On April 15 2014 21:10 GumBa wrote:
CJ finally fulfilling Zealouslys prophecy??
CJ finally fulfilling Zealouslys prophecy??
It was inevitable
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Zealously
East Gorteau22261 Posts
On April 15 2014 21:10 GumBa wrote: CJ finally fulfilling Zealouslys prophecy?? It was inevitable | ||
ThomasjServo
15244 Posts
On April 15 2014 21:15 marvellosity wrote: Show nested quote + On April 15 2014 21:14 ThomasjServo wrote: On April 15 2014 21:13 liberate71 wrote: On April 15 2014 21:12 ThomasjServo wrote: On April 15 2014 21:11 marvellosity wrote: On April 15 2014 21:10 ThomasjServo wrote: I love how asses to elbows the terran base looks when they take the gold, reminds me of how small the mains of older maps were. Steppes of War had a pretty large main. Another reason why it was a top map. I would say the main reason actually, same with Xel Naga. The only problem with Xel Naga was that the mains were basically the entire map. I think that contributed to its removal ultimately, there wasn't a race that didn't like playing on that map, but that design flaw just sealed its fate. If memory serves, I thought you just shared one big main. It was actually just one flat square. | ||
Shellshock
United States97250 Posts
On April 15 2014 21:15 AlternativeEgo wrote: Show nested quote + On April 15 2014 21:12 Shellshock wrote: according to the code a interview translations the Koreans call this Gangnam Terran Old. Don't you listen to our casters? uhh occasionally. proleague so fucking quiet though | ||
Heartland
Sweden24562 Posts
On April 15 2014 21:16 Daralii wrote: A lot of people would probably see toss suffering as a perk. a lot of people voted for Hitler too!!! | ||
ThomasjServo
15244 Posts
On April 15 2014 21:15 liberate71 wrote: Show nested quote + On April 15 2014 21:14 ThomasjServo wrote: On April 15 2014 21:13 liberate71 wrote: On April 15 2014 21:12 ThomasjServo wrote: On April 15 2014 21:11 marvellosity wrote: On April 15 2014 21:10 ThomasjServo wrote: I love how asses to elbows the terran base looks when they take the gold, reminds me of how small the mains of older maps were. Steppes of War had a pretty large main. Another reason why it was a top map. I would say the main reason actually, same with Xel Naga. The only problem with Xel Naga was that the mains were basically the entire map. I think that contributed to its removal ultimately, there wasn't a race that didn't like playing on that map, but that design flaw just sealed its fate. Yeah I loved all the cheeky shit you could do through the thin alley way to the natural (hellions/banelings) That was ahead of its time actually. | ||
FrostedMiniWheats
United States30730 Posts
On April 15 2014 21:15 Heartland wrote: I liked Shakuras quite a bit. Yeah Shakuras was one of the better maps we've had even if it wasn't the most balanced. Had some great games on it. Especially DRG vs MMA | ||
Undead1993
Germany17651 Posts
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ThomasjServo
15244 Posts
On April 15 2014 21:14 Heartland wrote: FFEing on Xel'Naga was horrible though :/ That is why you four gate, all day erry day. | ||
liberate71
Australia10252 Posts
On April 15 2014 21:16 Ketch wrote: Show nested quote + On April 15 2014 21:15 liberate71 wrote: On April 15 2014 21:14 ThomasjServo wrote: On April 15 2014 21:13 liberate71 wrote: On April 15 2014 21:12 ThomasjServo wrote: On April 15 2014 21:11 marvellosity wrote: On April 15 2014 21:10 ThomasjServo wrote: I love how asses to elbows the terran base looks when they take the gold, reminds me of how small the mains of older maps were. Steppes of War had a pretty large main. Another reason why it was a top map. I would say the main reason actually, same with Xel Naga. The only problem with Xel Naga was that the mains were basically the entire map. I think that contributed to its removal ultimately, there wasn't a race that didn't like playing on that map, but that design flaw just sealed its fate. Yeah I loved all the cheeky shit you could do through the thin alley way to the natural (hellions/banelings) The Tasteless secret hallway, or the other, more well known one? Edit: Also people actually were able to take ninja expos on that map... go figure Yeah the Tasteless secret On April 15 2014 21:15 marvellosity wrote: Show nested quote + On April 15 2014 21:14 ThomasjServo wrote: On April 15 2014 21:13 liberate71 wrote: On April 15 2014 21:12 ThomasjServo wrote: On April 15 2014 21:11 marvellosity wrote: On April 15 2014 21:10 ThomasjServo wrote: I love how asses to elbows the terran base looks when they take the gold, reminds me of how small the mains of older maps were. Steppes of War had a pretty large main. Another reason why it was a top map. I would say the main reason actually, same with Xel Naga. The only problem with Xel Naga was that the mains were basically the entire map. I think that contributed to its removal ultimately, there wasn't a race that didn't like playing on that map, but that design flaw just sealed its fate. If memory serves, I thought you just shared one big main. LOL nice | ||
