On July 06 2016 13:35 WolfintheSheep wrote: First SGDQ2016 WR?
Braid RTA.
Bah I played Braid and enjoyed it. I really wish I'd caught this when it happened.
Braid's Soundtrack is tip top. I'll be looking back for it. One of my favorite games.
Aside from the puzzle solving aspect, the soundtrack is one of the things I love most about Braid. I like classical music to begin with but whoever had the job of picking the music for that game was bang on with matching the musicality/tone of the songs to what each level needed to bring out. I remember reading a few articles on selecting the music on such a low budget, it was genius.
Same with Machinarium, that had a pretty fun soundtrack as well. Similar in that it has puzzles in it, but is slightly more like Myst with less linear thinking at times.
On July 06 2016 13:35 WolfintheSheep wrote: First SGDQ2016 WR?
Braid RTA.
Bah I played Braid and enjoyed it. I really wish I'd caught this when it happened.
Braid's Soundtrack is tip top. I'll be looking back for it. One of my favorite games.
Aside from the puzzle solving aspect, the soundtrack is one of the things I love most about Braid. I like classical music to begin with but whoever had the job of picking the music for that game was bang on with matching the musicality/tone of the songs to what each level needed to bring out. I remember reading a few articles on selecting the music on such a low budget, it was genius.
Same with Machinarium, that had a pretty fun soundtrack as well. Similar in that it has puzzles in it, but is slightly more like Myst with less linear thinking at times.
Yeah the Machinarium & the Samorost series are amazing.
On July 06 2016 13:35 WolfintheSheep wrote: First SGDQ2016 WR?
Braid RTA.
Bah I played Braid and enjoyed it. I really wish I'd caught this when it happened.
Braid's Soundtrack is tip top. I'll be looking back for it. One of my favorite games.
Aside from the puzzle solving aspect, the soundtrack is one of the things I love most about Braid. I like classical music to begin with but whoever had the job of picking the music for that game was bang on with matching the musicality/tone of the songs to what each level needed to bring out. I remember reading a few articles on selecting the music on such a low budget, it was genius.
Same with Machinarium, that had a pretty fun soundtrack as well. Similar in that it has puzzles in it, but is slightly more like Myst with less linear thinking at times.
Yeah the Machinarium & the Samorost series are amazing.
Added that second one to my wishlist on steam so I don't forget.
At least the way you're talking is better than that French frog who found a princess one day. I remember that he said to her: "Please, kiss me before I + Show Spoiler +
On July 06 2016 23:59 DarkPlasmaBall wrote: There was a donation from someone who said her boyfriend was playing LoL instead of watching SGDQ, and the audience booed.
A lot of crappy games have really short runs too. If you are already awesome at platformers or whatever it's not that time consuming to grind 100 or so runs of a 20min or even 1 hour game.
Mickey Mousecapades seems like a fairly well put together game for an NES game. Maybe a little wonky considering it came out 4 years after the system, but for a corporate game in the 80s not abysmal.