However nothing ever came out of this, they never tried any Mech changes after the initial patch, which obviously wasn't enough. Except for a few examples you never see Mech at the top level.
What happened to Blizzard's effort to buff Mech?
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IMplying
Germany58 Posts
However nothing ever came out of this, they never tried any Mech changes after the initial patch, which obviously wasn't enough. Except for a few examples you never see Mech at the top level. | ||
Shield
Bulgaria4824 Posts
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Cyro
United Kingdom20158 Posts
I recall reading that they didn't think that mech game styles were as fun to watch or play as fast harass-oriented styles so they did not want them to perform at the same level or better. The game has shifted a lot towards harass over time. | ||
StarscreamG1
Portugal1652 Posts
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IMplying
Germany58 Posts
On March 04 2017 06:18 Cyro wrote: I recall reading that they didn't think that mech game styles were as fun to watch or play as fast harass-oriented styles That came way before that and the community was really unhappy about it. | ||
eviltomahawk
United States11132 Posts
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brickrd
United States4894 Posts
im biased as hell because terran is the only race i dont play and the only race i dont like designwise, but from my POV terrans are never happy with the compositions available to them. all i hear is that bio mine is "too hard to play" unless widow mines are very strong (which they are right now). all i hear is that no matter how strong and useful factory units get terrans still want to be doing stuff like mass cyclones, mass tanks, mass PF, mass turrets, into air without being vulnerable to things like superior positional play, counterattacks, drops, nydus, etc. i don't understand what "viable mech" is to these people. i don't understand what they want - mech is a composition designed to slowly gain momentum until it becomes extremely powerful and cost efficient in the late game, and it's like they want it to be viable to just play straight greedy mech into the midgame without dying to allins and tech. so what's the point? free lategame mech army for doing nothing? again, im biased, i really dont like terran. but from an outside perspective its hard to understand what would ever satisfy terran players | ||
Cyro
United Kingdom20158 Posts
but from my POV terrans are never happy with the compositions available to them There are many thousands of active players with different preferences, even within the same race/faction/class/hero/whatever. | ||
PharaphobiaSC
Czech Republic457 Posts
Why would you ruin the game for bio terrans / protosses AND zergs while pleasing few players? It is kinda 3v1 so there needs to be a compromise. Can't see any way to make the game enjoyable while playing vs mech while the other guy is making lunch and a coffe while massing tanks libs and ravens behind tons of turrents and not even moving out. | ||
Comedy
406 Posts
On March 04 2017 07:06 PharaphobiaSC wrote: Take it this way Why would you ruin the game for bio terrans / protosses AND zergs while pleasing few players? It is kinda 3v1 so there needs to be a compromise. Can't see any way to make the game enjoyable while playing vs mech while the other guy is making lunch and a coffe while massing tanks libs and ravens behind tons of turrents and not even moving out. yeah, this is how most people feel. Mech in sc2 just isn't fun for anybody except for the guy with 50 apm only spamming defense and using it to transition to air death balls ( the worst thing that exists in sc2). But mech is still pretty good right now, there's definitely terrans that are able to make it work. Just not the bad players who really want an easier playstyle to be viable =/ | ||
Penev
28348 Posts
On March 04 2017 06:27 StarscreamG1 wrote: What if I tell you mech is not bad, but bio that is stronger and that's why we see bio 95% of time? ^_^ I would agree if you tell me that | ||
WeddingEpisode
United States355 Posts
This thinking is entirely opposite of what Blizzard has been supposedly constructing (in theory and in practice) this entire SC2 time - and that is diverse unit compositions. | ||
Justinian
United Kingdom158 Posts
On March 04 2017 07:25 Comedy wrote: Mech in sc2 just isn't fun for anybody except for the guy with 50 apm only spamming defense and using it to transition to air death balls ( the worst thing that exists in sc2). Exactly. If they made mech stronger and this became more prevalent everyone would (rightly) be up in arms about it. | ||
Aocowns
Norway6070 Posts
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avilo
United States4100 Posts
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ihatevideogames
570 Posts
What did you expect from Activision? | ||
blunderfulguy
United States1412 Posts
As far as I can tell, Factory-based strategies are pretty viable right now, the thing that isn't as viable, especially in tournaments, is the greedy or turtle-y mech, which the developers understand is bad for the game if it becomes too powerful. Maybe it's just me, but I don't understand what all the confusion is about. | ||
Beastyqt
Serbia516 Posts
On March 04 2017 06:27 StarscreamG1 wrote: What if I tell you mech is not bad, but bio that is stronger and that's why we see bio 95% of time? ^_^ What if I tell you mech is actually bad, because too many units from each race counter it. | ||
avilo
United States4100 Posts
On March 04 2017 09:04 blunderfulguy wrote: I very much disagree with the thought that those updates are for "PR". The most vocal players are the ones who talk about and complain about and ask for mech to be "viable", and the SC2 team seems, to me, to throw that in to let those people know that they are both thinking about mech and that they see Terran players talking about it all the time. All. The. Time. As far as I can tell, Factory-based strategies are pretty viable right now, the thing that isn't as viable, especially in tournaments, is the greedy or turtle-y mech, which the developers understand is bad for the game if it becomes too powerful. Maybe it's just me, but I don't understand what all the confusion is about. Mech is the least viable it's been since WOL launch atm. | ||
GoloSC2
702 Posts
On March 04 2017 09:26 avilo wrote: Mech is the least viable it's been since WOL launch atm. imo it's even worse atm than before the beta somebody tell those koreans | ||
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