General Discussion October 6th Patch - Page 11
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MotherFox
United States1529 Posts
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Tenks
United States3104 Posts
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MotherFox
United States1529 Posts
On October 24 2015 06:02 Tenks wrote: I feel I can confirm with relative certainty that going bioshield, irradiate, medivac to have medic solo split push is not a viable thing I don't think I've heard of anyone trying this....? | ||
FeyFey
Germany10114 Posts
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Wuster
1974 Posts
http://us.heroesofthestorm.com/esports/en/news/19919803 | ||
Tenks
United States3104 Posts
On October 24 2015 06:28 MotherFox wrote: I don't think I've heard of anyone trying this....? I have so you don't have to | ||
MotherFox
United States1529 Posts
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MotherFox
United States1529 Posts
Tonight in hero league I had a pretty good run: 3 wins, 1 loss. The loss was a complete disaster, though. Sky temple My team drafts: Tyrande Anubarak Jaina Valla Me: Uther Enemy team at that point: Johanna Butcher Raynor Malfurion (last guy drafts tassadar in response to my uther) I had preselected abathur from right off the bat, so I felt a little miffed at the first pick tyrande since I generally am not confident with her on my teams with abathur. By the time it came around to me, I was generally thinking: * Tyrande isn't quite good enough to heal solo * cc will combo well with tyrande and anub backed up by valla/jaina. Pretty much every team fight involved anubarak and jaina going fairly far forward, getting killed very easily, and then the rest of our lineup folding hard. The tyrande blamed me for the loss: she felt that she could heal solo and that a tank would have been much better. Jaina also blamed me for the loss, saying that I should have gone with an assassin since our comp simply didn't have enough damage. I'm left not knowing if there was a correct choice for my draft, since I don't think the 4 characters I was presented with worked well together. What do you all think? | ||
Freezard
Sweden994 Posts
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xDaunt
United States17988 Posts
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FeyFey
Germany10114 Posts
On October 25 2015 14:03 MotherFox wrote: Fought twice tonight on mines where my team got tassadar and sylvanas. Really feels like something needs to change about this map, but I'm not sure what: both games were complete bloodbaths. Just needs Hammer/Zagara on the other side and no one enters the mines in order to get some benefit out of Sylv and Tassadar haha. But Sylv and Tassadar do that with evrey map where a boss pushes ai controlled, not just Mines. As for the Uther draft, I think it was fine to conter butcher that way. I would say Anub got really lucky, Enemy team had nothing to deal with his beetles. So you had an army of tanks. And if he would Cocoon Tassadar, your team could blow everything up that had a hunters mark. But it sounds to me like Anub just wanted to dive, and 2 of your damage dealers thought, they would have to select a target to kill. So mostly bad coordination, probably Tyrande being meh with another healer pick. So she didn't played her best. As for Tyrande, if she has 2 tanks (which you shouldn't do against Raynor/Butcher), she can go for Battle Momentum and Shadowstalk suddenly becomes a use 2 or more times per fight ability. | ||
MotherFox
United States1529 Posts
On October 25 2015 22:11 FeyFey wrote: Just needs Hammer/Zagara on the other side and no one enters the mines in order to get some benefit out of Sylv and Tassadar haha. But Sylv and Tassadar do that with evrey map where a boss pushes ai controlled, not just Mines. I need you to unpack this comment for me a bit, since I'd like to understand what to do if the enemy team ever drafts sylv/tass. * Are you saying with sylv your team shouldn't enter the mines? My teams always go get between a 40 and 60 golem, then go start pushing. [Though in one of my games there was a nazeebo who did not go into the mines, and actually managed to kill our defense fort] * Is hammer so you can poke at sylv safely while the golem is pushing, or to counter push strongly? As for the uther draft, after reading everyone's feedback I'm coming away with this: * Tyrande can soloheal IF the team has good sustain heroes * Muradin was probably the correct choice for me on this draft, since he sustains to help the weak support and is extra tankiness to help anub, who is a weak solo tank. * This is the second time a drafting puzzle I've brought to these boards resulted in a "you probably should have picked muradin", so maybe I'm not thinking of muradin nearly enough. [which is odd, since he is one of my better tanks] | ||
