upcoming teamleagues, give them some candy and have them test new maps for you? | ||
Fjodorov
5007 Posts
On November 21 2013 19:08 TheBloodyDwarf wrote: They said that players must advance at least once to gain points. (From ro32 to ro16) Ok ty for pointing that out. Its a good step. But the acutal invite to participate in the tournament, thus giving you a chance to get points, can still be problematic. I would like the non-blizzard tournaments to hand out fewer wcs points but keep their right to invite. Because lets face it, if you are a fan favorite and a big personality in the esport scene you are probably more likely to get an invite than someone just as good but not as well known/outspoken. That is fine but the amount of wcs points you can get this way shouldnt be so high. | ||
vjcamarena
Spain493 Posts
Seems to me you had a divided audience on the region lock issue, but you've managed a solution that pleases all. Great success there. I particularly like the added emphasis to the ladder with the addition of "Ladder Wildcards". Several people were pointing on that direction in order to revive ladder and improve practice quality around the globe. Cutting down on broadcast times, particularly if you're able to schedule matches well in advance, should raise viewership by making it easier to "save Wednsday afternoon for Starcraft". It should also enable more community-run tournaments, which is a win in my book. On that note, good idea with the Tier 3 tournaments; those seem specifically designed to funcion as "grassroots regional tournaments" with lower price pools and regional language streams. The one question I have is the viability of Korea's scene. We all know that Korea has an inordinately high amount of progamers. They used to feed on the very high amount of GSLs. Last year, oversaturation (on only one GSL + 3 WCS Seasons) reached the point of making them play in other regions (which is positive in many ways, but still marks oversaturation), plus they fed on Season Finals price money. I'm hoping you're able to foster new tournaments in Korea (OSLs, or GSL-run weekend tournaments, or even newcomers) with particular care in order to keep as many Korean pros on the scene as possible. Thanks again, and keep rocking! | ||
DiMano
Korea (South)2065 Posts
On November 21 2013 18:43 kimaphan wrote: How often do you think it should be rotated? Our current plan is to swap at least 2 new maps every season. For 8 weeks event where 7 maps are used 2 new maps is very little, 3-4 would be good I think. OSL and MSL had 4 maps pool and changed 2-3 maps at least every season. | ||
mikkmagro
Malta1513 Posts
Unfortunately, even with the increased prizepool for GSL, I doubt having merely three seasons a year will re-vitalise the Korean pro scene. From a foreigner perspective, it also won't attract the best players currently playing in WCS AM and EU back to the GSL. Unfortunately, the probability is that we will still have a GSL without Jaedong, Mvp, NesTea, TaeJa, MMA, MC etc. The only other tournaments apart from GSL in Korea are Proleague, and GSTL. Premier league for WCS EU and AM won't be very different, since the same Koreans will still be a big part of it. | ||
xsnac
Barbados1365 Posts
| ||
DiMano
Korea (South)2065 Posts
On November 21 2013 19:19 mikkmagro wrote: I think most of these changes are great! Really good job Blizzard, and thank you for listening to the perspectives of organisers, pros, fans and broadcasters! Unfortunately, even with the increased prizepool for GSL, I doubt having merely three seasons a year will re-vitalise the Korean pro scene. From a foreigner perspective, it also won't attract the best players currently playing in WCS AM and EU back to the GSL. Unfortunately, the probability is that we will still have a GSL without Jaedong, Mvp, NesTea, TaeJa, MMA, MC etc. The only other tournaments apart from GSL in Korea are Proleague, and GSTL. Premier league for WCS EU and AM won't be very different, since the same Koreans will still be a big part of it. Yeah + OGN is about to not broadcast SPL which means a very big problem at korean scene | ||
robson1
3632 Posts
| ||
Rammstorm
Germany1434 Posts
On November 21 2013 07:26 Waxangel wrote: OGN [...] retain the right to run both StarCraft and StarCraft II content. [...] they could run a WCS Global Event if it meets the criteria laid out and they obtain a license [...] Which they will not, lol. | ||
esdf
Croatia736 Posts
How I wish they would... | ||
nstnct_
Greece3 Posts
| ||
| ||