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On March 10 2017 20:31 -Archangel- wrote: As long as it is less crazy with kill speed and ability use than sc2 it will be OK. Than all it has left is to be fun enough to play while still presenting some challenge to overcome with practice.
DoW 2 had abilities on all units. This means there is more ability usage per unit (longish cooldowns) than in SC2 but with much fewer units and slower movement speed it works out. Also removing a lot of the macro stuff and single units killing your economy means you have more time for the micro. Kill speed tends to be much slower.
From the little I played of DoW 2 in 3v3 you often had 1-2 units left to guard resources or try to take them and the rest more or less leapfrogging forward and with your focus on them.
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That gameplay video does not excite me. It looked really boring, even though they obviously editted the boring parts out. It could just be the map since DoW series always had awful maps for some unknown reason. Then again this would be the 5th squad based combat rts which relic has made without any real deviation from its formula in terms of unit interaction. Judging from the moba like aspects, I guess I am no longer the target audience.
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On March 10 2017 22:55 Yurie wrote:Show nested quote +On March 10 2017 20:31 -Archangel- wrote: As long as it is less crazy with kill speed and ability use than sc2 it will be OK. Than all it has left is to be fun enough to play while still presenting some challenge to overcome with practice. DoW 2 had abilities on all units. This means there is more ability usage per unit (longish cooldowns) than in SC2 but with much fewer units and slower movement speed it works out. Also removing a lot of the macro stuff and single units killing your economy means you have more time for the micro. Kill speed tends to be much slower. From the little I played of DoW 2 in 3v3 you often had 1-2 units left to guard resources or try to take them and the rest more or less leapfrogging forward and with your focus on them. I was talking about DoW3. Don't care for DoW2.
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Closed beta is starting tomorrow. Anybody up for some game?
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I’m not in the beta sadly, but I am interested in hearing what people think of the map features and design. The Units and factions seem to be dynamic and interesting enough from previews. But RTS games really live and die by the how nuanced and thought out their maps are. Flat boring maps with unlimited LOS lead to armies just smushing into each other.
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Really am quite interested to see how this turns out, really enjoyed the other dow games. Hoping this one is just as good.
Edit: spelling
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ready to play! who wants to team up? ^^
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On April 06 2017 23:29 NKB wrote: Really am quite interested to see how this turns out, really enjoyed the other dow games. Hoping this one is just as good.
Edit: spelling
I"m super interested myself, but right now, I'm just sitting here spinning on "Finding Match..." for basically ever.
Not sure if no one else is searching (?) or if the beta pool is that small (?) or if there's some issue with the matchmaking (?)
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On April 08 2017 11:23 reneg wrote:Show nested quote +On April 06 2017 23:29 NKB wrote: Really am quite interested to see how this turns out, really enjoyed the other dow games. Hoping this one is just as good.
Edit: spelling I"m super interested myself, but right now, I'm just sitting here spinning on "Finding Match..." for basically ever. Not sure if no one else is searching (?) or if the beta pool is that small (?) or if there's some issue with the matchmaking (?) i was playing almost all night long and i always found a match quickly
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^so what's your impression? It got a lot of flag beforehand, but imo a lot of the criticism I read was fairly baseless. Are heroes much more emphasized? How does it compare to games like Battle for middle earth f.e.?
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I am watching it on twitch now. But it looks horrible so far. Not my taste at least.
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Does not look like an RTS.
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Looks good to me. Also looks like an RTS to me.
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On April 08 2017 13:31 MotherOfRunes wrote:Show nested quote +On April 08 2017 11:23 reneg wrote:On April 06 2017 23:29 NKB wrote: Really am quite interested to see how this turns out, really enjoyed the other dow games. Hoping this one is just as good.
Edit: spelling I"m super interested myself, but right now, I'm just sitting here spinning on "Finding Match..." for basically ever. Not sure if no one else is searching (?) or if the beta pool is that small (?) or if there's some issue with the matchmaking (?) i was playing almost all night long and i always found a match quickly
Hrmm...guess it might have just been me then. I sat there for about 5 minutes waiting to queue (had all vs. modes selected), before finally being matched up against someone.
