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On March 03 2014 05:43 Gahlo wrote:Show nested quote +On March 03 2014 05:39 JazzVortical wrote:On March 02 2014 20:56 Gahlo wrote: Just did a 20 minute power jungler on shyvana. Went AS/armor/mr/movespeed, 9/21/0, only used burnout to travel camps when going golems to wight because nothing else was up and forced myself to back when buffs respawned when I was outustaining the jungle, and only took camps in my jungle. Had a couple pathing issues from overestimating damage and tiny bit of lag.
Build path: Machete5=>Madred's=>boots1, longsword, dagger(remaining wriggles parts)=>Wriggles=>Tiamat
Results: Feral Flare acquired 1 or 2 camps after wriggles at around 11:XX. Could have picked up some Tiamat parts when I got wriggles, but when I started I didn't put any forthought in what I'd do after. Finished with Feral Flare, boots1, and 3k unspent gold. I don't know how much bonus gold I got since it doesn't have a counter.
Obviously, doing suicides back and forth in the jungle for 20 minutes won't work in a real game, but hitting 5k income on purely jungle was insane. I could have dropped that 3k into a Randuin's.
If anybody wants me to do another run with a different farmy jungler, I'll give it a go. Unfortunately, left games don't leave a replay file so I can't check how much bonus damage I had. I think I'm going to redo this later today. I think Yi deserves a crack at it too. What do you want me to build post Wriggles/boots1? Gimme rune/mastery setup too. ghostblade is still king on yi i feel like.
21 0 9 or 21 9 0
ad ad armor mr/l
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On March 03 2014 10:13 arb wrote:Show nested quote +On March 03 2014 05:43 Gahlo wrote:On March 03 2014 05:39 JazzVortical wrote:On March 02 2014 20:56 Gahlo wrote: Just did a 20 minute power jungler on shyvana. Went AS/armor/mr/movespeed, 9/21/0, only used burnout to travel camps when going golems to wight because nothing else was up and forced myself to back when buffs respawned when I was outustaining the jungle, and only took camps in my jungle. Had a couple pathing issues from overestimating damage and tiny bit of lag.
Build path:
Results: Feral Flare acquired 1 or 2 camps after wriggles at around 11:XX. Could have picked up some Tiamat parts when I got wriggles, but when I started I didn't put any forthought in what I'd do after. Finished with Feral Flare, boots1, Tiamat and 3k unspent gold. I don't know how much bonus gold I got since it doesn't have a counter.
Obviously, doing suicides back and forth in the jungle for 20 minutes won't work in a real game, but hitting 5k income on purely jungle was insane. I could have dropped that 3k into a Randuin's.
If anybody wants me to do another run with a different farmy jungler, I'll give it a go. Unfortunately, left games don't leave a replay file so I can't check how much bonus damage I had. I think I'm going to redo this later today. I think Yi deserves a crack at it too. What do you want me to build post Wriggles/boots1? Gimme rune/mastery setup too. ghostblade is still king on yi i feel like. 21 0 9 or 21 9 0 ad ad armor mr/l Machete5=>Madred's=>boots1, longsword, dagger(remaining wriggles parts)=>Wriggles + Longsword=>Brutalizer + Brawler's Glove => Ghostblade Finished with Feral Flare, Boots 1, Ghostblade, and 2065g (~150g behind Shyvana, accounting for Tiamat/Ghostblade price differences) Flare Transform at near 11 minutes exactly 193 damage on monsters, 64.3r on champions.
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On March 03 2014 02:49 Gahlo wrote:Show nested quote +On March 03 2014 02:28 Slusher wrote: tiamat shyvana is also kinda cheating lol If your goal is to powerfarm the jungle, I kinda expect you to get a Hydra.
not on Shyvana, burnout max is more than enough
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On March 03 2014 11:38 Slusher wrote:Show nested quote +On March 03 2014 02:49 Gahlo wrote:On March 03 2014 02:28 Slusher wrote: tiamat shyvana is also kinda cheating lol If your goal is to powerfarm the jungle, I kinda expect you to get a Hydra. not on Shyvana, burnout max is more than enough I might do it again later, getting as much of BotRK as possible.
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On March 03 2014 10:53 Gahlo wrote:Show nested quote +On March 03 2014 10:13 arb wrote:On March 03 2014 05:43 Gahlo wrote:On March 03 2014 05:39 JazzVortical wrote:On March 02 2014 20:56 Gahlo wrote: Just did a 20 minute power jungler on shyvana. Went AS/armor/mr/movespeed, 9/21/0, only used burnout to travel camps when going golems to wight because nothing else was up and forced myself to back when buffs respawned when I was outustaining the jungle, and only took camps in my jungle. Had a couple pathing issues from overestimating damage and tiny bit of lag.
Build path:
Results: Feral Flare acquired 1 or 2 camps after wriggles at around 11:XX. Could have picked up some Tiamat parts when I got wriggles, but when I started I didn't put any forthought in what I'd do after. Finished with Feral Flare, boots1, Tiamat and 3k unspent gold. I don't know how much bonus gold I got since it doesn't have a counter.
Obviously, doing suicides back and forth in the jungle for 20 minutes won't work in a real game, but hitting 5k income on purely jungle was insane. I could have dropped that 3k into a Randuin's.
