*cat meows*
"Thank you, thank you. This cat, I love she meows on command. Right Despee?"
*cat meows again*
Man Sean is so prepared and scripted even the cat meowing when he wants her to.
Forum Index > BW General |
JungleTerrain
Chile799 Posts
*cat meows* "Thank you, thank you. This cat, I love she meows on command. Right Despee?" *cat meows again* Man Sean is so prepared and scripted even the cat meowing when he wants her to. | ||
killanator
United States549 Posts
On September 14 2017 04:04 JungleTerrain wrote: Lol "Isn't that right Despee (however you spell his cat's name)?" *cat meows* "Thank you, thank you. This cat, I love she meows on command. Right Despee?" *cat meows again* Man Sean is so prepared and scripted even the cat meowing when he wants her to. Honestly the cat has been the best part about watching this series. | ||
XiaoJoyce-
China2908 Posts
Omg , I learn many things. I feel gain intelligence . He teach very well. Yea I love cat too. | ||
Qikz
United Kingdom12010 Posts
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chuDr3t4
Russian Federation483 Posts
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KungKras
Sweden484 Posts
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neptunusfisk
2286 Posts
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Qikz
United Kingdom12010 Posts
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KungKras
Sweden484 Posts
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Chux
Peru255 Posts
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GTR
51135 Posts
tomorrow he'll be doing an introduction to hero thursday revisits the tvp matchup next tuesday starts zvt discussion | ||
chuDr3t4
Russian Federation483 Posts
add: yes, ASL finalist | ||
NoS-Craig
Australia3078 Posts
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XiaoJoyce-
China2908 Posts
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Silentenigma
Turkey2037 Posts
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OkStyX
Canada1199 Posts
On April 15 2017 19:37 EsportsJohn wrote: Show nested quote + On April 15 2017 15:33 ninazerg wrote: I like how he's like "StarCraft is the best game ever!", "I've been playing it since 5th grade!", "I can't wait for Brood War to come out!" ...dude, you left for SC2. I wondered this too. If he really loved BW and didn't have the time or interest in playing LotV, why wasn't he doing Brood War content anyway? The only reasonable conclusion I can come to is that Day9 makes a ton of money from streaming and doing videos. While I know that a large portion of his audience loves watching him do anything, it's possible that switching to Brood War would detract a lot of viewers who prefer a fun atmosphere with more modern games. I dunno, I'd still fucking stream BW if I cared that much about it lol. Show nested quote + On April 15 2017 17:43 DickMcFanny wrote: Isn't it so weird when one brother gets all the brains and the other gets all the looks? You mean Tasteless and his twin brother, Evil Tasteless? Show nested quote + On April 15 2017 18:52 maartendq wrote: While I'm amazed at the amount of practice people put in to do even the most basic of things in Brood War, I do think that 2017 game design has moved well beyond 1998 game design. Sure there are people who like that some games require you to treat them like a second full time job if you want to become even the slightest bit of proficient at them, but for many other people games like Brood War feel like a fight against a horribly outdated UI and pathing engine. I also don't agree with Day9's football analogy. Everyone knows that in order to play football, one requires a certain level of physical fitness. It's a part of what sports is. However, Day9 completely retrofits the genre Brood War belongs to, saying it's not really a strategy game, but a "real time"-game, even though it has been advertised as an RTS for the past 20 years. If a game is both advertised and regarded as an RTS, people expect the "S" to play a rather significant role. Watch the video. Strategy plays an extraordinarily huge role in Brood War. As far as game design goes, Brood War is the pinnacle of genius as far as I'm concerned, especially when you get into the specifics of it. If there's a game from 2010+ that ages as well as Brood War, I'll be quite surprised. Specifically I feel dota 2 is aging quite well same with LoL and I feel SC2 is aging well too. | ||
PorkSoda
170 Posts
On November 08 2017 09:16 Silentenigma wrote: Is his stream today? Yes. Video is on youtube now | ||
MarcoJ
Germany146 Posts