Pwere
Canada1554 Posts
I think your Uther pick was fine. You get Shrink Ray for the Butcher, extra stun to counter him, and once he's down, Anub can chase down anyone. But it's hard to get a team to fight correctly. Their team comp is easy to play, they just dive in mindlessly and hope for the best. Yours requires teamwork, and that requires a lot of typing and willful allies. But should you get to level 20, you should destroy them every fight. Bait the Butcher to dive, erase him, Shadowstalk and kill 1-2 more. So maybe Diablo or Muradin would have been better picks, simply so your team understands what it's supposed to do. Because as it is, if Anub plays like lots of Anub play (diving in all the time) because that's how he's always "lead" his team, you can't win. Maybe with a 2nd Warrior you can convince him to let you engage. But I think this is overthinking it. Nobody could get your superior team (on paper) to play properly, so you lost. | ||
MotherFox
United States1529 Posts
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EsportsJohn
United States4883 Posts
On October 24 2015 05:36 MotherFox wrote: ok--- I tested it in try mode. You don't get a shield with bioshield+couples therapy. No wonder I've never noticed that interaction before Glad I didn't insist I was right then ^^. I didn't realize that Caduceus Reactor gave a shield until someone said something about it. On October 25 2015 14:03 MotherFox wrote: Fought twice tonight on mines where my team got tassadar and sylvanas. Really feels like something needs to change about this map, but I'm not sure what: both games were complete bloodbaths. I got a 1v3 against golem with Tassadar and finished with a full health fort. IMBA Hehe. On October 26 2015 01:06 MotherFox wrote: Yeah, in my mind that was how teamfights were going to go down. In reality once butcher charged, I was the only one with a stun left--- so instead of a 4x chain stun with jaina/valla backup, it was a single stun which sometimes helped people escape--- but not usually. My personal favorite counter to Butcher is just getting Zeratul for VP. If he activates Furnace Blast, you just VP him as he's charging in and reset positioning after such a huge heroic has been wasted . If he gets smart and uses it once he actually hits the charge, you just VP the rest of the team and kill Butcher. | ||
MotherFox
United States1529 Posts
guess I need to QM a dozen games with him. | ||
MotherFox
United States1529 Posts
Tyrande Raynor Nazeebo Diablo (Me) Enemy team KT jaina monk leoric I, thinking about the game yesterday--- pick muradin instead of tassadar when my teammate locks in diablo as solo support. As soon as I pick muradin tyrande says GG, we can't win without heals. We do win, for reasons outlined above--- we still had enough sustain with my self heals--- but geez I get raged at no matter what I draft it feels. Compounding my frustration is I asked before diablo locked in if diablo was good as a solo tank, and the player who picked him said "probably not", then locked in anyway. | ||
Freezard
Sweden994 Posts
On October 26 2015 02:12 MotherFox wrote: To make it worse, I always THINK I've asked the game to land a vp, but I guess I click out of range then issue another command and I just never get a vp at all Same here >_< I know the range has been reduced, but whenever I'm going to VP I make sure I'm closer to the target now and yet it never triggers cause I cancel it with another command right afterwards. I end up just using VP like once a game and it makes me look really nooby, need a lot more practice to get it right. I've even started using Alt + R to put it down since basically you have to put it on yourself now anyway, the range reduction is extreme. | ||
Pwere
Canada1554 Posts
On October 26 2015 03:06 MotherFox wrote: Isn't this a great spot for ETC? Diablo + ETC is super scary, and their only way to deal with Mosh Pit is KT. You land a good one, and Raynor will just delete them all. Meanwhile, Monk dies in 2-3s max if either Diablo or ETC land a CC on him.I just can't win. Today: Tyrande Raynor Nazeebo Diablo (Me) Enemy team KT jaina monk leoric. Plus, ETC has enough AoE heal to fill in for Tyrande. | ||
MotherFox
United States1529 Posts
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