|
On December 14 2016 19:34 The_Red_Viper wrote:Show nested quote +On December 14 2016 19:31 Elentos wrote:On December 14 2016 19:30 The_Red_Viper wrote:On December 14 2016 19:29 Elentos wrote: Thors are good by the way people who play against L/B/M The only real way i can win against zerg atm is 3 rax reaper I have like 40% winrate 3-rax is the only thing that's 100% a loss when I do it Well not that i win with the reapers, but usually i can transition and the zerg builds way too much defense when I do 3 rax reaper the zerg just waits for speed, then kills all my reapers and I lose.
okay I might have played the build maybe 10 times in LotV so I don't have that much practice with it.
|
|
On December 14 2016 19:32 Elentos wrote:Show nested quote +On December 14 2016 19:28 The_Red_Viper wrote:On December 14 2016 19:24 Elentos wrote:On December 14 2016 19:22 The_Red_Viper wrote:On December 14 2016 19:19 Elentos wrote:On December 14 2016 19:17 The_Red_Viper wrote:On December 14 2016 19:14 ZigguratOfUr wrote:On December 14 2016 19:13 The_Red_Viper wrote:On December 14 2016 19:08 Incognoto wrote: the mechanic of using the liberator to force an unsiege is very interesting Disagree heavily, due to the liberator range it seems very stupid to me In practice it's pretty fair though. Right now, i wonder if players didn't figure it out yet though. Air advantage with some libs seems broken to me in theory I've seen Maru and TY do it. The problem is often that you can sacrifice a few marines to clear out a liberator. If you're behind on air on even armies you have more marines anyway. Maybe, i feel like you could "easily" position your army to deny that though considering the range of libs The range of liberators is really low before you get the upgrade but you can only afford that really late into the game. However, given the casting range, the actual maximum distance a Liberator can reach is theoretically 10 without the upgrade, and 14 with the upgrade Seems good to me tbh Half of that is the radius of the circle, in reality the liberator is way closer. I am actually not sure what you mean with that, 10 range is 10 range
|
On December 14 2016 19:34 The_Red_Viper wrote:Show nested quote +On December 14 2016 19:31 Elentos wrote:On December 14 2016 19:30 The_Red_Viper wrote:On December 14 2016 19:29 Elentos wrote: Thors are good by the way people who play against L/B/M The only real way i can win against zerg atm is 3 rax reaper I have like 40% winrate 3-rax is the only thing that's 100% a loss when I do it Well not that i win with the reapers, but usually i can transition and the zerg builds way too much defense Usually what happens is that they make a lot of units, I get surrounded and lose most of my reapers because I can't micro them for shit and then the follow-up goes horribly wrong for me. Frozen Temple was my decent 3-rax map.
Zerg players in diamond just like to make units. Yesterday I played a guy who did a ravager rush first so I had to float my natural away and bunker on the high ground (I was doing a 2-1-1 so keeping units at home is really bad), then expanded and massed 55 speedbanes on 2 bases.
|
now just don't go full foreigner iAsonu
|
Nice bank for a strong muta switch
|
On December 14 2016 19:38 Elentos wrote:Show nested quote +On December 14 2016 19:34 The_Red_Viper wrote:On December 14 2016 19:31 Elentos wrote:On December 14 2016 19:30 The_Red_Viper wrote:On December 14 2016 19:29 Elentos wrote: Thors are good by the way people who play against L/B/M The only real way i can win against zerg atm is 3 rax reaper I have like 40% winrate 3-rax is the only thing that's 100% a loss when I do it Well not that i win with the reapers, but usually i can transition and the zerg builds way too much defense Usually what happens is that they make a lot of units, I get surrounded and lose most of my reapers because I can't micro them for shit and then the follow-up goes horribly wrong for me. Frozen Temple was my decent 3-rax map. Zerg players in diamond just like to make units. Yesterday I played a guy who did a ravager rush first so I had to float my natural away and bunker on the high ground (I was doing a 2-1-1 so keeping units at home is really bad), then expanded and massed 55 speedbanes on 2 bases.
My 2v2 partner (who I happen to be married to) plays Terran - she doesn't play 1v1, but I'd guess she'd be somewhere around gold. She has 6000 games as Terran and did not know a couple of days ago, if you need a techlab to make a reaper or not - she just considers them completely useless at her level, because when she had build one in the past, it always died without doing anything, because she wouldn't micro it enough.
|
|
iA should get a lot of static defense and another base. So many minerals!
|
No wonder ByuL lost to this guy in the qualifiers
|
Almost BEAUTIFUL fungals!! Why didn't he bile?!
|
those roach runbys won't stop, so sick
|
On December 14 2016 19:38 Elentos wrote:Show nested quote +On December 14 2016 19:34 The_Red_Viper wrote:On December 14 2016 19:31 Elentos wrote:On December 14 2016 19:30 The_Red_Viper wrote:On December 14 2016 19:29 Elentos wrote: Thors are good by the way people who play against L/B/M The only real way i can win against zerg atm is 3 rax reaper I have like 40% winrate 3-rax is the only thing that's 100% a loss when I do it Well not that i win with the reapers, but usually i can transition and the zerg builds way too much defense Usually what happens is that they make a lot of units, I get surrounded and lose most of my reapers because I can't micro them for shit and then the follow-up goes horribly wrong for me. Frozen Temple was my decent 3-rax map. Zerg players in diamond just like to make units. Yesterday I played a guy who did a ravager rush first so I had to float my natural away and bunker on the high ground (I was doing a 2-1-1 so keeping units at home is really bad), then expanded and massed 55 speedbanes on 2 bases. Oh yeah i know, usually 1-2 tanks are really good at holding pretty much anything, at least in my experience. You have to trade somewhat decently with the grenades though, REALLY easy vs roaches, speedlings are tricky though and i lose against that as well^^ Not sure what else i can do vs zerg, to me it looks like zerg can do whatever it wants and be at least even^^
|
Oh and in case anyone was wondering, the 2-base 55 speedbane all-in did not beat 3 tanks and 19 marines
|
France12466 Posts
ByuN lost? Fuck I missed the games, I guess no tankivacs really screwed with his playstyle :/. Hopefully iASonu wins so ByuN has a bit of a shot to qualify.
|
|
Took him on straight up too :o
wow
|
|
On December 14 2016 19:44 Elentos wrote: Oh and in case anyone was wondering, the 2-base 55 speedbane all-in did not beat 3 tanks and 19 marines Yeah tanks are really good :D
|
|
|
|
|