On November 08 2017 22:38 Shakattak wrote: Show nested quote + On April 15 2017 19:37 EsportsJohn wrote: On April 15 2017 15:33 ninazerg wrote: I like how he's like "StarCraft is the best game ever!", "I've been playing it since 5th grade!", "I can't wait for Brood War to come out!" ...dude, you left for SC2. I wondered this too. If he really loved BW and didn't have the time or interest in playing LotV, why wasn't he doing Brood War content anyway? The only reasonable conclusion I can come to is that Day9 makes a ton of money from streaming and doing videos. While I know that a large portion of his audience loves watching him do anything, it's possible that switching to Brood War would detract a lot of viewers who prefer a fun atmosphere with more modern games. I dunno, I'd still fucking stream BW if I cared that much about it lol. On April 15 2017 17:43 DickMcFanny wrote: Isn't it so weird when one brother gets all the brains and the other gets all the looks? You mean Tasteless and his twin brother, Evil Tasteless? On April 15 2017 18:52 maartendq wrote: While I'm amazed at the amount of practice people put in to do even the most basic of things in Brood War, I do think that 2017 game design has moved well beyond 1998 game design. Sure there are people who like that some games require you to treat them like a second full time job if you want to become even the slightest bit of proficient at them, but for many other people games like Brood War feel like a fight against a horribly outdated UI and pathing engine. I also don't agree with Day9's football analogy. Everyone knows that in order to play football, one requires a certain level of physical fitness. It's a part of what sports is. However, Day9 completely retrofits the genre Brood War belongs to, saying it's not really a strategy game, but a "real time"-game, even though it has been advertised as an RTS for the past 20 years. If a game is both advertised and regarded as an RTS, people expect the "S" to play a rather significant role. Watch the video. Strategy plays an extraordinarily huge role in Brood War. As far as game design goes, Brood War is the pinnacle of genius as far as I'm concerned, especially when you get into the specifics of it. If there's a game from 2010+ that ages as well as Brood War, I'll be quite surprised. Specifically I feel dota 2 is aging quite well same with LoL and I feel SC2 is aging well too. Well but thats a lame comparison. The first generation of network based games that become esport relevant (SC:BW, CS 1.6 and Quake) were at some point finished. There were no patches or new content coming on. All your mentioned games had patches in the last month and I am pretty damn sure that at least LoL and Dota 2 had content added in the last 6 months. See the difference is that those oldschool games didn't need any constant new content to put into to remain 'fresh'. And I am not saying that its a bad thing, but passing the test of time is damn sure something different. Also people who say that 1998 game design is inferior to 2017 game design. Well, pretty sure a lot of good new stuff happened in that area, BUT we are looking from a competetive perspective and believe me, this first generation will not be matched by a long time. They were truly "easy to learn, hard to master" and that doesn't mean that newer eSport games are bad, they are just not as pure anymore. Consumer behaviour has changed, back in the day when Counter-Strike, SC:BW and Quake came out gaming was even more a nerdish geeky hobby. Look at all the SNES games or check the speedrunning community. If you ask them what is the hardest game to run they point probably at some SNES/NES/other game of similar generation. Because it was the spirit back then. Our first generation was basically designed and made in that spirit but also translated via home internet connection and later because of broadband connection to the more mainstraimish part. And because gaming is way more mainstream the games are way more mainstreamish, even the 'hard' esport games. Only really Dota 2 has still kind of the spirit as far as I can tell, but thats because the brain and game designer remained the same and he knows what he is doing (and it wasn't a lucky coincidence like the CS modder). So yeah, the current big esports games are not aging, because they are constantly getting slightly facelifted every now and then. And thats not aging tbh. | ||
akatama
Romania982 Posts
