Miner Concerns #21 Mutation overlap Description: Augustgrad is in dires straits. Resources have been scattered throughout the streets, and in order to gather them, your forces will have to brave the mines that Amon's forces have deployed across the city. Fight through the Fear and shatter the Void Shards.
Map: Rifts to Korhal
Mutators:
Mag-nificent Mag Mines are deployed throughout the map at the start of the mission.
Fear Player units will occasionally stop attacking and run around in fear upon taking damage.
Slim Pickings Player worker units gather resources at a reduced rate, but resource pickups spawn throughout the map.
Abathur + Nova(Speedrun in 13:11) While toxic nests eliminated mag mines & then leviathans & brutalisks dealt with enemy ahead, liberators hit shards behind the creatures.
I did solo play as a test map, not an actual map. Growing Threat, too. But, i guess a test version is almost similar to an actual version. The concept of Abathur solo run was 6 ultimate creatures play. So, to maintain the concept, i didn't build any spore & produce other attack unit except extra roaches & mutalisks in case of losing several of 6 heroic monsters.
as usual the more active you are at picking up the drops the easier it gets. and yea stukov is super easy if you don't even want to have to worry about money or controlling an army at all
shift-patrol workers everywhere (3-4 at expo, 1-2 in main, 1-2 at ally's natural, 1-2 in the middle of the map) to randomly collect resources and to see where they pop up.
most games i played, i ended up getting a lot more minerals than gas, so i ended up harvesting gas at my main (and natural if i'm playing vorazun, nova, or swann/ally is swann)