Balance Test Map Soon July 8th - Page 16
Forum Index > SC2 General |
Pandahunterz
Netherlands213 Posts
| ||
Meavis
Netherlands1297 Posts
On July 09 2014 16:42 Pandahunterz wrote: pulling all my overlords as zerg when facing thors if patch goes through :D seriously stuff like this is gonna happen, thors shooting useless airstuff (hallucinations, overlords, medivacs?) while they get rekt by roaches,ultra, hydra, siegetanks, hellions, hellbats, archon... (can't find many toss ground units thor's good against but you get the point) which can normally be easily handled by thors. guess they will need to find a fix before they launch this patch it won't happen for the same reason drops/air fire at a nexus instead of workers when its overcharged | ||
[F_]aths
Germany3947 Posts
| ||
SatedSC2
England3012 Posts
| ||
klup
France612 Posts
On July 09 2014 14:50 seak99 wrote: David kim is thinking that if more Terrans wins in TVZ / TVP we will see more TVT games. Therefore, more tanks will be used Ahahah that is a serious level of Tankception. David Kim is outthinking all of us. Fools we are. | ||
deacon.frost
Czech Republic12116 Posts
Thor - why not, don§t care. Time Warp? Pfff, not enough. Reduce it to 5 or 10s, give us(P) an upgrade to twilight council. Also, if they are hurting duration of time warp, maybe they should re-thing energy cost. Though I still don't understand why they don't nerf the MSC and give some upgrades to Fleet Beacon or Twilight Council, revert recall back to WoL state... Oh my, oh my, maybe it's really time to say goodbye... these changes are... weird at least. | ||
FFW_Rude
France10201 Posts
What was the original splash of the widow mine ? Also the timewarp nerf is kind of huge. Is that so powerfull ? I would really love Blizzard to buff units we rarely see in the Terran arsenal. Battlecruiser are really underused unless some lategame TvT. | ||
Tsubbi
Germany7946 Posts
why is their focus on tvz when protoss dominates harder than any race ever before? this tiny time warp change is nothing and wont change anything about protoss play and builds at all | ||
Mutineer
New Zealand179 Posts
| ||
SatedSC2
England3012 Posts
| ||
Big-t
Austria1350 Posts
| ||
SatedSC2
England3012 Posts
| ||
Meavis
Netherlands1297 Posts
| ||
Big-t
Austria1350 Posts
| ||
Magotto
Hungary33 Posts
| ||
Jj_82
Swaziland419 Posts
On July 09 2014 17:30 Mutineer wrote: If they really want to make Thor more useful they should make this attack in-depended, meaning they attack both types of units if available in range of each abilities. Now imagine Thor will try to move to attack that overlord when surround by lings. Good point, completely agree. | ||
akinsoyleyen
Turkey1 Post
-Timewarp : Have you ever watched a VOD? In which game have you seen units trapped in the time warp for 30 seconds? Or even 15? They are dead anyways in like 10 seconds. -Thor: This is the weirdest change i have ever heard. You nerf Ghost to make it more difficult for players to micro , then change the priority of Thor attack. Dont you understand that terran is used to micro , so making the thors focus fire mutas are way easier then preventing storm hits or splitting against banelings. -Mine: I think thats way over powered. Not only for the opponent but for the player as well , because the friendly fire , especially against zerg is very hard to prevent as their units are quiet fast. So now , they will send approx 10 zerglings in front to damage the army and then there wont even be a need to banelings. Blizzard needs to look at MSC really carefully , out of nowhere , there is a unit which can "TimeWarp" , "Attack Groung Units" "Engage Nexus Cannon" and ofcourse "Teleport" , didnt you think that would significantly change the balance? I dont really understand the ment after protoss build. They have a range of options to cheese , They have the ability to fight whereever they want , whenever they want , they have the best all ins in the game , even if they fail to do something you cannot punish them but in return you can be punished by a dark templar. I'm not saying protoss is unbeatable , you can easily say that there are lots of games toss looses buıt check those games out and you will see that either protoss made the stupidest mistake of all time or terran played 3 times better. If the game will be balanced , its should be balanced in all the aspects of the game. From lower to higher league.So its not just saying "Oh we checked and everything is good according to pro games and tournaments" , If tournaments are %0,1 of the game , the rest is casual players. And most of them are Gold (according to stats) , now if you make those players hate the game and rest love it then you can continue what you are failing to do. | ||
Hider
Denmark9240 Posts
On July 09 2014 10:31 pure.Wasted wrote: I never said everything that came from him was pearls! But I'd rather take honest whining than dishonest civility in this case. Honest whining has a chance of being productive. Eh point was that he did this like 5 days ago. So don't worry, his employment in WCS hasn't changed his attitude. | ||
Estancia
Korea (South)335 Posts
On July 09 2014 17:52 akinsoyleyen wrote: These would only be %10 of what needs to be changed. -Timewarp : Have you ever watched a VOD? In which game have you seen units trapped in the time warp for 30 seconds? Or even 15? They are dead anyways in like 10 seconds. -Thor: This is the weirdest change i have ever heard. You nerf Ghost to make it more difficult for players to micro , then change the priority of Thor attack. Dont you understand that terran is used to micro , so making the thors focus fire mutas are way easier then preventing storm hits or splitting against banelings. -Mine: I think thats way over powered. Not only for the opponent but for the player as well , because the friendly fire , especially against zerg is very hard to prevent as their units are quiet fast. So now , they will send approx 10 zerglings in front to damage the army and then there wont even be a need to banelings. I think for timewarp the 30 second duration allowed it to be used like a long forcefield - using it on chokepoint essentially prevented the opponent from coming in to attack, and block access to that area, which then the protoss can use the time to prepare for the push. Now with the nerf time warp can't be used to delay pushes that much, but obviously this would have no effect on battles that are already taking place. Personally I think that for mine and thor they tweaking the wrong thing. Mine is only going to cause terran to be even stronger in mid game, and the thor change is essentially nothing, or it might be even worse because thors will now start shooting overlords if not taken care of. Didn't blizzard hear complaints about terrans having weaker late game army compared to other races? | ||
Hider
Denmark9240 Posts
Personally I think that for mine and thor they tweaking the wrong thing. Mine is only going to cause terran to be even stronger in mid game, and the thor change is essentially nothing, or it might be even worse because thors will now start shooting overlords if not taken care of. Didn't blizzard hear complaints about terrans having weaker late game army compared to other races? Terran isn't strong TvZ midgame. At least they cannot reliably clear up creep/pressure expansions. As long as they reduce bonus damage vs shield with a mine buff, this should be fine. | ||
| ||