http://imgur.com/sKfbQol
Explain how +30 charge damage is balanced
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Goat_sc
Canada6 Posts
http://imgur.com/sKfbQol | ||
summerloud
Austria1201 Posts
chargelots even kill roaches now. they rape bio in a way that makes any other bio-killer completely unnecessary. all i do as protoss (im randoming atm) is rush for chargelots, i hardly ever lose once i reached them. | ||
A.Alm
Sweden494 Posts
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Bohemond
United States163 Posts
It looks ridiculous on paper, it's clearly ridiculous after seeing it in just one game, gets more ridiculous every game after. Seems like a petty easy call to ax it at the drawing board stage of development. But, Warhound, Merc, Adept, and DT speed buffs have all come from the same guys, so... | ||
Goat_sc
Canada6 Posts
On August 28 2015 16:05 A.Alm wrote: It's a beta, it'll be nerfed. "it's beta" is not some universal excuse for stupid changes to the game. How about we halve SCV health and triple tank fire rate? I mean it's beta! The game is so broken in so many ways that it's hard to even visualize how large changes like 12 worker and macro mechanics gone will be when the game isn't ridiculous. It honestly impedes testing to have things clearly this broken added to the game because whoever abuses something broken first instantly wins and you have no ides what real games will be like. | ||
JBright
Vancouver14381 Posts
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