Any one on ProjectM? - Page 2
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Hardpelicn
Australia2 Posts
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GTR
51139 Posts
Probably be around 20-30ms from Sydney to Melbourne. | ||
darthfoley
United States7999 Posts
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Dark_Chill
Canada3353 Posts
Also, does project M work on WiiU? I might get one in the future, but I don't know if it'll work. | ||
ZAiNs
United Kingdom6525 Posts
On April 19 2014 07:54 Dark_Chill wrote: I don't see him much in tourneys. Though I'd expect him to at least be in the top half of characters, since he wasn't changed drastically. Also, does project M work on WiiU? I might get one in the future, but I don't know if it'll work. It does but without Gamecube controller ports it's pointless. | ||
puppykiller
United States3125 Posts
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ffadicted
United States3545 Posts
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Kyuukyuu
Canada6263 Posts
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Alakaslam
United States16935 Posts
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GoShox
United States1834 Posts
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atmuh
United States246 Posts
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Alakaslam
United States16935 Posts
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Alakaslam
United States16935 Posts
On March 29 2014 19:40 Harreh wrote: It's a shame they totally fucked it with Zelda though. She's worse than Swarm Host. Call me evil but I really enjoy playing as Zelda. I never did in other games though, what did they change? | ||
Alakaslam
United States16935 Posts
On April 03 2014 01:00 Harreh wrote: Yeah, it's just a really horrible playstyle that you're forced into. It's impossible to be aggressive and they've somehow managed to make fireballs even more rage. Now you can be pretty intelligent with them. Playing against her is just utterly demoralising - I haven't played a single game of PM since that last match vs a Zelda. There's certainly a disparity of skill required with using her and performing just as well with the other characters (probably not an issue at top level, M2K has dealt with Zhime's Zelda). It also seems way easier for the Zelda player than the other player, since the Zelda player is just waiting for you to make a mistake so she can fair (which is SO easy to sweet spot). Regardless, I'm sure my play could improve so there is that. Not that there is any motivation to actually improve in this match up. Her moves overall seem too generous, tilts and aerials. The view model & animation doesn't really represent or give much idea of what the hitbox actually is. She's impossible to get off the stage unless you completely KO her - you cannot ledge grab this character since teleport takes her so far. Neutral B spam is more annoying than MK's tornado on vanilla Brawl. I'd like to point out that this is entirely about gameplay for me. It's not about balance nor about winning or losing (although losing is never fun, but losing to Zelda is just horrendous). Isn't peach really similar though? And you can use those aerials anywhere with Peach, whereas you need to really land it with Zelda (not like there is much difference, but yeah there is; if Zelda could float omg u lose sson). | ||
DanceSC
United States751 Posts
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Spyridon
United States997 Posts
Really feel like they took the best parts of Melee and combined it with the characters & graphics of Brawl. Even if the new Smash ends up being trash (like vanilla brawl was) I'll be more than happy with PM around. | ||
layabout
United Kingdom2600 Posts
http://www.reddit.com/r/smashbros/comments/12jfij/a_comprehensive_guide_for_you_european_smashers/ apparently homebrew doesn't work anymore? | ||
Immortall
Netherlands124 Posts
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