LotV Balance Update Now Live (April 15) - Page 8
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Sapphire.lux
Romania2620 Posts
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Glorfindel!
Sweden1815 Posts
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saddaromma
1129 Posts
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Kharnage
Australia920 Posts
On April 15 2015 14:09 saddaromma wrote: Cyclone is the most terrible idea I've ever heard/seen in my life. The existence of this unit reinforces my beliefs that current sc2 balance team isn't competent at what they are doing. I'm trying really hard to think of a reason why it's not. and failing. 15 range, line of sight no longer required auto cast lock on, can target ground and air. that's crazy town. i can think of no situation where building cyclones is a bad idea, apart from maybe really low econ? | ||
OtherWorld
France17333 Posts
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Glorfindel!
Sweden1815 Posts
It is ugly. Boring. Has no place in the game. Give us some fun units that is looking good instead. Not that crap. | ||
y0su
Finland7871 Posts
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Pontius Pirate
United States1557 Posts
On April 15 2015 13:06 BronzeKnee wrote: Whoa whoa whoa... slow down. We should expect the majority of large changes to come at the start of beta, where Blizzard should figure out everything they did that was wrong prior to release and work quickly to correct it, so they can spend the rest of beta fine tuning and polishing. Unfortunately, the beta was at a state of such great imbalance that it was difficult to get really meaningful information. Basically, they're likely to do a few patches to get the units to actually start being used in their intended roles, and then they'll be able to look at serious structural changes. Not saying they will actually do those changes, but they'll be in a better position to attempt them at the very least. Furthermore, they still have that new Terran starport unit to introduce, so there will be more changes needed at that point. Expect a few more weeks of stumbling around before we start seeing meaningful ideas put into practice. | ||
robopork
United States511 Posts
On April 15 2015 14:23 Glorfindel! wrote: Cyclone needs to go. I say that as a Terran player. It is ugly. Boring. Has no place in the game. Give us some fun units that is looking good instead. Not that crap. I think the cyclone needs to be a goliath reincarnation. | ||
BronzeKnee
United States5208 Posts
On April 15 2015 14:30 Pontius Pirate wrote: Unfortunately, the beta was at a state of such great imbalance that it was difficult to get really meaningful information. Listen to what you just said: "Everything is so screwed up right now, that we can't glean anything from it"... We can glean something from this, and that is that everything is screwed up. And that was the very point of my post, they should be rapidly working at the core problems that are making things imbalanced. And I think we can all agree that these mickey mouse changes (like the one to the Lurker) won't fix the fact everything is so screwed up, so Blizzard is literally wasting time. And this is their job. I take my job incredibly seriously, and they had a lot of time to think (a week is a long time) about these problems, tons of new data from an open beta and a massive response from the community. And they came out with this patch. Again, they are polishing a square stone they plan to turn into a statue, when they should be taking chunks off to begin forming the statue itself. | ||
Noonius
Estonia17413 Posts
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Hider
Denmark9242 Posts
Actually that would double the rate at which Stalkers escape from them or catch up to them. Because their speeds are so close to parity right now, the effects of minor changes are greatly amplified. True. However, if it would take 30 seconds for a Stalker to escape with 15 max range and 2.85 speed, reducing that to 15 seconds won't matter. | ||
Byyk
457 Posts
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Clear World
125 Posts
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Gullis
Sweden740 Posts
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PharaphobiaSC2
Czech Republic85 Posts
- We are dumb, we don't want anything new just give us BW economy, Reaver, BW worker split - Basically f*ck *ff with your new ideas Blizz we wan't BW with full HD support, engine etc. I'm not surprised they ignore all of this and trying to came with new fresh original ideas... because all of you here should uninstall SC2 and go to BW again, because this is pointless... anything THEY do getting shit talked more than anything, all of TL/community ideas are BW oriented... | ||
KatatoniK
United Kingdom978 Posts
On April 15 2015 15:39 Gullis wrote: I hate the cancel thing on the adept I wish they would have made them easier to stutter step with. That's actually a good idea. If Blizz wants it to help fight Marines then at least make it so it can micro like a marine, I don't think I've yet seen an Adept do well against a decent number of marines. | ||
InVerno
258 Posts
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Grumbels
Netherlands7028 Posts
On April 15 2015 05:53 Spect8rCraft wrote: None of the changes are giving me a higher opinion of the tempest. It just doesn't seem to add much flavor to Protoss other than filling an anti-massive gap in their ranks. I don't know if Protoss needs a specifically anti-massive unit. The tempest is like the thor in that Blizzard keeps experimenting with it even if the results are unsatisfying. I think they don't want to remove units, but there is no role the tempest can fill. | ||
ArgusDreamer
Canada63 Posts
On April 15 2015 15:40 PharaphobiaSC2 wrote: Ok that's it... it's there again - We are dumb, we don't want anything new just give us BW economy, Reaver, BW worker split - Basically f*ck *ff with your new ideas Blizz we wan't BW with full HD support, engine etc. I'm not surprised they ignore all of this and trying to came with new fresh original ideas... because all of you here should uninstall SC2 and go to BW again, because this is pointless... anything THEY do getting shit talked more than anything, all of TL/community ideas are BW oriented... Yes, yes i know. I honestly refrain from commenting to all the BW posts. Not because i don't care / don't want to correct them. It just seems like a huge waste of time :s. Which is saying a lot because i've been lurking TL almost every day for the past 5.5 years. You just always have these BW wannabe theorists get so much stuff wrong. Over analyzing the shit out of every little thing simply because it doesn't / isn't BW. News flash this is the third installment of Starcraft '2' not BW 3.0 So i entirely agree with you. Either way to people who want a list of more BW things: Lurker has been added, disruptor is kind of similar to the reaver at least 30%. Terrible terrible damage unit with high micro-ability + warp prism 7range pick up. The ability to store 2 disruptors in them at one moment or an immortal. Secondly i'm 100% aware it's not the same unit but then again blizzard already said they weren't going to bring back the reaver so stop beating the dead horse for more minutes of your life. People who actually like the design of sc2 are getting real tired of this nonsensical complaining about something that will never happen. Third: current state of the disruptor is nothing compared to how it'll function in the game at lotv launch or even for the next few weeks/months. ( same for cyclone / ravagers) fourth: All current units/stats will still change and be adjusted. fifth: Same thing when it comes to the in game economy... don't believe me ? feel free to be a bitter-ist but i do happily challenge you to reconsider or see if i'm wrong. As Rotterdam brought up in the lotv showmatches he would like to see if the economy in lotv was distributed equally so all patches can deplete around the same time. If you too like this "concept" then go do something useful and speculate/ do the math. Instead of complaining about all the stuff that hasn't happend yet, you could do something how does that sound? Or i guess you can continue to drop 3-5 sentences posts(or even less) about how "blizzard bad *grrr* Lol relevance is an entire different thing than just your initial gut feelings/ opinions. Tldr; please staph with knee jerk non mathematical emotion tantrums on TL. This place should be a safe haven for strategy and analysis/ enjoyment regarding starcraft/ other stuff we like that actually makes sense to be posted here. | ||
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