But boy oh boy is it a gold mine of comedy with all the screenshots/gifs/vids people have been posting.
Mass Effect: Andromeda - Page 15
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Duka08
3391 Posts
But boy oh boy is it a gold mine of comedy with all the screenshots/gifs/vids people have been posting. | ||
Yurie
11533 Posts
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JacobShock
Denmark2485 Posts
On March 17 2017 09:36 ApocAlypsE007 wrote: The character creator in Dragon Age Inquisition was very good outside of the 20 shades of buzzcuts hairstyles. I don't know man, it's versatile. But I remember creating 2 characters that looked good in the creator itself but looked terrible in motion. | ||
m4ini
4215 Posts
On March 17 2017 10:02 Duka08 wrote: These silly animations / expressions / etc probably don't detract from most of the in-game experience (especially stuff in the background), nor is it a huge factor in my deciding whether or not to buy it next week. But boy oh boy is it a gold mine of comedy with all the screenshots/gifs/vids people have been posting. Actually, i might be biased in that regard, i realised that i actually have subtitles on and focus on them rather than the faces. As someone who's used to watch subbed stuff, might be why i'm honestly not that bothered about it. Not to mention, by far the biggest part is the exploration etc, in which pretty much all the dialogue is spoken, but not shown. Like, no close ups, just commentary while you continue to play. Also, "inter-species" conversations are actually fine, although i've only seen asari (well, they're a bit like humans) salarian and krogan so far. I do understand if somebody is miffed about it, but personally, i can live with it. Just realised that it isn't possible to upgrade from standard to a higher edition of the game without rebuying it for full price. Good thing since I almost went for the highest tier for the multiplayer chests, to do it now I would have to call/chat their support and refund my game (normal refund doesn't work since I played trial) to then order a higher tier. Same shit as Ubisoft. Tried upgrading Wildlands, was told to refund/reorder. Couldn't be arsed, their loss. | ||
Duka08
3391 Posts
On March 17 2017 10:55 m4ini wrote: Also, "inter-species" conversations are actually fine, although i've only seen asari (well, they're a bit like humans) salarian and krogan so far. From what I've seen, the non-human races all look way better than any of the humans. They continue to do a pretty good job in that respect. Makes you wonder how they got humans so wrong. People saying it's just uncanny valley but there are similar games (and old ones in the same series...) that have done much better lol. | ||
m4ini
4215 Posts
On March 17 2017 11:08 Duka08 wrote: From what I've seen, the non-human races all look way better than any of the humans. They continue to do a pretty good job in that respect. Makes you wonder how they got humans so wrong. People saying it's just uncanny valley but there are similar games (and old ones in the same series...) that have done much better lol. Well maybe it actually is a limitation of the engine. I'm not a programmer, i have zero idea in that regard. It's just that Krogan/Salari expressions are quite different from humans - Salari seemingly barely have any, and Krogans, well.. It's a bit like animating a tank, i guess. | ||
ZeromuS
Canada13372 Posts
Maybe the animators just simply didn't put in enough care or rigging on the faces? I mean when you consider the sheer amount of work it takes to animate a face well it kinda makes sense some corners get cut. https://vimeo.com/204601876 This gives a little insight into how much work animating a face can really take. | ||
PoulsenB
Poland7686 Posts
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Lugh
36 Posts
On March 17 2017 10:02 Duka08 wrote: These silly animations / expressions / etc probably don't detract from most of the in-game experience (especially stuff in the background), nor is it a huge factor in my deciding whether or not to buy it next week. But boy oh boy is it a gold mine of comedy with all the screenshots/gifs/vids people have been posting. It actually kills the game for me. I watched some streams but the game couldn't grab me at all. What's happening on screen, the animations and I felt even the voices seemed so disconnected from each other. Like the characters didn't care what was actually happening, so why should I? I can't remember anything about the story anymore. I am really interested in the reviews and comments when the game is finally released. I hope it won't turn out too bad and the game makes up for it. | ||
Tula
Austria1544 Posts
