[I] Progamer Interviews: Feedback - Page 3
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GTR
51136 Posts
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Bub
United States3517 Posts
On March 10 2008 17:05 Kong John wrote: You can evolve overlords to overseers now, i guess thats gonna mean more dt rushes What dts they removed it ;/ | ||
MiniRoman
Canada3953 Posts
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crazie-penguin
United States1253 Posts
They so did not remove DTs... | ||
Bub
United States3517 Posts
Anyways thanks for the translation I appreciate it very much | ||
Liquid`Jinro
Sweden33719 Posts
Uhm no the DTs are still in the game :o | ||
Klockan3
Sweden2866 Posts
On March 10 2008 14:18 Puosu wrote: I'm starting to think they dont have MBS in this build, as its quite strange no-one has mentioned it yet. read: MYM Moon - I've played with Protoss, Terran and now Zerg. The initial interface wasn't much different from WarCraft 3 so I don't think it will be very difficult getting use to. Personally I think the zerg is matches to my style the most. Interface similar to wc3 most likely means that mbs is in. Jaedong: In SC1 the zerg was a macro-specific race but in SC2 macro was obvious, but I think it requires more strategic and skillful techniques. Macro being obvious can easily mean that he referred to mbs and automine making it easy to have good macro physically. So i think that its more like that they don't care as much for the physical aspects of macro as a lot of people here are convinced that they do. | ||
Bub
United States3517 Posts
hmm. bah Im tired | ||
Kuja900
United States3564 Posts
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Kuja900
United States3564 Posts
On March 11 2008 01:22 Bub wrote: I guess I thought since DAs are removed, so are DTs. So 2x dark templars and 2x normal templars makes the same thing now huh, archons. hmm. bah Im tired you can also use 1dt and 1 ht to make an archon | ||
Shadowfury333
Canada314 Posts
On March 11 2008 02:39 Kuja900 wrote: you can also use 1dt and 1 ht to make an archon The thing is, 2 dts are more mineral expensive than 2 hts, which cost more gas. Since minerals are usually much easier to come by, I'm guessing 2 dt archons will be more popular. Then again, the ht storm-to-archon trick still works, so we could see both. | ||
parkin
1079 Posts
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evanthebouncy!
United States12796 Posts
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Klockan3
Sweden2866 Posts
On March 11 2008 04:18 evanthebouncy! wrote: I guess not much of a macro game, not much of a micro grame, more of a strategy game now. A big part of macro is strategy and micro is hardly phased with these changes. Smartcast just allows Blizzard to add more abilities without overwhelming the player while most micro is about unit movement anyway and unit selection cap has nothing to do with micro. | ||
HotZhot
Colombia677 Posts
I still haven't recovered from the shock of the ultralisk, now that is one mighty beast. Btw banelings are imba, lol. | ||
theqat
United States2856 Posts
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BlackStar
Netherlands3029 Posts
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Blacklizard
United States1194 Posts
On March 10 2008 15:07 []p4NDemik[] wrote: There was a slightly different translation in the "Zerg to be announced thread." I don't know, each translation gives you a little bit of a different vibe. The comment he made about it not feeling as "clean as StarCraft" or that the "3d takes away the feel of 'finesse' SC 1 had" worries me. Overall, it sounds like the players want to be positive about the game, and why shouldn't everyone be, its still in development, and a lot of stuff needs to be ironed out before its released, but I think that part of the comment made by Pusan is kind of interesting to see what kind of potential SC2 has to live up to the original. I noticed that too. The gamers should be positive, as their livelihood is given to them by Blizzard, in a way. But it's nice to see some honesty, like from Pusan. There were more than one that said the 3d aspect of it felt less tight than 2d. Blizzard needs to really look at this closely. They need to get rid of that rotating/turning slow 3D style on most units and pay close attention to hit boxes, etc. It needs to feel right. | ||
Blacklizard
United States1194 Posts
Stork - I tried the psionic storm but it wasn't that cool. I liked the carrier the most but it won't be easy concentrating on control. The scout and arbiters were removed. [/stork] I spoke too soon on the AOE stuff... psi storm is still nerfed. I'm still praying for faster casting with cheaper energy costs to make up for the nerf. Well at least the Terran have the flame throwing bikes now. | ||
Klockan3
Sweden2866 Posts
On March 11 2008 06:26 Blacklizard wrote: [stork] - Out of the units you tried today, which did u like the most? Stork - I tried the psionic storm but it wasn't that cool. I liked the carrier the most but it won't be easy concentrating on control. The scout and arbiters were removed. [/stork] I spoke too soon on the AOE stuff... psi storm is still nerfed. I'm still praying for faster casting with cheaper energy costs to make up for the nerf. Well at least the Terran have the flame throwing bikes now. No, that was the visuals im sure, the psi storm looks really lame now. However the starcraft psi storm looks would not fit a 3d world at all and owuld just look out of place. | ||
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