If anybody wants me to do another run with a different farmy jungler, I'll give it a go. Unfortunately, left games don't leave a replay file so I can't check how much bonus damage I had. I think I'm going to redo this later today. I think Yi deserves a crack at it too. What do you want me to build post Wriggles/boots1? Gimme rune/mastery setup too. ghostblade is still king on yi i feel like. 21 0 9 or 21 9 0 ad ad armor mr/l Machete5=>Madred's=>boots1, longsword, dagger(remaining wriggles parts)=>Wriggles + Longsword=>Brutalizer + Brawler's Glove => Ghostblade Finished with Feral Flare, Boots 1, Ghostblade, and 2065g (~150g behind Shyvana, accounting for Tiamat/Ghostblade price differences) Flare Transform at near 11 minutes exactly 193 damage on monsters, 64.3r on champions. thats good? i think lol
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On March 03 2014 11:41 Gahlo wrote:Show nested quote +On March 03 2014 11:38 Slusher wrote:On March 03 2014 02:49 Gahlo wrote:On March 03 2014 02:28 Slusher wrote: tiamat shyvana is also kinda cheating lol If your goal is to powerfarm the jungle, I kinda expect you to get a Hydra. not on Shyvana, burnout max is more than enough I might do it again later, getting as much of BotRK as possible.
if you want to play it like what would be legit good vs opponents with a heartbeat you should really go sunfire into bilgewater
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On March 03 2014 13:50 Slusher wrote:Show nested quote +On March 03 2014 11:41 Gahlo wrote:On March 03 2014 11:38 Slusher wrote:On March 03 2014 02:49 Gahlo wrote:On March 03 2014 02:28 Slusher wrote: tiamat shyvana is also kinda cheating lol If your goal is to powerfarm the jungle, I kinda expect you to get a Hydra. not on Shyvana, burnout max is more than enough I might do it again later, getting as much of BotRK as possible. if you want to play it like what would be legit good vs opponents with a heartbeat you should really go sunfire into bilgewater If it's what would be legit good, I wouldn't be running suicides in the jungle for 20 minutes. Right now I'm trying to find the most extreme this can get.
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in that case keep going tiamat lol
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lich bane nerf - tf despite the ratio buff, won't see the light of day till they revert his W and E back to old status. Even then he won't be top tier. League of gapclosers/escapes have made him obsolete. Diana on the other hand, with her ratio buff may see some play again as lich bane was never really a core item
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Lich bane nerf is crazy. Easily a 13% reduction in proc damage early game and a 25% reduction in proc damage late game, that's a HUGE nerf to the proc.
If you do count the AP bonus from lichbane on an assassin champ with a 3.0 ratio burst combo the nerf to the overall combo is only 5% early but still a hefty 15-20% late game. Still a big nerf since the proc can be up every 2 seconds. A few .1 ap ratio buffs sprinkled here and there can't possibly compensate for any champ that actually relied upon lich bane, the more likely scenario is that the champ will take the buffed ratios and buy other AP items.
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On March 04 2014 04:26 phyvo wrote: Lich bane nerf is crazy. Easily a 13% reduction in proc damage early game and a 25% reduction in proc damage late game, that's a HUGE nerf to the proc.
If you do count the AP bonus from lichbane on an assassin champ with a 3.0 ratio burst combo the nerf to the overall combo is only 5% early but still a hefty 15-20% late game. Still a big nerf since the proc can be up every 2 seconds. A few .1 ap ratio buffs sprinkled here and there can't possibly compensate for any champ that actually relied upon lich bane, the more likely scenario is that the champ will take the buffed ratios and buy other AP items. Yeah, I'm also not really getting the Diana passive buff either. She never really used Lichbane a ton before, usually choosing to go for Nashor's, and while she needs some serious help this isn't gonna do it.
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Lichbane has been bonkers for a long time, Kayle, Fizz and Lulu all reached first pick/ban on the back of that item.
nerf deserved.
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On March 04 2014 05:17 Slusher wrote: Lichbane has been bonkers for a long time, Kayle, Fizz and Lulu all reached first pick/ban on the back of that item.
nerf deserved.
Well, a lot of champs achieved stupid status as a result of niche itemization. DFG Ahri was more DFG than Ahri.
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I don't disagree with that I'm just glad in this case they are nerfing Lich rather than Lulu who already has shit tier ratios, except on w speed maybe but if this goes live and she does really low damage there will be a trade off for giving her farm at least.
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so she can do the same thing from an entire screen away just doing 3 less damage? srs?
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United States23745 Posts
Sooooo these Kassadin changes are pretty...intense. The way things are I don't even see what purpose he serves in the game anymore...
Edit: I guess they want to add more burst tied into his AA. I'm not a math guy but they his is AP ratios pretty hard. Although with some CDR his ult will be on a crazy low CD.
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Updated, my thoughts on the Kass rework are in there.
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so whats his dmg looking like with a full rqwe on a guy with some decent items
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On March 04 2014 09:45 FinestHour wrote: so whats his dmg looking like with a full rqwe on a guy with some decent items
From a single QWER rotation at 18? Old: 650 +2.5AP(assuming only 1 W attack, though the duration is 5 seconds, each one adding 90 +.3AP) New: 700 +1.5AP +8% mana(W active is only a 1hit duration)
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