On November 02 2014 00:19 BaneRiders wrote: Come on guys, why cannot Millenium employ ForGG for real and sort out a working visa for him? You know, a job, with social security, tax and everything. Like any non-EU soccer player in France?
Because it's a very expensive process
So if ForGG can bring home the moneys it can be done, am I right?
Can he bring home millions each month? No? Ok moving on.
Don't be daft man. If he could bring in that, he could buy a permanent visa in any European country. He wouldn't Millenium anymore.
On November 02 2014 00:19 BaneRiders wrote: Come on guys, why cannot Millenium employ ForGG for real and sort out a working visa for him? You know, a job, with social security, tax and everything. Like any non-EU soccer player in France?
Because it's a very expensive process
So if ForGG can bring home the moneys it can be done, am I right?
Can he bring home millions each month? No? Ok moving on.
I know employment costs in EU are high, but "millions" might be a bit much.
On November 02 2014 00:19 BaneRiders wrote: Come on guys, why cannot Millenium employ ForGG for real and sort out a working visa for him? You know, a job, with social security, tax and everything. Like any non-EU soccer player in France?
Because it's a very expensive process
So if ForGG can bring home the moneys it can be done, am I right?
Can he bring home millions each month? No? Ok moving on.
I know employment costs in EU are high, but "millions" might be a bit much.
Actually , he had one French contract with social security and everything but he had to learn french and stay in france, then he met his girlfriends in germany and he decide to use the non worker german visa used by the korean in Europe. So , he knew it was risky to move in germany and not take the french lesson to keep his work visa in France , he took the risk and now, he is paying for it
On November 01 2014 07:48 Liquid`Nazgul wrote: I like this a lot.
Unified league outside of Korea is really exciting to me. Grubby vs Violet, TLO vs HuK, Bunny vs Scarlett bring it on.
Additionally the regional qualifiers into live Ro32 are a huge improvement to the legitimacy of playing cross server for Taiwanese, Latin Americans, Chinese, etc. Now they can just play on their local servers and qualify directly into live Ro32.
Live on-site Ro16 as a legitimate event instead of Ro8 and even the finals played in the same studio in front of the same 20 people?
Same prizepool?!
whilst having some cool NA v EU matchups, i dont really understand the purpose behind such a drastic change to an otherwise mostly stable system
stable? viewerships are dropping like crazy... Change is needed, if its for better or worse - we'll need to wait to judge that
dropping like crazy? You clearly weren't watching WCS last year
what country that is available for WCS Polt, has the most lenient method of obtaining student or working visas?
theres a bunch of countries that will have qualifiers for WCS Polt, which one of these would be easiest?
Macau? Taiwan? Some smaller country in Africa, or Latin America?
if those Koreans are serious about participating in WCS Polt, maybe they can move to one of the smaller countries and go to a community college there to get a student visa?.......
On November 02 2014 00:19 BaneRiders wrote: Come on guys, why cannot Millenium employ ForGG for real and sort out a working visa for him? You know, a job, with social security, tax and everything. Like any non-EU soccer player in France?
Because it's a very expensive process
So if ForGG can bring home the moneys it can be done, am I right?
Can he bring home millions each month? No? Ok moving on.
I know employment costs in EU are high, but "millions" might be a bit much.
Actually , he had one French contract with social security and everything but he had to learn french and stay in france, then he met his girlfriends in germany and he decide to use the non worker german visa used by the korean in Europe. So , he knew it was risky to move in germany and not take the french lesson to keep his work visa in France , he took the risk and now, he is paying for it
Thanks for clarifying. Karma then. No need for petitions, just play by the rules dudes. Proper visas can be had, but there are requirements that come with them, for SC2 pros as for everyone else. *shrugs*
On November 01 2014 15:50 CursOr wrote: I am going to be quite blunt and speculative.
I figure that Blizzard is looking for WCS viewership to go up drastically. I am quite sure they would like at least 5x to 10x more the viewers on all WCS events at all times. With many more people playing and being interested in the game. If things stay largely the same, well they will stay the same.
LotV and drastic changes to WCS are in the long term (2-3 years), going to be the last pushes to get dramatically increased viewership, or this shit is just going to go away. Blizzard cant just continue to fund it for another 20 years for no good reason.
And I SINCERELY hope it works. I like SC2 and would love to see it around for a long time.
Eh no, your 5-10x prediction is luldacris and I'm sure Blizzard aren't expecting that. Also, how exactly are Blizzard funding the scene? They aren't Riot. Sure they pitch in here and there but the sc2 scene have been largely independent of Blizzards support.
??? You're trolling right ???