On March 17 2017 19:10 PoulsenB wrote: Are the face animations consistently bad, or there're just some really cringy moments? To be honest any human face is consistently bad. Aliens are fine but your player character (even while playing a default skin) and any human NPC is bad. It's not game breaking bad for me since the gameplay seems good (bit bullet spongy but then every mass effect played like that and I haven't progressed to any decent weapon in the time available so thats pretty much what I expected). Anyway, let me get back to my "defense" of the character creator and give my own impression: 1) The bioware "curse" that I cannot by any means possible create a character that doesn't look vaguely asian persists in this game as well. 2) Granted I didn't give it more than 10 minutes but trying to create a bog standard blonde girl with white skin and somewhat human eyes failed simply put. There is no other way to phrase it, it simply failed. My creation looked so bad that I couldn't finish the tutorial planet (also there is some mechanic that your father is a mashup of your own face and your brothers so for the love of god try to create some kind of family resemblence I didn't and my "father" honestly looked like a horses ass)... Now some other points keep in mind these are restricted by both the time limit and that I personally cannot progress the story past an arbitrary point (even though I should since i have pre-ordered but nm that spent the last 3 hours giving the multiplayer a go): 3) Fuck Origin and their stupid interface. So far at least it was impossible for me to change the spoken language to English (there is an option ingame which is disabled, hopefully only for the trial version). 4) On that topic I have NEVER in the last 5 years played a more lackluster voiced game than this. Hopefully it is simply the German (our VO's often have problems which is the main reason I want to play in English god damn it!) but it is a disgrace. 5) The intro is exposition heavy, and frankly doesn't even hook a hardcore fan like myself until you finally get your own ship and reach the first planet (3 hours in approximately depending on how fast you play it starts to pick up). Sadly that is also the point where the trial stops but still I expected far better from this. For all its own faults DA:I hooked properly until you started to get bored in the hinterlands. 6) The combat mechanics are improved from ME3 and seem top notch for this genre (meaning RPGish shooter). 7) The characters are NOT on the usual bioware level never mind the heights they reached in DA:I. I didn't expect them to have the same feeling as my beloved Triology crew but so far only a single NPC has been interesting enough that I wanted to have a conversation outside of mission stuff. This last point should probably be taken with a large grain of salt because ME1 characters didn't really start to gain character until you had the 2nd or 3rd return convo as well. So, I won't link one of the 30000 gifs that are becoming memes but yes from an RPG PoV this engine sucks. It's great for combat and scenery but conversations are almost immersion breaking. For me that isn't such a problem. I've played stuff like this since before 3D was a thing so graphics aren't what I'm looking or judging a game for but it is definitely noteable and if that is important to you give this game a pass. The story itself is interesting (if pretty mysterious) so far, but all the big reveals are yet to come. Maybe it picks up and becomes great but it could also end in a ME3 ending situation even before this game is done so i'm keeping my options open regarding that. Stability wise I had a stable framerate above 60 and not a single crash. I managed to bug out a quest on my second playthrough by running past a prior step and there seems to be no way to fix that if it happens (specifically I reached a button to open a door before running into the closed door, when i ran through the now open door I got a quest called "get this door open" or something like that in my log which i couldn't clear out by any means. In this rather meaningless sidequest not a problem but if that happens in a main quest down the line it might be very problematic indeed and it doesn't show their QA in the best light so i mentioned it). Summa summarum if you truly love ME and enjoy games that play like this it likely is a good game for you. If you insist on perfection or a greatly acted story I'd honestly recommend Horizon Zero Dawn more than this. Ps: One small quibble at the end cutscenes that cannot be skipped should also be a thing of the past in a game that you want to play more than once.... Hopefully NG+ (obviously disabled/not available in the trial) allows that. edit: After messing around with Origin for quite a bit (20 minutes actually) I finally found the default language option. After setting that to English I managed to turn my game version to english as well. With 20 minutes or so left in the trial I can't say much about the quality difference in writing and voices but the few minutes I had were noticeably improved. Still compared to the performances of Martin Sheen in ME 2 and 3 no voice seems to be done with the same amount of care. Maybe it simply isn't evident enough who the "main characters" on the NPC side are, but so far everyone seems kind of bland with the exception of Cora and the Asari seen in all the previews (who was the only german voice that seemed well done). Anyway I'll still say with absolute confidence that the german version is not worth the money! | ||
