Path of Exile - Page 932
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game OR post your character name in the thread and ask for an invite Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends | ||
Cynry
810 Posts
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Alur
Denmark3899 Posts
On April 22 2015 02:34 Sn0_Man wrote: Interestingly, a glance at the new tree reveals that there are not very many jewel sockets that reasonably offer 5 notables nearby, much less 5 notables that work together in some useful manner. I'll just chance a headhunters next league nbd. | ||
Sn0_Man
Tebellong44238 Posts
only kinda joking | ||
ticklishmusic
United States15977 Posts
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clusen
Germany8702 Posts
On April 22 2015 02:37 Cynry wrote: Unarmed range +4, 20%+ increased AoE while unarmed... Seems like FB builds got super buffed. Just move around the tree picking def and jewel slots and you're set ! They had to, FB cyclone wasn't very good before and with the nerf to burning prolif kinda unplayable | ||
Sn0_Man
Tebellong44238 Posts
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Alur
Denmark3899 Posts
On April 22 2015 02:52 clusen wrote: They had to, FB cyclone wasn't very good before and with the nerf to burning prolif kinda unplayable I played FB cyclone in bloodlines, it was pure faceroll with solid clearspeed, especially running 2x counterattack gems. Edit: Speaking of prolif, I'm not a big fan of how they chose to nerf it, the nerf affects all types of prolif and I feel it was only really ignite that was problematic. | ||
Sn0_Man
Tebellong44238 Posts
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ticklishmusic
United States15977 Posts
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Alur
Denmark3899 Posts
On April 22 2015 03:14 Sn0_Man wrote: what exactly did they do to prolif? I haven't seen details Active skills supported by prolif do 30%less dmg i think, something along those lines. Some people are also saying theres less fire and burning dmg in the tree. | ||
bluQ
Germany1724 Posts
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Sn0_Man
Tebellong44238 Posts
And um, another NameName11211 guy got in ROFL. ah ggg. Man making prolif have a 30% less dmg mod on the gem is retarded -_- just nerf burn the way they nerfed shock 98 times. | ||
Cynry
810 Posts
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Alur
Denmark3899 Posts
On April 22 2015 03:37 Sn0_Man wrote: Invites seem to be going out every 4:33 now, which is cool. And um, another NameName11211 guy got in ROFL. ah ggg. Man making prolif have a 30% less dmg mod on the gem is retarded -_- just nerf burn the way they nerfed shock 98 times. Yeah, non-prolif ignite should be reasonably good still. I wonder if crit prolif flameblast is gonna be a thing, you can charge it quite a bit longer now with the damage reductions on FB and prolif, and if you run | ||
HolydaKing
21227 Posts
On April 22 2015 03:56 Cynry wrote: Also heard that the radius of prolif is now static through the gem levels. Don't know how big this one is, but both nerfs hit all kind of prolif, wish isn't great... Honestly I would have changed prolif to have a bigger starting radius and scale to the same radius at lvl 20. Additionally, I would just have nerfed the burning dmg that gets proliferated by maybe 50% (so quite a bit, but maybe not enough), while leaving freezing and shocking alone. Though everyone has different opinions on it. The freezing proliferation is also pretty strong in its old form. | ||
Cynry
810 Posts
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mahrgell
Germany3855 Posts
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Cynry
810 Posts
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TheTenthDoc
United States9561 Posts
On April 22 2015 04:06 Cynry wrote: Not sure running wrath just to increase the dmg of herald of thunder is worth the mana reservation... The Herald damage isn't a spell, right? You'd only be boosting the added lightning damage that applies to your main spell casts. Very unlikely to be better than a Haste aura. HoT/Wrath is definitely the best DPS auras you can run for Lightning spells now, though. That plus LMP change might make LMP Ball Lightning worth doing. Also, best thing to come out of beta: | ||
bluQ
Germany1724 Posts
Flameblast lv17: + Show Spoiler + | ||
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