Blizzard funds WCS entirely. It would appear they have gotten some small, token sponsorships but I would say its safe to assume they are funding at least 90% of everything to the tune of millions a year. And to think they are "expecting" better viewer numbers and some sort of return on the money they are spending ... that is what companies do. They aren't giving away millions of dollars to keep a few thousand people entertained.
they need to produce more money with their live events. even 10X the # of twitch viewers won't do it.
they need to be able to sell tickets for $100+ in the thousands. live events must generate substantial revenue via PPV or via in-event ticket sales.
i've not seen 1 single crowd shot for today's event and it sounds like there are less than 100 people there. tickets for today were just $20.
Blizzard knows how to make entertainment software. They are mediocre at best when it comes to live event promotion.
Blizzard needs to hand WCS over to a live event promoter that knows their stuff. Taking Sc2 esports from the fringe to a break even financial situation requires Vince Mcmahon level genius.
Realistically about the same number of foreigners will make it into the new unified Premier league. 38 foreigners made it into NA+EU premier league last season. So about 30 will make it next season. The difference is they'll have to fend off only about 3 or so Koreans instead of the 26 they had to fend off last season. They won't be cannon fodder anymore. I don't see how that's anything but positive.
hmm.. i think i dont like this change, i mean, it's a good think to try the region lock and Premier League, but the real probleme of Starcraft 2 is not that. The real problem is viewer less and give some opportunities for pro player to believe in pro gaming.
For the viewer less, LOV can be a good thing, i really trust in David Kim team, but we need more money, we need more show, we need bigger ESL studio, without this arrangement, Starcraft 2 will stay the "poor Esport game" i dont play LOL but its obvious that more money is invest by Riot, and it's obvisously more beautifull/entertain to watch.
The second thing is, WCS will not carry all the proplayer, so Blizzard need to invest and help all the other tournament more than giving some WCS point, or player will always train then stop, train then stop, cause its too hard if you are not one of the best player to live and pay your bill.
If WCS 2015 is just : new premier league, and now we have region lock, nothing will change, we will have some good thing with LOV beta and release then.. player will think, ok this game is cool, but its so many time to train for just what ? one big tournament WCS, and the other one, who, if you are not in premier league, you will not be invite.. i'm not sur its a good thing.. but let's see
On November 01 2014 15:50 CursOr wrote: I am going to be quite blunt and speculative.
I figure that Blizzard is looking for WCS viewership to go up drastically. I am quite sure they would like at least 5x to 10x more the viewers on all WCS events at all times. With many more people playing and being interested in the game. If things stay largely the same, well they will stay the same.
LotV and drastic changes to WCS are in the long term (2-3 years), going to be the last pushes to get dramatically increased viewership, or this shit is just going to go away. Blizzard cant just continue to fund it for another 20 years for no good reason.
And I SINCERELY hope it works. I like SC2 and would love to see it around for a long time.
Eh no, your 5-10x prediction is luldacris and I'm sure Blizzard aren't expecting that. Also, how exactly are Blizzard funding the scene? They aren't Riot. Sure they pitch in here and there but the sc2 scene have been largely independent of Blizzards support.
??? You're trolling right ???
Blizzard funds WCS entirely. It would appear they have gotten some small, token sponsorships but I would say its safe to assume they are funding at least 90% of everything to the tune of millions a year. And to think they are "expecting" better viewer numbers and some sort of return on the money they are spending ... that is what companies do. They aren't giving away millions of dollars to keep a few thousand people entertained.
they need to produce more money with their live events. even 10X the # of twitch viewers won't do it.
they need to be able to sell tickets for $100+ in the thousands. live events must generate substantial revenue via PPV or via in-event ticket sales.
i've not seen 1 single crowd shot for today's event and it sounds like there are less than 100 people there. tickets for today were just $20.
Blizzard knows how to make entertainment software. They are mediocre at best when it comes to live event promotion.
Blizzard needs to hand WCS over to a live event promoter that knows their stuff. Taking Sc2 esports from the fringe to a break even financial situation requires Vince Mcmahon level genius.
Who cares about the fact that a little studio is filled up ? Blizzard didn't even announced that they were tickets for the studio. It's normal tough, they've made publicity for the tickets at Blizzcon, which we want to be filled up.
It's not that Blizzard are terrible at promoting events, it wasn't an objectif there.
On November 02 2014 06:10 Anoss wrote: hmm.. i think i dont like this change, i mean, it's a good think to try the region lock and Premier League, but the real probleme of Starcraft 2 is not that. The real problem is viewer less and give some opportunities for pro player to believe in pro gaming.
For the viewer less, LOV can be a good thing, i really trust in David Kim team, but we need more money, we need more show, we need bigger ESL studio, without this arrangement, Starcraft 2 will stay the "poor Esport game" i dont play LOL but its obvious that more money is invest by Riot, and it's obvisously more beautifull/entertain to watch.
The second thing is, WCS will not carry all the proplayer, so Blizzard need to invest and help all the other tournament more than giving some WCS point, or player will always train then stop, train then stop, cause its too hard if you are not one of the best player to live and pay your bill.
