I'm starting to think that anything that isn't solo q is simply awful and makes you a report target. When meeting people in solo q in unranked everybody seems to have fun and do their best, but put any party and they start shifting blame onto the outsiders.
General Discussion Chromie Patch - Page 17
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Ej_
47656 Posts
I'm starting to think that anything that isn't solo q is simply awful and makes you a report target. When meeting people in solo q in unranked everybody seems to have fun and do their best, but put any party and they start shifting blame onto the outsiders. | ||
karazax
United States3737 Posts
BlizzLoesby's (Software Engineer) response: Hello everyone, We’re looking into these reports this morning. Thanks to those of you who’ve provided unedited screenshots of loading screens, that’s one of the easiest ways for us to find the specific match and look at our logs for it. While we evaluate ways we can make this kind of situation better as quickly as we can, I do want to call out that these types of matches are, on the whole, extremely unlikely. They’re a result of one of the ways we trade match requirements (like keeping all ranks in a game close) for wait time, and are very rarely necessary. | ||
Foxxan
Sweden3427 Posts
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karazax
United States3737 Posts
Kael'thas Basic Abilities
Developer Comments: Kael’thas’ damage is a bit too high, so we’re nerfing his single-target Living Bomb damage by 10%. While we were successful at giving him some weaknesses by reducing his survivability and removing Bolt of the Storm, he is still able to put out more single-target damage than we’re comfortable with. We want to point him towards being more of an AoE mage, and this is the beginning of that process. Expect to see some tweaks in the future to continue pointing him in that direction. Chromie Basic Abilities
Developer Comments: We want to play up the strategic positioning that Chromie uses to stay alive. As such, we are making Time Traps less of a Mana drain and increasing their range so Chromie players are encouraged to reposition the traps where it will offer the best benefit.We are also increasing the Health of the traps so that they don’t die as frequently to incidental damage. These buffs will make it easier for Chromie to protect herself from the enemies that she knows are coming…or will know were coming… time dragons are confusing. Support Rehgar Stats
Basic Abilities
Talents
Developer Comments: Rehgar is still performing too well in competitive play. We agree with the majority of the community that we’d rather see him being a more aggressive support, so we’re offsetting some of the healing nerfs by increasing his damage potential. This should be an overall nerf to Rehgar, but he is almost universally regarded as one of the best supports at all levels of play and with all team compositions. These should bring him in line while also rewarding those behind-biting plays that everyone loves. Bug Fixes
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SC2Toastie
Netherlands5725 Posts
Patch seems supersensible to me :D | ||
Foxxan
Sweden3427 Posts
EDIT: or am i wrong? I think it did 300 damage before at 16? Maybe its wrong though. | ||
Harris1st
Germany6143 Posts
All 4 placement games were really good/ close 2 were even the whole time until at lvl 20+ someone made a mistake which ended the game 2 were a bit one-sided until lvl 16+ when one team managed a comback. No toxicity in games and just once in draft So, Blizzard really got it down now huh? Just a year too late unfortunately | ||
karazax
United States3737 Posts
Blizz Spyrian: Hey! I wanted to stop in this thread and let you guys know that the mana cost changes Tyrael received recently aren't the end of the road for him in terms of tweaks we have planned. It won't be a full rework, but we are looking to make a number of changes to some of Tyrael's talents with our next major patch. Since Tracer, they have released a new hero every 4 weeks, which would put presumably Gul'dan coming July 12th. Good chance a PTR comes a week before that. | ||
Slydie
1779 Posts
Haven't played for about a month now, so I thought i give the new MM / Ranking a try. Wasn't too worried about not having Chromie/ Mediv cause they seem not to be in the meta (yet?) All 4 placement games were really good/ close 2 were even the whole time until at lvl 20+ someone made a mistake which ended the game 2 were a bit one-sided until lvl 16+ when one team managed a comback. No toxicity in games and just once in draft So, Blizzard really got it down now huh? Just a year too late unfortunately Yup, my feeling too! The wait time is not even that long! It is a bit weird, because they took a long time to develop the game, and was still faar to slow to take major shares from dota 2... What if they only realized the potential of the moba genre right away and made the one-and-only esport moba 10 years ago?? | ||
Immersion_
United Kingdom794 Posts
The most recent tournament seemed to be a big success, it was also well advertised in game and streamers are also getting exposure, I'm sure they have more in the pipeline. The game is fundamentally fun and has exposure through blizzards cross game advertising, I would suggest the success of overwatch may ultimately benefit hots too. There are too many unknowns to write the game off and there is still hope, given good future direction, that it will gain traction. | ||
wongfeihung
United States763 Posts
On June 22 2016 17:47 SC2Toastie wrote: "OHMIGOD BUFF STRONGEST HERO MOT OP IN GAME OMFG BLIZZARD NO CLUE SUCH IDIOTS IF W LANDS ON 5 EVEN MORAR DAMAGE NOPW OM!KM!M!M<!" - Reddit Patch seems supersensible to me :D Really? You're still bitching about Reddit here? | ||
karazax
United States3737 Posts
Latest TownHall Heroes aired tonight. | ||
FeyFey
Germany10114 Posts
I know it was possible before as well, but it was really easy to take damage in between roach rounds and that made it risky. Now its really chill to take down the boss. having to avoid that the root hits any of your summons is still hard though. Like the KT change alot. But others will probably like it less. Like the famous Rexxar player that didn't wanted to send his Misha away. | ||
ShoCkeyy
7815 Posts
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karazax
United States3737 Posts
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ThomasjServo
15244 Posts
On June 25 2016 03:06 karazax wrote: Free Hero weekend has started. Time to get medivh to level 5 | ||
Foxxan
Sweden3427 Posts
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MotherFox
United States1529 Posts
On June 23 2016 23:41 ShoCkeyy wrote: I've been having great success with the mm system now, at least in ranked. Definitely don't think I was put into the right rank once again, but I definitely am having way better partners than before. Also, I love when I get first ban, first pick, Ban Ili, pick Liming ezpz. I played when the season first started and was pretty unsatisfied with the very random assortment of players I was getting. But today I went back at it and seemed to get all good teammates. Though out of 12 games, only two of the games were especially good. (The last two). Maybe it just took the first ten to get my mmr adjusted from the loss streak I had on the first day. | ||
Hier
2390 Posts
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karazax
United States3737 Posts
Anub'arak Stats
Leoric Abilities
Talents
Medivh Stats
Abilities
Talents
Developer Comments: While we are still excitedly waiting to see what competitive teams will be able to do with this unique Hero, we have gathered enough data to see that Medivh could benefit from some strategic buffs. We realize Medivh’s success is typically reliant on how much the rest of his team capitalizes on his abilities - so we have given him a bit more baseline power, which we hope will allow him to make a greater individual impact on a game’s outcome. | ||
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