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On April 10 2015 14:39 Tyrhanius wrote: Seriously i'm ok to play more agressive or more dynamic, but as zerg what can i do vs player who just want t turtle mech or get invincible deathball ? Just quit ? 1sh will be same prize than viper, don't take us for idiots we can't even use it for harass ! Aslo it looks to be only a commercial trick to force players to buy LOTV : For P/T :blizzard is doing things (just forget they haven't adressed this since beta for 2 years), for Z you r race can't compete anymore so you will have to buy tbe next game if you want to have a chance of winning as Z.
Vipers are really good vs mech and they got a buff get around 7-9ish and rest of what ever muta, corruptor, roach hydra, ultra just depends on there comp. but the main thing is VIPERS there FREAKING AMAZING and stupidly under used.
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On April 10 2015 15:18 starslayer wrote:Show nested quote +On April 10 2015 15:10 opisska wrote: "Listening to the community" - hooray!!
Do you idiots understand that this is all YOUR FUCKING FAULT? That Blizzard did this only because you stupid whiny bitches who kept spouting nonsense about SH games being "not entertaining" enough for your useless little brains? Great, so now the game gets adapted to your majestic ADHD 5-minute attention span, because the average "fan" can't handle anything that goes on for more than that.
God, this is so stupid. Anything, really ANYTHING interesting Blizzard comes up with is crushed into the ground by this " "community" of "experts" with "opinions". Everything that is not exactly the same boring shit again and again is either "inbalanced", "bad design" (lol at "design" in general anyway, it's just a buzzword every idiot nowadays uses to sound smart) or "boring" or "bad for the game".
I can't really imagine Blizzard coming up with anything interesting for LoTV. They have been forced to give up on the only really radical change in HoTS, why would they even try anymore? They will probably just make BW in 3D to make the five people who still care about BW (but produce thousands of posts each) happy and everyone will go play a stupid MOBA or an even more stupid card game anyway.
Everything nice gets destroyed by idiots. Real life has broken into SC2. Fuck you all. LOL someones upset they cant go mass swarmhost anymore. LOL it was boring and bad design and needs to just be removed from the game. Also vipers are really really really good in zvt and zvp try getting more then 2-3 more like 7-9 and figure it out then crying all day i bet you said the same when the infestor got changed come on if you really think that swarmhost was good for the game then theres no hope for you.
Oh God, sorry, I dare to have an opinion that is not approved by the Council of Great Minds of TL, so there is no hope for me!
Yes, I "play" Zerg, but I am a lousy player, I play mostly 2v2 for fun here and there and I very rarely ever built SHs, because they are so fucking difficult to use correctly! (Surprising, heh? You probably heard a tousand times how they are noob simple easytowin unit and thus think it's true because that's what you sheeps do.) But you apparently know me better then I do, so this is all just made up!
You know what I do a lot? I watch the fucking game! And I happened to love watching long complex SH games in particular. Yes, they are not "dynamic" enough, because they take more time than taking a shit and that's about how long the average "sc2 fan" is able to keep his eyes open between his weed and his booze apparently. But they are awesome, it's like a TV series when people gradually come up with ways to combat the SH and have to actually make difficult decisions. The super-late-game with bases mined out, where there are no build orders, no thousand-times-practices situations and just split decisions and difficult questions, that's the most intruiging part of the whole thing. Not clicking fanatically to do the same rush for the milionth time - THAT's boring.
And now we have the most interesitng part of the game taken away and every idiot celebrates. What a day to be alive!
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I really hope this don´t fuck up zerg totally. It´s gonna be terrible against toss and even though terrans seem to cry about raven nerf if terran gets any early damage to z and then pushes with mech when maxed or nearly maxed we are gonna have lots of short games that end in a total stomp. Not a fan of this patch.
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On April 10 2015 15:32 RaFox17 wrote: I really hope this don´t fuck up zerg totally. It´s gonna be terrible against toss and even though terrans seem to cry about raven nerf if terran gets any early damage to z and then pushes with mech when maxed or nearly maxed we are gonna have lots of short games that end in a total stomp. Not a fan of this patch.
But, but ... you need to see imagine how DYNAMIC these games will be!!
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Why are people being so negative in this thread. I mean I'm used to a little balance whine in threads but this is more reminiscent of the Bnet forums. These changes are fine, their good for the game, they are especially good for the spectator value of mech tvz and tvt as well as zvp, due to ravens and swarm hosts all these match ups had rather uninteresting, and stale late games revolving around massing a single unit while turtleing. this was super boring to watch so this patch fixes it what more do you want?
also as an aside I play Terran and I am super happy to see the Raven nerf. Terran should not be about massing a single energy unit akin in power to broodlord infestor era infestors. Its realy boring play style and I have wanted it nerfed sine they released HOTS glad they finally did, although personally I would like to se a more sever nerf to Ravens, maybe reduce the splash radius of seeker missile, still lets you 2 shot a tank with them in tvt but prevents some of the late game siliness of the unit.
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byebye avilo, lillekanin and goody
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Well, I'm never going into late game vs Protoss.
All in or die ftw.
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On April 10 2015 15:51 fealx wrote: byebye avilo, lillekanin and goody Raven nerf basically means you have to think before spamming PDD. It will still be effective in combat and will allow you to choose when and where to engage.
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On April 10 2015 15:56 RaFox17 wrote:Raven nerf basically means you have to think before spamming PDD. It will still be effective in combat and will allow you to choose when and where to engage. You don't really need to spam it now that SH can't drain it constantly.