If WCS 2015 is just : new premier league, and now we have region lock, nothing will change, we will have some good thing with LOV beta and release then.. player will think, ok this game is cool, but its so many time to train for just what ? one big tournament WCS, and the other one, who, if you are not in premier league, you will not be invite.. i'm not sur its a good thing.. but let's see
You know David Kim's team just does design and balance changes and i don't think design/balance are the biggest issues in Starcraft actually. But i trust Blizzard, they will do a great job.
Oh and for more shows and bigger events, i don't know if you read it clearly but now RO32 is played offline and Ro16 will be play in a venue.
The system looks amazing on the surface. Only downside is that EU and NA will probably have some connection/timezone issues. But rewarding Koreans for being the best players and giving exclusivity (kind of) to foreigners is a really nice move. I'd imagine even though EU and NA are being combined, foreigners will take home more money than they were before, considering top 8 in both regions was always about 85% Korean anyway in the previous iterations.
[QUOTE]On November 02 2014 06:18 Dexp wrote: [QUOTE]You know David Kim's team just does design and balance changes and i don't think design/balance are the biggest issues in Starcraft actually. But i trust Blizzard, they will do a great job.
Oh and for more shows and bigger events, i don't know if you read it clearly but now RO32 is played offline and Ro16 will be play in a venue.[/QUOTE]
I think design/balance is an issue, games are pretty the same, we need the last unit to have a better dynamics in game.
Ro32 offline is good you right, but it will not change the WCS at all.. its a small change, a good one, but not enough imo, its just 1 different day, all the rest will be the same, and that's not fixing the pro player problem, only 32 player will be sur to have money, Blizzard need to invest on the other too.
On November 01 2014 15:50 CursOr wrote: I am going to be quite blunt and speculative.
I figure that Blizzard is looking for WCS viewership to go up drastically. I am quite sure they would like at least 5x to 10x more the viewers on all WCS events at all times. With many more people playing and being interested in the game. If things stay largely the same, well they will stay the same.
LotV and drastic changes to WCS are in the long term (2-3 years), going to be the last pushes to get dramatically increased viewership, or this shit is just going to go away. Blizzard cant just continue to fund it for another 20 years for no good reason.
And I SINCERELY hope it works. I like SC2 and would love to see it around for a long time.
Eh no, your 5-10x prediction is luldacris and I'm sure Blizzard aren't expecting that. Also, how exactly are Blizzard funding the scene? They aren't Riot. Sure they pitch in here and there but the sc2 scene have been largely independent of Blizzards support.
??? You're trolling right ???
Blizzard funds WCS entirely. It would appear they have gotten some small, token sponsorships but I would say its safe to assume they are funding at least 90% of everything to the tune of millions a year. And to think they are "expecting" better viewer numbers and some sort of return on the money they are spending ... that is what companies do. They aren't giving away millions of dollars to keep a few thousand people entertained.
they need to produce more money with their live events. even 10X the # of twitch viewers won't do it.
they need to be able to sell tickets for $100+ in the thousands. live events must generate substantial revenue via PPV or via in-event ticket sales.
i've not seen 1 single crowd shot for today's event and it sounds like there are less than 100 people there. tickets for today were just $20.
Blizzard knows how to make entertainment software. They are mediocre at best when it comes to live event promotion.
Blizzard needs to hand WCS over to a live event promoter that knows their stuff. Taking Sc2 esports from the fringe to a break even financial situation requires Vince Mcmahon level genius.
You're assuming Blizzard's aim is to turn the e-sports itself into a big money maker. Blizzard's aim is to sell games. WCS is one big commercial.
[QUOTE]On November 02 2014 06:40 Anoss wrote: [QUOTE]On November 02 2014 06:18 Dexp wrote: [QUOTE]You know David Kim's team just does design and balance changes and i don't think design/balance are the biggest issues in Starcraft actually. But i trust Blizzard, they will do a great job.
Oh and for more shows and bigger events, i don't know if you read it clearly but now RO32 is played offline and Ro16 will be play in a venue.[/QUOTE]
I think design/balance is an issue, games are pretty the same, we need the last unit to have a better dynamics in game.
Ro32 offline is good you right, but it will not change the WCS at all.. its a small change, a good one, but not enough imo, its just 1 different day, all the rest will be the same, and that's not fixing the pro player problem, only 32 player will be sur to have money, Blizzard need to invest on the other too.
[/QUOTE]
I never said that Design/balance wasn't an issue, it is definitely with long Swarm host game, Tempest, Widow mine and you are right, the games are pretty much the same every time. I still don't think that balance/design is the BIGGEST issues of Starcraft.
RO32 offline might be a small change but RO16 with a real scene and a real crowd is pretty huge i think. I also think it will be harder for up and coming player and lower skill progamer to make money out of Starcraft.
There is good and bad in these changes, but overall, i think it's a step in the right direction.