I really hope to see a raise of YouTube contents when the Remastered is out
Day[9] talks Brood War hype, plans for new series - Page 17
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raff100
498 Posts
I really hope to see a raise of YouTube contents when the Remastered is out | ||
2Pacalypse-
Croatia9364 Posts
Actually nvm, I was mistaken. It was IntoTheRainbow, not IntoTheRain ^^. | ||
BLinD-RawR
ALLEYCAT BLUES49039 Posts
On April 19 2017 20:28 raff100 wrote: is a there some sort of newbie video guide for BW like what Day9 is doing for Dota? I really hope to see a raise of YouTube contents when the Remastered is out nope, but I do believe that his initial content will be something like his dota guide but for BW. | ||
EsportsJohn
United States4883 Posts
On April 19 2017 20:28 raff100 wrote: is a there some sort of newbie video guide for BW like what Day9 is doing for Dota? I really hope to see a raise of YouTube contents when the Remastered is out This is for SC2, but a lot of the concepts still apply to Brood War. You can also check out his BW podcasts, which are spectacular in terms of strategic thinking: http://www.teamliquid.net/forum/bw-strategy/89581-day-podcasts-e14-tvz-on-heartbreak-ridge I definitely plan on making some educational content for BW in the near future . | ||
JiminyDickwhip
2 Posts
He was close with football. What he wanted to say was football with no hitting: "contact and tackling are archaic and outdated, the game has developed past that and they should implement a system of tagging for blocking and tackling so that teams can focus on the strategy of blocking schemes and play design." Soccer and hand usage: "Not using your hands in soccer is unintuitive and awkward. Learning to use only your feet takes away from setting up plays and passing and strategy. They should just allow using your hands." Basketball and dribbling: "Dribbling is just a mindless, repetitive action that takes away from passing and picks and plays. They should just get rid of it." Baseball without pitching: "hitting a 90mph ball is too hard and games full of strikeouts are too boring, we should all use tees so that we can focus on the strategy of where to hit the ball." None of these sports would be improved by these suggestions, they would all be turned into completely different games (some of which, actually already exist). Likewise, unlimited control groups and multi-building selection would not improve Brood War, they would change it into a different game. These are better sports analogies, I think. Being a sportsball type of a guy, hearing people use analogies that are not as good kind of just bothers me. Not like it is really important, though, but I already typed all this and at least somebody reading it will me me feel better and that is what is really important, right? | ||
Eridanus
United States75 Posts
As for sports analogies, when a person starts playing SC BW, they want to be able to easily approach a level of play comparable to Flash or Bisu, so they won't completely suck at playing the game at a progamer level. That is what I see people say about SC Remastered and why they don't want to play it. But when a person starts to play soccer, they have no expectations of being able to play the game in a similar way to Messi or Ronaldo. This I find extremely odd. You can just move the mouse and build some units in the pace you would like to play at. The game is easy to learn. In the same way, you can be given a ball and play soccer with your friends any way you like. But for gaming it has to be made easier, through the interface, to control just as many things at the same time as a progamer, so your play isn't filled with obvious flaws. You as an amateur must somehow be able to put up a fight when you are playing vs a top player. Otherwise, the game is 'too hard'. No one makes that argument for soccer, or for chess, or for anything else. It is just video gamers saying this. | ||
Liquid`Drone
Norway28267 Posts
It does not mean we should indulge them, of course. Removing skill required to execute something means that it's no longer amazing when the execution is flawless. If every free kick was perfectly curved into the top corner, it'd stop being impressive really fast. But the possibility of rebinding hotkeys does not constitute a significant simplification of the game. People are gonna move their m to a and p to e and make a couple other adjustments, and it's gonna make some elements of macroing slightly easier. It's not gonna significantly alter skill relations, at all. There's still gonna be more than enough things to do that nobody is able to do them all, it does not significantly alter balance in any way, it just makes it easier for people who haven't ever played the game, or who quit 17 years ago, to pick it up again. Arguments regarding skill differentiation etc are super valid for why we can't have multiple building selection or unit groups bigger than 12 or smartcasting or smarter unit movement. But hotkey rebinding is not an issue that is like that. | ||
xtorn
4060 Posts
+ Show Spoiler + | ||
HalcyonRain
United States124 Posts
On April 21 2017 04:22 xtorn wrote: This is just one of the many reasons why I love this guy + Show Spoiler + Now I'm laughing at a guy who is laughing at himself laughing. It's just infectious. | ||
jalstar
United States8198 Posts
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jehlakj
23 Posts
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wind`
6 Posts
On August 31 2017 08:49 jalstar wrote: Any additional news on this now that Remastered is out? Yes: New BW videos will be coming in ~2 weeks time. The focus of the new series will be "Zero to hero" - learning how to play BW properly if you've never really tried before. Source "Let's Learn Starcraft" will be a ~3 months series of videos to help bring players from an "I know nothing" level of BW to an expert level. They should be starting in ~2 weeks (I'm recording clips for the series that I'll talk over to keep the pace good, and those are taking more time than I'd expected, so I delayed it 1 week longer than I had said on the SC:R stream). Source He made these posts about a week ago, so one week from now is when we should expect to see this series kick off. edit: added quotes and another source | ||