On November 09 2017 03:14 MarcoJ wrote: Show nested quote + On November 08 2017 22:38 Shakattak wrote: On April 15 2017 19:37 EsportsJohn wrote: On April 15 2017 15:33 ninazerg wrote: I like how he's like "StarCraft is the best game ever!", "I've been playing it since 5th grade!", "I can't wait for Brood War to come out!" ...dude, you left for SC2. I wondered this too. If he really loved BW and didn't have the time or interest in playing LotV, why wasn't he doing Brood War content anyway? The only reasonable conclusion I can come to is that Day9 makes a ton of money from streaming and doing videos. While I know that a large portion of his audience loves watching him do anything, it's possible that switching to Brood War would detract a lot of viewers who prefer a fun atmosphere with more modern games. I dunno, I'd still fucking stream BW if I cared that much about it lol. On April 15 2017 17:43 DickMcFanny wrote: Isn't it so weird when one brother gets all the brains and the other gets all the looks? You mean Tasteless and his twin brother, Evil Tasteless? On April 15 2017 18:52 maartendq wrote: While I'm amazed at the amount of practice people put in to do even the most basic of things in Brood War, I do think that 2017 game design has moved well beyond 1998 game design. Sure there are people who like that some games require you to treat them like a second full time job if you want to become even the slightest bit of proficient at them, but for many other people games like Brood War feel like a fight against a horribly outdated UI and pathing engine. I also don't agree with Day9's football analogy. Everyone knows that in order to play football, one requires a certain level of physical fitness. It's a part of what sports is. However, Day9 completely retrofits the genre Brood War belongs to, saying it's not really a strategy game, but a "real time"-game, even though it has been advertised as an RTS for the past 20 years. If a game is both advertised and regarded as an RTS, people expect the "S" to play a rather significant role. Watch the video. Strategy plays an extraordinarily huge role in Brood War. As far as game design goes, Brood War is the pinnacle of genius as far as I'm concerned, especially when you get into the specifics of it. If there's a game from 2010+ that ages as well as Brood War, I'll be quite surprised. Specifically I feel dota 2 is aging quite well same with LoL and I feel SC2 is aging well too. Well but thats a lame comparison. The first generation of network based games that become esport relevant (SC:BW, CS 1.6 and Quake) were at some point finished. There were no patches or new content coming on. All your mentioned games had patches in the last month and I am pretty damn sure that at least LoL and Dota 2 had content added in the last 6 months. See the difference is that those oldschool games didn't need any constant new content to put into to remain 'fresh'. And I am not saying that its a bad thing, but passing the test of time is damn sure something different. Also people who say that 1998 game design is inferior to 2017 game design. Well, pretty sure a lot of good new stuff happened in that area, BUT we are looking from a competetive perspective and believe me, this first generation will not be matched by a long time. They were truly "easy to learn, hard to master" and that doesn't mean that newer eSport games are bad, they are just not as pure anymore. Consumer behaviour has changed, back in the day when Counter-Strike, SC:BW and Quake came out gaming was even more a nerdish geeky hobby. Look at all the SNES games or check the speedrunning community. If you ask them what is the hardest game to run they point probably at some SNES/NES/other game of similar generation. Because it was the spirit back then. Our first generation was basically designed and made in that spirit but also translated via home internet connection and later because of broadband connection to the more mainstraimish part. And because gaming is way more mainstream the games are way more mainstreamish, even the 'hard' esport games. Only really Dota 2 has still kind of the spirit as far as I can tell, but thats because the brain and game designer remained the same and he knows what he is doing (and it wasn't a lucky coincidence like the CS modder). So yeah, the current big esports games are not aging, because they are constantly getting slightly facelifted every now and then. And thats not aging tbh. I was thinking along similar lines in the past weeks, about esports in relation with traditional sports, and shared much of the same feelings. A bit later on I was watching a vod and heard Tastosis comment about the island expos on Skull Desert (I can't get that name out of my head, sorry), so I looked into the map a bit more. From there, I went over a whole bunch of maps and their features. Here lies the thing: maps are a core part of any strategy game. Chess, one unchanging board and an identical unit composition. Football/Basketball and the like, 90% the same field (afaik some stadiums have slightly different sizes), almost identical "unit composition". Brood War? None of that. Some maps are newer, some are ancient, with features all over the place (some SC2 flashback to tanks behind mineral lines here or close air spawns there). Maps are BW's mini balance patches. | ||
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