Mass Effect: Andromeda - Page 19
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JacobShock
Denmark2485 Posts
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Bacillus
Finland1825 Posts
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rebuffering
Canada2436 Posts
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ApocAlypsE007
Israel1007 Posts
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Tula
Austria1544 Posts
On March 20 2017 19:11 ApocAlypsE007 wrote: ATM it seems like the lowest ranking Bioware game besides their Sonic game. So much for that... I've downloaded the early access in the end, it seems like a good decision to test if the game runs well or at all on my subpar CPU and to see if I like it despite mediocre (horrible compared to a ME game) reviews. Maybe sadly I would stick to Overwatch and wait for Divinity Original Sin 2 for my RPG fix. Sigh... I wish Horizon Zero Dawn was on PC so I wouldn't have to watch the story on Youtube and actually enjoy the full experience, so many people praising that game. Horizon was the first time I felt truly happy with my console choice this generation. Uncharted was good enough but nothing special but Horizon was the first exclusive where I absolutely would have regretted missing out on it. Anyway on topic, to be honest even if my previous posts were critical some of the following posts in this thread have drifted a lot into "unfair" territory. Frankly Bioware has never had a reputation for good "in engine" animations and dialogues. Commander Shepards dead expression was an internet meme for a reason, so my criticism is mostly in the sense of "this still hasn't improved whereas many other titles have". Honestly it might be that I am from a different gamer generation, but aside from a slight amusement when something bugs out obviously I simply ignore such faults. I've spent my youth playing text based RPGs so what do I care about something silly like that. As long as the dialogue is well written and voice acted that is all I personally need and that is where I am really worried for this game. Yes the "welcome to the nexus dialogue" is longer than the gif shown previously but frankly I expect better work writing dialogue from my high school students. What worries me about it is that it is a pivotal scene in the demo they have chosen to show. Frankly if i had played this as an EA exec to "test" my product I would have nixed the single player for early access entirely and said just go with the multiplayer as a demo since that shows our impressive combat engine and system instead... Don't get me wrong if i had to put a number on this game it likely would be an 85 at most so far with the possibility to go much lower if there is too much "busywork" involved in the proper game. The slice available in the early access was about 3 hours of gameplay I'd say, meaning its a demo nothing more, not even a proper first impression on a game this size. Also the origin preload has updated twice so far while I was locked out of playing, so obviously Bioware is still hard at work in the background. If they can actually fix anything at this late a point is a completely different question I'm not nearly qualified to answer. Frankly I think we can pretty much guarantee that this game won't be what people want it to be. That being a picture perfect reboot of Mass Effect with enough nostalgia to satisfy the fans and enough new systems/stuff to grip people for the future. Simply by writing this sentence I can already imagine how fucking hard that would be and it seems Bioware fell short of that mark. Did they make a good game regardless? Probably yes, at least for my personal tastes, but it doesn't seem as if this game will have nearly the same impact as ME2 or DA:O had. Most likely it will have to be compared to DA:I instead. A good game but not a great one. edit: On that closing note I just read through the US game review which gave the game a 3 out of 5 and it perfectly illustrates my point. He writes about the stuff he loves and how the crew grew on him how well they did combat with the addition of the jetpack and that the sidequests make him leave the main story without becoming busywork. So far that sounds pretty good right? Basically he praises the game (doesn't even mention any problems with animations in the entire review btw.) except for the "uninspired" villains and says he regrets that Bioware wasn't brave enough to do something drastically new. 3 out of 5 not good enough! Dear author it sounds like bioware did quite a lot of new stuff in your review, maybe some more words on if you liked that new stuff or not would be more appropriate. It seems the author of that article did not like the outpost building and settlement progression, but in total I'd say what he didn't like is that bioware didn't fulfill his own dreams for ME:A but instead tried to make theirs work. | ||
Plansix
United States60190 Posts
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Tula
Austria1544 Posts