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On April 10 2015 15:51 fealx wrote: byebye avilo, lillekanin and goody Can live without those
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On April 10 2015 15:32 RaFox17 wrote: I really hope this don´t fuck up zerg totally. It´s gonna be terrible against toss and even though terrans seem to cry about raven nerf if terran gets any early damage to z and then pushes with mech when maxed or nearly maxed we are gonna have lots of short games that end in a total stomp. Not a fan of this patch.
okay do yourself a favor, rewatch Life's games vs Protoss and the occasional mech terrans (last one was this monday in proleague iirc) : no turtlin behind spores, no mass SH, just dynamic play with abducts and fungal growth, even infested terrans, the rest being wether roach/hydra, wether ling/ultra or air. He never had more than 8-10 SH.
The new swarmhost will totally fit in this comp and will destroy turtling players. Just wait and see what he does with it.
On the other hand, if your reference is Firecake style...
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Even though I kind of like the changes, I fear that blizz will now focus only on LotV and leave HotS where it is. Well, it's a good step, but it definately needs some more adjusting after a couple of months or so. We'll have to see... Let's see if Brood Lords will be played more with this change. Making them more viable is a good step I think.
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On April 10 2015 16:26 Gwavajuice wrote:Show nested quote +On April 10 2015 15:32 RaFox17 wrote: I really hope this don´t fuck up zerg totally. It´s gonna be terrible against toss and even though terrans seem to cry about raven nerf if terran gets any early damage to z and then pushes with mech when maxed or nearly maxed we are gonna have lots of short games that end in a total stomp. Not a fan of this patch. okay do yourself a favor, rewatch Life's games vs Protoss and the occasional mech terrans (last one was this monday in proleague iirc) : no turtlin behind spores, no mass SH, just dynamic play with abducts and fungal growth, even infested terrans, the rest being wether roach/hydra, wether ling/ultra or air. He never had more than 8-10 SH. The new swarmhost will totally fit in this comp and will destroy turtling players. Just wait and see what he does with it. On the other hand, if your reference is Firecake style... The problem is that theres only one Life. Also now that the threat of a SH is gone T and P can cross one possible unit comp from zerg which makes it a lot easier for them.
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On April 10 2015 16:26 Gwavajuice wrote:Show nested quote +On April 10 2015 15:32 RaFox17 wrote: I really hope this don´t fuck up zerg totally. It´s gonna be terrible against toss and even though terrans seem to cry about raven nerf if terran gets any early damage to z and then pushes with mech when maxed or nearly maxed we are gonna have lots of short games that end in a total stomp. Not a fan of this patch. okay do yourself a favor, rewatch Life's games vs Protoss and the occasional mech terrans (last one was this monday in proleague iirc) : no turtlin behind spores, no mass SH, just dynamic play with abducts and fungal growth, even infested terrans, the rest being wether roach/hydra, wether ling/ultra or air. He never had more than 8-10 SH. The new swarmhost will totally fit in this comp and will destroy turtling players. Just wait and see what he does with it. On the other hand, if your reference is Firecake style...
The "argument by Life" should be automatically punished by a hand extending from your monitor and slapping your face.
Do you understand that even high-level pros typically fail when they foolishly try to copy Life? How is that then anyhow relevant to the general playerbase? If more people were able to just "watch Life and go", top 32 of every tournament would be Zerg only and lings would have been already nerfed.
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Wow the first time i misread 180 down to 120. But 20s s short, that s a big nerf. Then again, battles tend to be quick in sc2 and 180 was too long. All the other changes look good. We ll see what happens for late game pvp
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Gonna be interesting to see how zerg deals with HTs when not having a counter for it.
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i dunno why everyones claiming terran mech is going to be dead BCs no longer get anihalted by tempests raven pdd change just stops you endlessly turtling, you still have pdd for any engagements + seeker missiles and Sh got mnerfed which was the whole reason terrans needed to go pdd in the first place XD honestly feel like every 2nd or 3rd comment in this thread either didnt read the whole patch notes or is just regurgitating what someone above them said :L
i feel broods are gona be the answer vs lategame protoss but i feel like dealing with skytoss/massvoid styles is gona become impossibly hard again. in lotv well have viper aa but till then i dont see any way to deal with it once it gets going. (since before Sh forced protoss to atleast have to make collosus and zoned ht).
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On April 10 2015 15:22 starslayer wrote: Vipers are really good vs mech and they got a buff get around 7-9ish and rest of what ever muta, corruptor, roach hydra, ultra just depends on there comp. but the main thing is VIPERS there FREAKING AMAZING and stupidly under used. 9 vipers = 1800 gas, and it doesn't include heavy gas units like brood lords, ultralisks, mass hydra. Is this trolling?
On the subject: patch is mostly ok, but I'd prefer speed buff for brood lords as well, and might be slight decrease of Hive morphing time, in order to faster get to T3 tech, since T2 swarmhosts no longer an option against colossi.
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On April 10 2015 16:29 helius788 wrote: Even though I kind of like the changes, I fear that blizz will now focus only on LotV and leave HotS where it is. Well, it's a good step, but it definately needs some more adjusting after a couple of months or so. We'll have to see... Let's see if Brood Lords will be played more with this change. Making them more viable is a good step I think. Yeah, this patch reminds me of the final WoL patch in which they nerfed zerg a tiny bit, before they went on. WoL basically stayed broken forever.
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