Heartland
Sweden24562 Posts
On April 15 2014 21:16 FrostedMiniWheats wrote: Yeah Shakuras was one of the better maps we've had even if it wasn't the most balanced. Had some great games on it. Especially DRG vs MMA TvZ was so good on Shakuras when it was like five screens of tanks, mutas, marines, lings, blings, turrets and planetaries. | ||
The_Templar
your Country52796 Posts
On April 15 2014 21:16 Undead1993 wrote: bbyong on anti team, sOs on main team. WTFWTFWTF ._. You anti'd the bbyongjwa, you deserve this | ||
marvellosity
United Kingdom35817 Posts
On April 15 2014 21:17 ThomasjServo wrote: That is why you four gate, all day erry day. I remember blink being pretty good vs zerg blink down to the 3rd area on the lowground away from les speedlings | ||
Zealously
East Gorteau22261 Posts
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liberate71
Australia10252 Posts
On April 15 2014 21:16 FrostedMiniWheats wrote: Yeah Shakuras was one of the better maps we've had even if it wasn't the most balanced. Had some great games on it. Especially DRG vs MMA Mvp v NesTea - GOAT game on that map (not srs, kinda srs, but not really) | ||
Arceus
Vietnam8332 Posts
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gingerfluffmuff
Austria4570 Posts
On April 15 2014 21:17 Heartland wrote: Show nested quote + On April 15 2014 21:16 FrostedMiniWheats wrote: On April 15 2014 21:15 Heartland wrote: I liked Shakuras quite a bit. Yeah Shakuras was one of the better maps we've had even if it wasn't the most balanced. Had some great games on it. Especially DRG vs MMA TvZ was so good on Shakuras when it was like five screens of tanks, mutas, marines, lings, blings, turrets and planetaries. dem ghosts though | ||
Rhaeide
Spain304 Posts
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ThomasjServo
15244 Posts
On April 15 2014 21:17 marvellosity wrote: Show nested quote + On April 15 2014 21:17 ThomasjServo wrote: On April 15 2014 21:14 Heartland wrote: FFEing on Xel'Naga was horrible though :/ That is why you four gate, all day erry day. I remember blink being pretty good vs zerg blink down to the 3rd area on the lowground away from les speedlings Anything was good against Z on that map it had just about everything going against Z for how it was played at the time. Low ground third, gold blocked by rocks that was putting your nuts on the table. No negative space for mutas. only option for a 3rd beyond that was the right or left flank bases. X____X so many nightmares. Most of that maps life was pre-magic box too, or it was not as common to see at least so thors were godly. | ||
Undead1993
Germany17651 Posts
On April 15 2014 21:17 The_Templar wrote: Show nested quote + On April 15 2014 21:16 Undead1993 wrote: bbyong on anti team, sOs on main team. WTFWTFWTF ._. You anti'd the bbyongjwa, you deserve this this world is so brutal | ||
liberate71
Australia10252 Posts
On April 15 2014 21:19 ThomasjServo wrote: Show nested quote + On April 15 2014 21:17 marvellosity wrote: On April 15 2014 21:17 ThomasjServo wrote: On April 15 2014 21:14 Heartland wrote: FFEing on Xel'Naga was horrible though :/ That is why you four gate, all day erry day. I remember blink being pretty good vs zerg blink down to the 3rd area on the lowground away from les speedlings Anything was good against Z on that map it had just about everything going against Z for how it was played at the time. Low ground third, gold blocked by rocks that was putting your nuts on the table. No negative space for mutas. only option for a 3rd beyond that was the right or left flank bases. X____X so many nightmares. Most of that maps life was pre-magic box too, or it was not as common to see at least so thors were godly. Basically you just decided which number you like between 6 and 10 when it comes to Zerg on that map | ||
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