Elentos
55454 Posts
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LaNague
Germany9118 Posts
pretty sure bioware only exists in name only to slap on the RPG releases. | ||
InFiNitY[pG]
Germany3463 Posts
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FeyFey
Germany10114 Posts
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xDaunt
United States17988 Posts
On March 18 2017 04:39 LaNague wrote: this is the level of acting/writing you are dealing with in this game https://www.youtube.com/watch?v=6zUilV_oemg pretty sure bioware only exists in name only to slap on the RPG releases. My god. The Pathfinder looks like she sustained a brain injury. | ||
Yurie
11533 Posts
On March 18 2017 05:01 FeyFey wrote: Andromeda looks more and more Warframe inspired to me. And that it would have needed a few more years of polish. The groundwork seems great though. And some ceo wanted it to have good combat and interesting multiplayer option, so they can add microtransactions on mass after enough people got hooked hehe. To be fair, after 9h I am really liking the multiplayer. So if that was their focus they did it well. But all I know say the single player was the focus and a semi separate team did multiplayer. The single player is rumoured to be around 100h (not sure how much or little of the content done that is). | ||
PoulsenB
Poland7686 Posts
On March 18 2017 04:39 LaNague wrote: this is the level of acting/writing you are dealing with in this game https://www.youtube.com/watch?v=6zUilV_oemg pretty sure bioware only exists in name only to slap on the RPG releases. ok this looks really bad on several levels, wtf | ||
semantics
10040 Posts
On March 18 2017 05:14 PoulsenB wrote: ok this looks really bad on several levels, wtf Developers really phone it in | ||
Disengaged
United States6994 Posts
If facial animations is enough to ruin an entire game thats been overall good(so far) then lol I can see why people can get bothered by it though. Now, I'm not saying that anyone here is this kind of person but I've seen people hate on the game solely because of the animations. If someone brings up the story, gameplay, exploration, they don't care except for the animations. People are hating on the game just because its the "cool" thing to do when they probably haven't even played it themselves. Gamers, those people shouldn't be. /End mini rant Excuse me | ||
Clonester
Germany2808 Posts
"hey yeah, where is your dad?" "Well, he is dead, I took his job" *insert braindead smiling "Alec dead?" *insert no facial expression of whatsoever *Moves away without further comment. This girl just lost its father, her brother might not be awaken of the cyrosleep any time soon and all she does is smiling like a braindead and acting, like that is just normal? Nobody questions if she is okay, how to deal with it? Its not the really really terrible facial animations, its not the terrible character designer, funny enough with a limited amount of skins colours, its the combination of all that togeather with the acting and the script, that makes people joke about the game and turn people away. Yeah, gameplay is important, story is important, but an RPG lives of more: Characters, emotions, immersion. And you cant transport these things with such hard flawed things like the writing, the acting and the animations. And exploration? That splits the community in half anyway, as one half likes it and the other half will say "hello no mans inquisition". The short preview version obviously doesnt show the complete game and ME 3 got shitted on for its demo version (ME 3 has very very terrible animations for the crew members and everytime you see a crewmember sprinting like Anderson in the prolog, cringe factor got maxed out) but this time its different, because its not just the animations: It hurts the core of a story driven RPG, when the screenwriting combined with the animations/expressions is so off, that you cant take the game seriously anymore. And when you see that ME 1 had better facial animations and better looking charactermodels, then you can only take it with a grain of salt, how can it be better 10 years ago and why is the modern frostbite engine so much behind the old Unreal 3 engine of 2007 when it comes to human faces and animations? Oh and one more thing to add: When people joked about IGNs first mission looks and the animations of the cut scenes, Bioware said "well yeah, we know, it gets fixed till release". Now we know its not gonna be fixed till release (tweeted by Bioware) and its super hard to correct this special problem anyway. If you learned something, while still alot of gamers love to get lied in the face about features of games, the outrage gets bigger and bigger after they release another developer lied to them. | ||
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