Drake
Germany6146 Posts
On April 21 2017 04:22 xtorn wrote: This is just one of the many reasons why I love this guy + Show Spoiler + and then he can react to that and then to that a neverending laughing story ^^ | ||
GoShox
United States1834 Posts
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Qikz
United Kingdom12011 Posts
On September 02 2017 02:19 GoShox wrote: https://www.reddit.com/r/starcraft/comments/6xfg3h/day9s_lets_learn_starcraft_series_begins/ He has the replay to this! Stork vs Fantasy PvT Incruit OSL 2008 Finals OH MY GOD DAY9. I want it so bad. Oh man just show me it in all it's glory. Show me all of FanTaSy's build! Also this! Flash vs Fantasy TvT Tving Semifinals + Show Spoiler + | ||
SnowfaLL
Canada730 Posts
I truly believe if stronger players make good tutorial videos and we get more tournaments, BW can have a decent revival. No, we'll never get any RTS to the popularity of LoL, Overwatch or Dota, but I think we can maintain a respectable viewership/eSports scene - maybe even develope the "difficulity" into a positive, some people love a challenge and being good at the hardest eSports game ever should be a benefit, not a drawback. We need local offline tournaments (regional qualifiers) and more positive figureheads in the community making content, rather than how the current "top" SC2's content creators are more trolls than serious players (avilo, winter, protech, nathanias).. We need Day9, Incontrol, Artosis type content created (PiG is doing a decent job, but thats it IMO) | ||
Aylear
Norway3988 Posts
Ahoy /r/Starcraft! As many of you know, I am over the moon happy that StarCraft: Remastered has released. I grew up playing StarCraft as basically the only thing I did, and now I’m once again BGHing and 1v1ing away! Loads of people are revisiting StarCraft (or even trying for the first time) and, as many reddit posts have noted, the gameplay of the original StarCraft can be a bit daunting. So, for the next several months, I’m going to be doing a twice weekly show called Let’s Learn Starcraft! The purpose is to help bring someone from “zero to hero,” from someone who knows little to nothing about StarCraft to someone who can enjoy the game as a regular player and watcher of competitive SC:R. StarCraft is a true challenge, but once you’ve learned enough, the simple act of playing StarCraft feels so good whether you win or lose. I sincerely hope this series can help showcase the joy and beauty of StarCraft How to Watch Topics and format There are three categories of topics that will be covered and shows may be broken into smaller chunks. For example: Zerg Micro Tuesday with four 20-25 minute videos that each focus on a different core zerg unit micro - Mutalisk, Ling/Lurker, Hydralisk, and Defiler Strategy How to think about strategy in StarCraft, common builds / compositions in each matchup etc.
Mechanics How to properly macro / micro / manage your base / manage different unit compositions etc.
Awesome Matches Let’s watch amazing games of StarCraft (some old, some new!) to see the glory of competitive Brood War! Huge thanks to OGN for providing these replays.
Any Questions? Are there any topics you want me to cover? Any question you’d like to ask? Feel free to dump it in this thread. I’ll be back in an hour because I need to drop a friend off at the airport woo! | ||
Jae Zedong
407 Posts
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AntiHack
Switzerland552 Posts
On September 02 2017 03:04 Aylear wrote: Day[9] just made a post on r/Starcraft about the upcoming show. I'll repost it here with TL formatting. I asked him if he's going to make a thread on TL. If he replies with a negative, I'll make a post about this in BW General. Ahoy /r/Starcraft! As many of you know, I am over the moon happy that StarCraft: Remastered has released. I grew up playing StarCraft as basically the only thing I did, and now I’m once again BGHing and 1v1ing away! Loads of people are revisiting StarCraft (or even trying for the first time) and, as many reddit posts have noted, the gameplay of the original StarCraft can be a bit daunting. So, for the next several months, I’m going to be doing a twice weekly show called Let’s Learn Starcraft! The purpose is to help bring someone from “zero to hero,” from someone who knows little to nothing about StarCraft to someone who can enjoy the game as a regular player and watcher of competitive SC:R. StarCraft is a true challenge, but once you’ve learned enough, the simple act of playing StarCraft feels so good whether you win or lose. I sincerely hope this series can help showcase the joy and beauty of StarCraft How to Watch Topics and format There are three categories of topics that will be covered and shows may be broken into smaller chunks. For example: Zerg Micro Tuesday with four 20-25 minute videos that each focus on a different core zerg unit micro - Mutalisk, Ling/Lurker, Hydralisk, and Defiler Strategy How to think about strategy in StarCraft, common builds / compositions in each matchup etc.
Mechanics How to properly macro / micro / manage your base / manage different unit compositions etc.
Awesome Matches Let’s watch amazing games of StarCraft (some old, some new!) to see the glory of competitive Brood War! Huge thanks to OGN for providing these replays.
Any Questions? Are there any topics you want me to cover? Any question you’d like to ask? Feel free to dump it in this thread. I’ll be back in an hour because I need to drop a friend off at the airport woo! Finally | ||
The_Red_Viper
19533 Posts
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