On April 08 2017 16:32 Archeon wrote: ^so what's your impression? It got a lot of flag beforehand, but imo a lot of the criticism I read was fairly baseless. Are heroes much more emphasized? How does it compare to games like Battle for middle earth f.e.?
It's a fun game, though it's definitely not like Starcraft 2 - It's extremely small squad based (i.e. you aren't running around making a few dozen of a particular unit, but rather a small handfull of guys). The heroes are really strong, and (in my admittedly limited experience) do tend to just mow down your grunts / melee / standard guys; so it really follows along the lines of a hero management game with supporting units around (game opens and it's grunts vs. grunts, then transitions into hero+grunts vs. hero+grunts).
On April 08 2017 22:06 FarmI3oy wrote: Does not look like an RTS.
Well, it is one.
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Anyone wanna give me the low down? I loved playing the single player from DOW 2 and all of it's spin offs because the campaign was very well set up but I think we all know that multiplayer was a joke.
I don't mind if the multiplayer is bad again because only Blizzard knows how to do an RTS any justice at all, but is the single player fun?
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Are heroes stronger than in WC3?
On April 09 2017 02:35 jpg06051992 wrote: Anyone wanna give me the low down? I loved playing the single player from DOW 2 and all of it's spin offs because the campaign was very well set up but I think we all know that multiplayer was a joke.
I don't mind if the multiplayer is bad again because only Blizzard knows how to do an RTS any justice at all, but is the single player fun? Idk, I haven't played a lot of dow2 multiplayer, but a lot of people really liked it and I can see what they were going for. The main problem for me was actually starting to play multiplayer when I didn't even have a campaign to get used to the fairly unique components.
Also DoW1 had an amazing MP, I liked many aspects like the outposts better than sc2's counterparts f.e..
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On April 09 2017 02:35 jpg06051992 wrote: Anyone wanna give me the low down? I loved playing the single player from DOW 2 and all of it's spin offs because the campaign was very well set up but I think we all know that multiplayer was a joke.
I don't mind if the multiplayer is bad again because only Blizzard knows how to do an RTS any justice at all, but is the single player fun?
We won't know if the singleplayer is fun until the game releases. The multiplayer is pretty fun though.
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The multiplayer is fun! But I was expecting elites to be support units but right now, they are like the center pieces of your army.
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On March 10 2017 19:25 _Spartak_ wrote: From the gameplay video, the game doesn't seem to play radically different from previous DoW games. I don't think it will be the next big multiplayer RTS but it won't be because of "MOBA influence". Relic RTSes are always critically acclaimed and sell a lot of copies but they are incapable of producing long-standing multiplayer scenes and that is due to how economy management and unit control are handled in those games so since there is no radical change in those aspects, I don't see DoW 3 being a better multiplayer game than its predecessors regardless of its game modes or balance. I think you've got to take into account that a lot of people also don't ever touch multiplayer. I loved the DoW 2 campaign (it was a lot better and fun than SC2's, in my opinion), but never bothered playing the game online.
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On March 11 2017 06:54 -Archangel- wrote:Show nested quote +On March 10 2017 22:55 Yurie wrote:On March 10 2017 20:31 -Archangel- wrote: As long as it is less crazy with kill speed and ability use than sc2 it will be OK. Than all it has left is to be fun enough to play while still presenting some challenge to overcome with practice. DoW 2 had abilities on all units. This means there is more ability usage per unit (longish cooldowns) than in SC2 but with much fewer units and slower movement speed it works out. Also removing a lot of the macro stuff and single units killing your economy means you have more time for the micro. Kill speed tends to be much slower. From the little I played of DoW 2 in 3v3 you often had 1-2 units left to guard resources or try to take them and the rest more or less leapfrogging forward and with your focus on them. I was talking about DoW3. Don't care for DoW2.
DoW2 was actually a very underrated game, despite having pretty amazing mechanics and punishing you heavily for your mistakes. The chance to win against a better player was rather slim and some of the stuff they introduced there was pretty novel. They basically took the best parts of DoW and CoH, merged them together and released this beast of a game. Campaign was shit though
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