Hello everyone,
We wanted to let you guys know that we're aiming to push the map updates discussed last week to the live game this Thursday.
We also wanted to give an update on the next balance update:
First, we agree with your feedback regarding the cool factor of Overlord drops and so we're going to spend more time considering other solutions.
Second, recent events and feedback are causing us to examine the PvZ matchup very closely. The latest Kespa pro feedback is that Zerg has a very low chance vs. Protoss due to changes in the meta. We also pinged a few non-Korean Protoss players regarding this, and they had a very similar sentiment.
From our perspective, early/mid game issues look as though they're not as problematic as before due to Protoss players learning to react better vs. different Zerg threats. And the Immortal buff in LotV looks like it could have been too much. Last weekend's SSL finals showed Dark using a new strategy and we don't quite know where that would lead PvZ once other players start trying out this playstyle. All of these factors are being weighed by our team right now, and because there is no one source of data or feedback that is 100%, we need to work together to locate the current, exact state of the game.
For the next balance test map update, we would like to look at a refined list of what we have been testing, as well as focus on potentially changing Libertor's AA damage focus to be vs. light, while at the same time changing the Thor's AA role to be high, single target damage instead of splash vs. light. We will have more info on this area later in the week.
Thank you, and let's get discussions going on these fronts.
We wanted to let you guys know that we're aiming to push the map updates discussed last week to the live game this Thursday.
We also wanted to give an update on the next balance update:
First, we agree with your feedback regarding the cool factor of Overlord drops and so we're going to spend more time considering other solutions.
Second, recent events and feedback are causing us to examine the PvZ matchup very closely. The latest Kespa pro feedback is that Zerg has a very low chance vs. Protoss due to changes in the meta. We also pinged a few non-Korean Protoss players regarding this, and they had a very similar sentiment.
From our perspective, early/mid game issues look as though they're not as problematic as before due to Protoss players learning to react better vs. different Zerg threats. And the Immortal buff in LotV looks like it could have been too much. Last weekend's SSL finals showed Dark using a new strategy and we don't quite know where that would lead PvZ once other players start trying out this playstyle. All of these factors are being weighed by our team right now, and because there is no one source of data or feedback that is 100%, we need to work together to locate the current, exact state of the game.
For the next balance test map update, we would like to look at a refined list of what we have been testing, as well as focus on potentially changing Libertor's AA damage focus to be vs. light, while at the same time changing the Thor's AA role to be high, single target damage instead of splash vs. light. We will have more info on this area later in the week.
Thank you, and let's get discussions going on these fronts.
Original Post on battle.net
FYI, we're not saying Zerg has no chance against Protoss. We were just as surprised as you guys were when we got the pro feedback last weekend. The reason we wanted to point it out asap is because in order for us to work together, we wanted you to have the information we got as well.
If there is a shift in meta coming at the pro level, we're pretty sure that there will be a shift in meta at the ladder level also. This is a common trend we've seen over the years.
Although there are some factors that we are keeping an eye on that we pointed out with this update, please remember our goal is to locate exactly where the state of the game lands. So we need to keep an open mind and gauge the situation without previous bias.
If there is a shift in meta coming at the pro level, we're pretty sure that there will be a shift in meta at the ladder level also. This is a common trend we've seen over the years.
Although there are some factors that we are keeping an eye on that we pointed out with this update, please remember our goal is to locate exactly where the state of the game lands. So we need to keep an open mind and gauge the situation without previous bias.
David Kim joining the discussion on reddit!