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United Kingdom20164 Posts
My average game in swarm was between 15-25 minutes, whereas a surprising number of my games in Void are done in the 10-ish minute range
HOTS time is ~1.34x faster than Legacy (i forgot the exact multiplier) as well, remember
games do go fast though. The start is faster, naturals are dropped almost immediately by both sides in the majority of games and if you can stop someone from expanding or kill their most recent bases, you'll choke them out much faster. Compared to WOL/HOTS i'm spending very little time at 200/200 supply, too
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So in one sentence: the community is disturbingly evenly divided on this issue, both sides with pretty strong feelings. :/
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On September 07 2015 07:07 Cascade wrote: So in one sentence: the community is disturbingly evenly divided on this issue, both sides with pretty strong feelings. :/
Sounds like everything in the human race since the begining of times.
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I'm sorry but these are some of the worst presented results I've ever seen. It's easier to analyse the raw data from scratch than get anything from your summary.
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With the community so divided on this issue, it essentially gives Blizzard a free pass to do anything they want :D.
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On September 08 2015 04:14 ZenithM wrote: With the community so divided on this issue, it essentially gives Blizzard a free pass to do anything they want :D.
We are dead D:
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On September 08 2015 03:27 Haighstrom wrote: I'm sorry but these are some of the worst presented results I've ever seen. It's easier to analyse the raw data from scratch than get anything from your summary.
If you want the data, and feel you can give a better presentation of the results, PM me, and I will send them to you.
For what it's worth, this summary is literally drawn directly from the raw data, with no statistics aside from some descriptives used.
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can you keep these surveys open for longer to collect a slightly larger sample too?
Also by thetime I see them each time, they've closed.
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On September 08 2015 03:27 Haighstrom wrote: I'm sorry but these are some of the worst presented results I've ever seen. It's easier to analyse the raw data from scratch than get anything from your summary.
I found it quite clear. Dno what you're talking about :-)
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On September 08 2015 03:27 Haighstrom wrote: I'm sorry but these are some of the worst presented results I've ever seen. It's easier to analyse the raw data from scratch than get anything from your summary.
I thought his presentation was excellent. Maybe Haighstrom wants a simple summary like what we are used to when we consume media produced by uneducated and sensationalist journalists, like only presenting the mean.
Terran is generally pissed off about the patch, in pretty much every measurable way. Zerg and protoss both feel like this helps casual appeal, terran definitely doesn't. Oddly terrans feel more insulted by the removal of MM, which is odd considering the community generally thinks that MULEs are the most forgiving. Maybe this has something to do with the viability of bio after the patch?
The community in general felt like balance would be skewed, but terran thought it would be fucked. In general, zerg and protoss both felt more optimistic about these changes, and that they would positively affect the game.
Interpretation:
Terran: FUCK THIS GAME Zerg: I guess this is pretty good maybe? Protoss: ?????? hahaha there's nothing odd and everything points to the fact that obviously MULEs are the best macro mechanic and the stats show that clearly, because other races don't mind a weaker macro mechanic if it means mules will be weaker :D
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On September 08 2015 04:14 ZenithM wrote: With the community so divided on this issue, it essentially gives Blizzard a free pass to do anything they want :D. bad news
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On September 07 2015 07:07 Cascade wrote: So in one sentence: the community is disturbingly evenly divided on this issue, both sides with pretty strong feelings. :/
its funny watching each side obliquely label the other side idiots.
long term its tough to say which design is better.. and of course both sides have lots of loud mouth know-it-alls claiming its obvious that long term the design they advocate is by far the best and they should not even have to waste their valuable time explaining why
i prefer no macro mechanics, but i can see why others prefer to have them in the game.
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