[TLCH] Mission 19: Salvation - Page 5
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Sluggy
United States128 Posts
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FueledUpAndReadyToGo
Netherlands30538 Posts
On November 17 2015 08:16 FueledUpAndReadyToGo wrote: Ugh I keep dieing at 99%, can't stop the zealot dragoon flood before they kill it. Really interesting to see you can keep the allies alive, mine die before 50% guess that's where it goes wrong lol Tried again this morning with corsairs, and won it. Never used them earlier they seem quite useful :D. Also if you keep the allies alive they actually start building proper units in the later stages. Just need to be quick with solar lance to kill the armadas in the start when your still building up. | ||
phenolol
1 Post
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Rhythm.102
United States56 Posts
Start with using spear of adun abilities and then when they get removed use the disrupt. Save MC for the golden armada and then work on your mass void rays that increase damage and range the longer the yattack. The key is to keep the fight at the 3 entrances, because once you hit the 98%+ the immortal count will be too great to hold off at the keystone alone. | ||
iNsaNe-
Finland5201 Posts
On November 11 2015 19:21 hellokitty[hk] wrote: If you're using void rays and have trouble with the immortal zealots killing the keystone: 1. build a mothership 2. save up 200 energy 3. Around 96%, when a ton of immortal zealots attack, spam vortex 4 times in a row 4. ??? 5. ez win This strategy actually helped quite a bit, managed to get to around 98% with just Void Rays but with zeal/immo killing the building it wasn't even close, spamming the Black Hole on southern ramp while killing stuff on the northern managed to get to 100%. Not the optimal one for this mission though | ||
Gescom
Canada3234 Posts
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eastsouth
4 Posts
On November 21 2015 03:29 Gescom wrote: 18/19 done on Brutal, will blow a dude for save files, PST. corsair,void ray and mother ship for those who have absolutely no APM. spam disruptor and blackhole on the ramp as the immortals and zealot come up. Brutal Salvation Save.SC2Save uhh can you blow me now? | ||
eastsouth
4 Posts
but as a casual I will have to settle with void ray "a-move". | ||
Juice!
Belgium295 Posts
On November 21 2015 17:08 eastsouth wrote: corsair,void ray and mother ship for those who have absolutely no APM. spam disruptor and blackhole on the ramp as the immortals and zealot come up. Brutal Salvation Save.SC2Save uhh can you blow me now? Would love to blow you but can't open save file. | ||
Phredxor
New Zealand15075 Posts
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eastsouth
4 Posts
On November 21 2015 18:20 Juice! wrote: Would love to blow you but can't open save file. broken file link here: http://www.mediafire.com/download/5p2blll6n2mfr1m/Brutal_Salvation_Save.SC2Save when you load. immediately use! blackhole on the ramp cause immortals are already coming up | ||
Lysergide
United States18 Posts
Around 70%, going corsair DT, everything just becomes too much. The Golden Armada armies are the ones that do the most damage, they take out most of my corsairs and leave me with little to web with. And then from there it's a slow downhill ride until I'm overwhelmed. Bleh... | ||
BreakfastBurrito
United States893 Posts
On November 22 2015 04:58 Lysergide wrote: Good god. Around 70%, going corsair DT, everything just becomes too much. The Golden Armada armies are the ones that do the most damage, they take out most of my corsairs and leave me with little to web with. And then from there it's a slow downhill ride until I'm overwhelmed. Bleh... FE --> Mass 3/3/3 voidrays, u only need 1 stargate near Karax for superfast production --> You will start banking minerals at 200/000, make khaydarins and cannons everywhere. Use abilities liberally while you can and dont let your allies die, because they will rebuild and help you hold... if only to stall for a few seconds, lol | ||
Perfi2_0
Poland40 Posts
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eastsouth
4 Posts
On November 22 2015 07:32 Perfi2_0 wrote: Yeah, the Karax phasesmith bonus is indeed a thing. Doesn't work on upgrades, sadly, but if you intend to pump out multiple units of any kind, it's quite insane. forgot to mention karax is awesome make sure he survives! build your star gates close to him! instant construction of carries or void rays. | ||
ilares
7 Posts
using Kharax passive ability is genious! Made this video showing how to easily finish this mission in brutal using this trick, and corsairs + DT (yeah i know ^^) All friendly nexuses survived, and all heros but Al'Arak ! | ||
Gescom
Canada3234 Posts
edit -- Heh, I don't think you get credit for it from the saved game. o_o edit2 -- I lied, was just 'buggy'. Had to go rebeat another mission on brutal to get it to re-check for the chievos. That Ouros portrait is preeeeetty fugly. Haha! | ||
pat777
United States356 Posts
On November 17 2015 07:29 NewSunshine wrote: I was having trouble just massing the Destroyer Void Rays, it sounds like the way to go, but you get ground to dust eventually. I tried my hand at a late-game build with Carriers and Colossi, but most importantly Corsairs, and a few Arbiters. They straight up let you win engagements without taking any damage. The Guardian Shell passive is amazing for extra insurance. I won the mission still having 180 supply, and if I were more dilligent I wouldn't have lost the 1 Nexus I did. It went from 'I can't see how to win this' to 'oh my God that was easy'. I'm with you on Guardian Shell. It helped my probes tank for the artifact when I beat this on brutal. If I were to do this mission again, I'd get a bunch of regular immortals near the artifact near the end to tank for the artifact. I imagine guardian shell + mass immortals will buy me quite a bit of time. Also, guardian shell synergizes amazingly well with carrier healing + shield battery since you can heal while invulnerable. I also imagine that tal'darim zealots are also good tanks for the artifact. I think carriers give you very good mechanical healing so the spear of adun healing passive is a bit redundant. BTW, that video above is amazing. Nicely done. | ||
DanceSC
United States751 Posts
On November 24 2015 07:48 pat777 wrote: I'm with you on Guardian Shell. It helped my probes tank for the artifact when I beat this on brutal. If I were to do this mission again, I'd get a bunch of regular immortals near the artifact near the end to tank for the artifact. I imagine guardian shell + mass immortals will buy me quite a bit of time. Also, guardian shell synergizes amazingly well with carrier healing + shield battery since you can heal while invulnerable. I also imagine that tal'darim zealots are also good tanks for the artifact. I think carriers give you very good mechanical healing so the spear of adun healing passive is a bit redundant. BTW, that video above is amazing. Nicely done. Dark archons + Voidrays I didn't even think to use corsairs, but the dark archon ability did its job really well | ||
Nimix
France1809 Posts
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