|
On October 18 2016 06:27 JimmyJRaynor wrote: i thought the Protoss campaign was the worst of the 3. that might be a factor in a new players' race decision.
It doesn't seem to be. Protoss started off on nearly-even footing with Terran at the beginning of the expansion (until about February -- over 3 months into the game).
If Players just started out playing other races more, then we'd expect them to have been behind in representation from the beginning, but what we actually see is more players quitting Protoss than other races, by far.
Protoss has dropped from 75,754 players to 62,679 (a decrease of 17.3%) Zerg has dropped from 81,092 players to 70,404 (a decrease of 13.2%) Terran has increased from 74,218 players to 77,836 (an increase of 4.9%)
|
As a Diamond Protoss player I can tell you life is HELL.
Only a couple of viable builds (taking into account what's possible within my APM) and they're all pretty much based on how much Adept damage you can inflict.
Game's not nearly as fun as it used to be for Protoss in this skill range, that's all.
I get very few PvPs when I queue up (before I stopped playing, I guess).
|
On October 18 2016 07:00 DinoMight wrote: As a Diamond Protoss player I can tell you life is HELL.
Only a couple of viable builds (taking into account what's possible within my APM) and they're all pretty much based on how much Adept damage you can inflict.
Game's not nearly as fun as it used to be for Protoss in this skill range, that's all.
I get very few PvPs when I queue up (before I stopped playing, I guess).
Weird, it's been more fun for me than ever and with every race. As for protoss the new harass potential with WP and adepts makes it way more interesting to me than sitting on 2-3 base and moving out with a huge OP army like old times
|
As a Diamond Terran player I can tell you life is HELL.
Only a couple of viable builds (taking into account what's possible within my APM) and they're all pretty much based on how much marine drop damage you can inflict.
Game's not nearly as fun as it used to be for Terran in this skill range, that's all.
I get very few TvTs that don't end in the first few minutes from cheese when I queue up (before I stopped playing, I guess).
The funny thing is terran actually has less viable builds/compositions than protoss but all you hear is crying about a lack of protoss diversity.
|
On October 18 2016 07:14 zombieelephants wrote: As a Diamond Terran player I can tell you life is HELL.
Only a couple of viable builds (taking into account what's possible within my APM) and they're all pretty much based on how much marine drop damage you can inflict.
Game's not nearly as fun as it used to be for Terran in this skill range, that's all.
I get very few TvTs that don't end in the first few minutes from cheese when I queue up (before I stopped playing, I guess).
The funny thing is terran actually has less viable builds/compositions than protoss but all you hear is crying about a lack of protoss diversity.
As a Diamond Zerg player I can tell you life is HELL.
Only a couple of viable builds (taking into account what's possible within my APM) and they're all pretty much based on how much lings damage you can inflict.
Game's not nearly as fun as it used to be for Zerg in this skill range, that's all.
I get all ZvZs that ends in the first few minutes from cheese when I queue up (before I stopped playing, I guess).
The funny thing is Zerg actually has less viable builds/compositions than terran/protoss but all you hear is crying about a lack of protoss diversity.
|
Found Protoss harder in WoL, all the micro you had to do so your units wouldn't stand in each others way and keeping pathways open in your army so your range 5 units could retreat and not get blocked by stalkers. And there all the units had abilities too, people just didn't use them. Now they are just forced to use them, because the abilities are high impact while the units are weak. Which doesn't feel like Protoss. You also had to choose to invest in cannons and don't get them for free in WoL XD.
I do like LotV Protoss though ... if I didn't play in some time and am out of training, they are the easiest race to get back into.
|
On October 18 2016 07:30 phodacbiet wrote:Show nested quote +On October 18 2016 07:14 zombieelephants wrote: As a Diamond Terran player I can tell you life is HELL.
Only a couple of viable builds (taking into account what's possible within my APM) and they're all pretty much based on how much marine drop damage you can inflict.
Game's not nearly as fun as it used to be for Terran in this skill range, that's all.
I get very few TvTs that don't end in the first few minutes from cheese when I queue up (before I stopped playing, I guess).
The funny thing is terran actually has less viable builds/compositions than protoss but all you hear is crying about a lack of protoss diversity. As a Diamond Zerg player I can tell you life is HELL. Only a couple of viable builds (taking into account what's possible within my APM) and they're all pretty much based on how much lings damage you can inflict. Game's not nearly as fun as it used to be for Zerg in this skill range, that's all. I get all ZvZs that ends in the first few minutes from cheese when I queue up (before I stopped playing, I guess). The funny thing is Zerg actually has less viable builds/compositions than terran/protoss but all you hear is crying about a lack of protoss diversity.
And indeed, after 1 page and a half of a thread to discuss why protoss is under-represented, we have the first terran whine :D
|
On October 18 2016 07:00 DinoMight wrote: As a Diamond Protoss player I can tell you life is HELL.
i can hear the keyboard smashing when i blind stim 20 infantry up a Protoss ramp just for the shits and giggles. T 40% and Random 60%.
|
1- Comparatively weak Gateway armies, leading to 2- Over-reliance on splash
3-Defense hinges on gimmicks (Overcharge, Force Field etc.)
