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3DM is a cracking Chinese group that has been pirating single player games. Late 2015, Just Cause 3 was released. The Chinese group was not able to crack it at all thanks to the Denuvo Anti-Tamber technology.
The game is not cracked yet and the leader of 3DM gave the following statement:
https://torrentfreak.com/no-more-pirate-games-in-two-years-group-warns-160106/
Basically she is saying that they almost gave up and the future looks so dark for future pirating. Within two years, pirate games will be something of the past.
Later on, 3DM group officially stated that they will NOT attempt to crack any single player game for a year. The reason they stated is because they want to see if genuine sales will grow.
http://www.dsogaming.com/news/pirate-scene-group-3dm-suspends-cracks-in-order-to-measure-pc-sales-denuvo-too-powerful-to-be-cracked/
For 2016 games, we should expect very few to none pirated games (Expecting all game developing companies will be implementing Denuvo's encryption in their games).
Do you believe that the sales will grow if piracy stops? If you are a pirate game user, would you buy AAA titles like Metal Gear Solid V or Rise of the Tomb Raider since it is impossible to get them for free?
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My first thought is that the cracker group bought Devonu stocks...
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On February 13 2016 07:04 CuddlyCuteKitten wrote: My first thought is that the cracker group bought Devonu stocks...
Sorry my mistake, it is "Denuvo" not "Devonu"...
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Nothing will get around Pirating imo. It may take longer, but it'll get figured out whether it's from this group or another.
Personally I haven't pirated a game since I got a job 8 years ago. If I think a game is worth the buy, I buy it. When I didn't have a job I tormented because I had no way to pay for it. Won't change anything for me personally, I bought Rise of the Tom Raider and knew I would like it. I did not buy Metal Gear Solid because it looked meh to me.
I doubt sales will increase either, thing a lot of companies don't realize is most people that pirate either A. Can't afford it, B. It's not available in there country for whatever reason.
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I'm completely unfamiliar with encryption, security and related matters but I can't believe for one second the gaming industry would be the first to invent something un-crackable.
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On February 13 2016 07:26 blade55555 wrote: Nothing will get around Pirating imo. It may take longer, but it'll get figured out whether it's from this group or another.
Personally I haven't pirated a game since I got a job 8 years ago. If I think a game is worth the buy, I buy it. When I didn't have a job I tormented because I had no way to pay for it. Won't change anything for me personally, I bought Rise of the Tom Raider and knew I would like it. I did not buy Metal Gear Solid because it looked meh to me.
I doubt sales will increase either, thing a lot of companies don't realize is most people that pirate either A. Can't afford it, B. It's not available in there country for whatever reason.
They don't need to create something uncrackable. Since most of the sales are in the first few months, having it stay uncracked for that long means it won't cut much into their theoretical profits.
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3DM isn't the only group cracking games. They are just the fastest with the biggest amount of games getting done, in total they don't even represent a third of the pc game torrents (unsure about exact %). The biggest titles will still have others doing them (assuming their protection is "easy" to break).
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I question how they are going to "check" if sales rise since most publishers do not release sales numbers unless they are through the roof. This sounds self fulfilling that they will claim that sales didn't change at all, so pirating can't cause harm.
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I would be VERY surprised if pirates couldn't find ways around these things eventually. If multiple games gowent ahead and adopted the "uncrackable" DRM technology, you'd have more people bashing their heads at it until they figured it out.
Then again I'm not a programmer and maybe they've actually got something clever and unbeatable, but eh.
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its just a matter of throwing revers engineers and mathematicians at the problem, the code runs on the users machine, so it can always be cracked.
The only sure way to have zero piracy is make the game run partially on your servers, like blizzard does mostly.
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On February 13 2016 08:14 LaNague wrote: its just a matter of throwing revers engineers and mathematicians at the problem, the code runs on the users machine, so it can always be cracked.
The only sure way to have zero piracy is make the game run partially on your servers, like blizzard does mostly.
The single player campaigns of Blizzard games got cracked. Many mmos are also cracked with third party servers running. I personally like the initiative of reviving Warhammer Online by creating new server software. WoW has multitude of third party servers to play on. So even running on your servers doesn't stop piracy, just makes it VERY hard since you basically have to mimic their server and use a re-direct to the new one (can be on the computer or some other location).
The biggest stopper of piracy is free to play since the majority probably won't bother with "modding" their games to remove the payment factors they implement.
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On February 13 2016 07:35 ZigguratOfUr wrote:Show nested quote +On February 13 2016 07:26 blade55555 wrote: Nothing will get around Pirating imo. It may take longer, but it'll get figured out whether it's from this group or another.
Personally I haven't pirated a game since I got a job 8 years ago. If I think a game is worth the buy, I buy it. When I didn't have a job I tormented because I had no way to pay for it. Won't change anything for me personally, I bought Rise of the Tom Raider and knew I would like it. I did not buy Metal Gear Solid because it looked meh to me.
I doubt sales will increase either, thing a lot of companies don't realize is most people that pirate either A. Can't afford it, B. It's not available in there country for whatever reason. They don't need to create something uncrackable. Since most of the sales are in the first few months, having it stay uncracked for that long means it won't cut much into their theoretical profits.
Right now for these titles that may be the case, once someone figures it out though it won't take months to crack it. I am fairly positive that there was another anti hack that prevented a crack for awhile and then it got figured out after 4-6 months and now they are on this one.
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Encryption is always about being "good enough". For most professional-level work, "past the Heat Death of the Universe" tends to suffice. For DRM stuff, it's really just about delaying it several months & not being a repeatable hack. So the game companies that have used it have mostly gotten what they wanted from it.
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oh fuck wrong tab LOL. Sorry everyone xD
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Articles like this one just ensured that Just Cause 3 will be cracked in like a week.
The thing about about DRM and Piracy is that it's not a vacuum where the only factors are if you can download or not. Just as many publishers can claim that their anti-piracy methods are bringing in the $, there are others that are catapulting their own marketing by going DRM-free.
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probably not a coincidence that so many games released with this have major performance issues if it's supposedly continuously re-encrypting and decrypting the data in RAM.
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I read a fair bit about this and this means nothing. There is more than 1 hacker group doing cracks out there.
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That just reads like a bad damage control attempt. They haven't actually broken it yet and they won't be putting their name on it if they do? Sounds like they will not actually be the ones to break it.
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