On March 20 2017 19:56 Plansix wrote: Zero Dawn is a great YA novel in video game form. The plot is fine, but the character some good depth and nuanced moments. As a teacher I'd probably be happy to spend 3 hours ripping apart the characters and archetypes in Zero Dawn for the flaws they have (leaving aside the absurdly common "whenever something goes wrong a Man broke and now a Woman comes to fix it"), but yes YA novel with some decently done mystery coupled with a pretty great combat system and awesome (and beautiful) scenario is what I'd use to sum up that game. | ||
Plansix
United States60190 Posts
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FeyFey
Germany10114 Posts
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Yurie
11533 Posts
On March 20 2017 20:57 FeyFey wrote: penny arcade comic is spot on the reason why to buy andromeda xD. I can somewhat agree to that. Reviews seem to overall state it is a good game, not great or game of the year but likely worth the time for a large portion of players. I'll probably play multiplayer until I get bored of it, then do single player after a few patches. I'll likely enjoy single player and drop it 60% through, same as with DA:I, Fallout 4/NV, Witcher 3 (only one where I consider going back to finish). | ||
Bacillus
Finland1825 Posts
On March 20 2017 20:57 FeyFey wrote: penny arcade comic is spot on the reason why to buy andromeda xD. Heh yeah. I guess the main question right now is: What actually is the best selling point of ME:A? I don't mean this necessarily in any kind of negative way, the idea just gets buried under all the critique and countercritique. What does the game do exceptionally well to justify the AAA hype and pricing? | ||
Yurie
11533 Posts
On March 20 2017 21:14 Bacillus wrote: Heh yeah. I guess the main question right now is: What actually is the best selling point of ME:A? I don't mean this necessarily in any kind of negative way, the idea just gets buried under all the critique and countercritique. What does the game do exceptionally well to justify the AAA hype and pricing? For me it is its combat system. It feels more like a variant of one of the modern shooters with special abilities (while allowing a melee play style) than a classical RPG system. Liking it a lot more than Fallout 4's. Other than that I don't know enough about the single player to give an opinion. VPNs seem to work as normal for Origin if you are in EU. Can get it in 2.5h by going to the Korea/India etc region. Normally it would be in 3 days. | ||
Plansix
United States60190 Posts
On March 20 2017 21:02 Yurie wrote: I can somewhat agree to that. Reviews seem to overall state it is a good game, not great or game of the year but likely worth the time for a large portion of players. I'll probably play multiplayer until I get bored of it, then do single player after a few patches. I'll likely enjoy single player and drop it 60% through, same as with DA:I, Fallout 4/NV, Witcher 3 (only one where I consider going back to finish). The game has some huge shoes to fill, came out in the middle of Zelda return to glory, Zero Dawn, RE:7 return to scary and so many other good games. I bet the dev team would have loved to come out in June to have another three months to polish the game. I’m gunna wait and get Persona 5. But I’ll get ME:A at some point for sure. | ||
Bacillus
Finland1825 Posts
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Yurie
11533 Posts
On March 20 2017 23:30 Bacillus wrote: Maybe it's an issue with inexperienced developers, but it seems quite unfortunate they seem to be having double the content anyone could ask from a Mass Effect game, but at the same time they're taking a lot of flak for uneven, unpolished and dull content. Somewhere, somehow they probably should've done some pruning and prioritizing. That the writing is getting panned in a lot of reviews is the most surprising thing to me. Many of the same writers were on ME2 or ME3 as on this game. So it is likely as you say, they kept pretty much all content, even things that might detract from the overall experience instead of polishing up a smaller amount. | ||
Plansix
United States60190 Posts
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imJealous
United States1382 Posts
On March 20 2017 21:14 Bacillus wrote: I guess the main question right now is: What actually is the best selling point of ME:A? Its a space RPG made by bioware in their trademark style. You've had a couple decades worth of games available to help you figure out if that is something you're interested in or not. Doesn't really matter much if its not as good as Horizon Zero Dawn or the new Zelda... I plan to play all these games over the next few months. | ||
PoulsenB
Poland7686 Posts
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Yoav
United States1874 Posts
On March 20 2017 23:50 Plansix wrote: You can’t be both Star Trek and Firefly at the same time. Really? Cause I pray every night that they let Joss do one season of Star Trek before I die. Would probably get cancelled if it did happen tho. | ||
Sermokala
United States13542 Posts
ME may not be perfect but there isn't exactly many other American space opera video games. | ||
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