4-Units are insanely specialized
5-Almost every unit has an active ability
None of the problems above has been adressed in HoTS beta--> current LoTV, can't say I expect this design team to fix any of it.
|
I don't understand how/why photon overcharge and force fields are gimmicks Honestly I don't understanding what that means (I mean the term gimmick)
To me PO made playing protoss much more fun, it's more difficult to loose a game just because you didn't see a medical sneaking by and lost all your probes (I know that's my error, and one can improve minimap vision etc. - but still I feel games are more rarely decided by early game aggression and usually move to the late game, which is more fun)
|
On October 18 2016 07:30 phodacbiet wrote:Show nested quote +On October 18 2016 07:14 zombieelephants wrote: As a Diamond Terran player I can tell you life is HELL.
Only a couple of viable builds (taking into account what's possible within my APM) and they're all pretty much based on how much marine drop damage you can inflict.
Game's not nearly as fun as it used to be for Terran in this skill range, that's all.
I get very few TvTs that don't end in the first few minutes from cheese when I queue up (before I stopped playing, I guess).
The funny thing is terran actually has less viable builds/compositions than protoss but all you hear is crying about a lack of protoss diversity. As a Diamond Zerg player I can tell you life is HELL. Only a couple of viable builds (taking into account what's possible within my APM) and they're all pretty much based on how much lings damage you can inflict. Game's not nearly as fun as it used to be for Zerg in this skill range, that's all. I get all ZvZs that ends in the first few minutes from cheese when I queue up (before I stopped playing, I guess). The funny thing is Zerg actually has less viable builds/compositions than terran/protoss but all you hear is crying about a lack of protoss diversity.
As a Diamond Random player I can tell you life is HELL.
Only a couple of viable builds (taking into account what's possible within my APM) and they're all pretty much based on how much damage you can inflict.
Game's not nearly as fun as it used to be for Random in this skill range, that's all.
I get all RvRs that ends in the first few minutes from cheese when I queue up (before I stopped playing, I guess).
The funny thing is Random actually has less viable builds/compositions than other races but all you hear is crying about a lack of diversity.
On a more serious note, i think the split MMR will make the people try/play the other races more as well. And maybe some people will find their inner Neeb and start enjoying the race.
|
The gimmicky strats were nerfed in lotv of the void. In HotS a lot of protoss ranked up just by proxying oracle against terran and doing timmings against zerg (If you remove all their wins with stupid strategies, they would be somewhere between wood league or trash league). Now the meta game has changed and requires more apm from the protoss side.
When they learn how to defend an early 3 nexus against terran or learn how to deal with lurkers, they rank up to masters right away.
|
+ Show Spoiler + As I can tell you life is HELL.
all pretty much based on how much damage you can inflict.
Game's not nearly as fun as it used to be, that's all.
The funny thing is all you hear is crying about a lack of diversity
|
I had low hopes and thought this thread may go south on me. Instead I got many well reasoned answers, hard data, discussion, and dank memes.
You're all wonderful.
|
Protoss requires more than 70 apm to get into masters nowadays, so it's expected that previous masters and diamonds protoss players fell to gold and plat.
|
Right now protoss is basically balanced around photon overcharge and adepts and that, along with many of the other ridiculous gamebreakers (like liberators and ravagers' biles) have made the game unfun. adept and PO in particular has made toss weaker for the lategame (see colossus nerf) because of how ridiculously broken adepts are.
Nerf adepts and PO and buff various other aspects of toss and the race will instantly become more fun.
|
On October 18 2016 05:32 Ej_ wrote:Show nested quote +On October 18 2016 05:30 Gwavajuice wrote: Franckly, I would ask you the opposite question : why would the 3 races be equally played?
by the unfathomable power of statistics
You may need some more insight about statistics lol.
|
Is there something wrong with Protoss in LOTV? Because I haven't been playing for a year for personal reasons, but according to what I read this weekend, toss seems to have some of the most interesting matchups right now (surprisingly, some people seem to say PvP is actually more enjoyable now?).
|
On October 18 2016 07:14 zombieelephants wrote: As a Diamond Terran player I can tell you life is HELL.
Only a couple of viable builds (taking into account what's possible within my APM) and they're all pretty much based on how much marine drop damage you can inflict.
Game's not nearly as fun as it used to be for Terran in this skill range, that's all.
I get very few TvTs that don't end in the first few minutes from cheese when I queue up (before I stopped playing, I guess).
The funny thing is terran actually has less viable builds/compositions than protoss but all you hear is crying about a lack of protoss diversity.
lmao you guys have the most viable builds. the irony.
|
I have no evidence or memes to back this up either way . . .
But wouldn't that be something if the primary reason that there are fewer protoss on the ladder is because years of community [trololol, protoss a-move, dishonourable, cheezy-gimmicky coin-flip no-skill, ezrace op/imba race] toxicity has actually created a chilling effect on players that has effectively 'race-shamed' players out of playing protoss openly on the ladder?
I mean if you got flamed and bombarded with what in other contexts might border on being something close to a hate crime just because you played protoss, you might either quit or race-switch rather than put up with that social experience.
|
|
|
|