Size: 150x132
Spawns: Top Left, Bottom Right
Rush distances + Show Spoiler +
Main to main: 44s
Top of main ramp to top of main ramp: 36s
Natural to natural: 33s
Published on EU and NA
Details
+ Show Spoiler +
plz give feedback...
Forum Index > SC2 Maps & Custom Games |
Marras
Finland63 Posts
Size: 150x132 Spawns: Top Left, Bottom Right Rush distances + Show Spoiler + Main to main: 44s Top of main ramp to top of main ramp: 36s Natural to natural: 33s Published on EU and NA Details + Show Spoiler + plz give feedback... | ||
ATTx
Korea (South)178 Posts
I think it is not good to block short distances for a while. With objects such as rocks and minerals It's not what makes the game fun make a lot of routes, block them with rocks for a short time. There are already two open offensive routes at the second base and the mineral walls do nothing to defend, if the rock is destroyed, a path between the seriously short naturals is created. | ||
ATTx
Korea (South)178 Posts
The rock in the middle of the map wants to have a clear role in blocking the path. The same goes for mineral walls. The mineral wall in this map is chosen by one attacker but no penalty exists. | ||
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