Any pros want to give some insight as to whether this is true or not?
Shift + sieged tanks attack
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[Fin]Vittu
Canada507 Posts
Any pros want to give some insight as to whether this is true or not? | ||
Pressure
7326 Posts
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Cloud
Sexico5880 Posts
I dont think its beneficial to target goons manually, only on small battles where the goons are clumped and you click on the middle one or groups or 2 or 3 tanks hitting on a high templar (or defiler before unsiegeing and retreating). But in big battles i think its better to focus on the vultures more. | ||
Cloud
Sexico5880 Posts
On July 22 2008 12:59 Pressure wrote: i think its true.. i have 12 tanks if you right click then shift-right click on 11 other goons all 12 tanks will hit 12 diff goons? No, they will hit all on 1 goon and when it dies they will switch to the next one you selected and so on. | ||
Unbelievable237
Korea (South)78 Posts
For example: 12 tanks vs. 12 Dragoons If I order 2 of my tanks to attack dragoon#1 and shift+A click to Dragoon#2 and Dragoon#3 the tanks would fire at Dragoon#2 after they kill Dragoon#1 or they should. I tried this it works, and you should always try to use this tactic since it turns the battle to your favour, its better than all the tanks shooting at the same Dragoon and then just randomly shooting at other Dragoons, Siege tanks' cooldown is slow, so you want to make everything count starting with the first shot | ||
merz
Sweden2760 Posts
You can't shift+a stack up commands with tanks, however, if you spam shift+a over a group of goons (lets say 12) the fire will be spread out more, thus dealing better splashdamage. It's pretty good to use in a fastpush when there's only goons and a shuttle with zeals in the way. The tanks immidiately goes back to firing how they want as soon as you stop spamming shift+a on the goons though. EDIT: On July 22 2008 13:07 Unbelievable237 wrote: I believe this is true, SHIFT+A will make the tanks shoot at a dragoon and will keep shooting in the order you clicked Shift+A to. For example: 12 tanks vs. 12 Dragoons If I order 2 of my tanks to attack dragoon#1 and shift+A click to Dragoon#2 and Dragoon#3 the tanks would fire at Dragoon#2 after they kill Dragoon#1 or they should. I tried this it works, and you should always try to use this tactic since it turns the battle to your favour, its better than all the tanks shooting at the same Dragoon and then just randomly shooting at other Dragoons, Siege tanks' cooldown is slow, so you want to make everything count starting with the first shot Doesn't work like that with tanks. On July 22 2008 13:06 Cloud wrote: No, they will hit all on 1 goon and when it dies they will switch to the next one you selected and so on. No, The fire will be spread but the tanks won't queue up attacks, so you need to keep spamming. Not sure if you'll spread it on 11 different goons though, and who has the accuracy to click 11 out of 12 goons if you are in a battle anyways? ;o | ||
thedeadhaji
39472 Posts
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KwarK
United States40776 Posts
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Reflex
Canada703 Posts
On July 22 2008 14:38 Kwark wrote: Surely target firing is far less important when your unit does 70 fucking damage anyway and it splashes. In fact, it's bordering on counterproductive. Listen to this man of reason! | ||
b_unnies
3579 Posts
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Ghostly123
Australia4 Posts
But I don't think it can, unless you select each tank indiviually and shift+a on a different starting unit for each tank then moving to the other goons.. Which is almost the same as just using A.. | ||
JoxxOr
Sweden1502 Posts
On July 22 2008 18:13 Ghostly123 wrote: If it did work, It would be quite a good idea. But I don't think it can, unless you select each tank indiviually and shift+a on a different starting unit for each tank then moving to the other goons.. Which is almost the same as just using A.. -.- You got it all wrong. You can select a GROUP of tanks then SHIFT click and A on 3 different dragoons. This will make them attack these 3 goons before doing something else (Like shooting zeals which is bad). Seriously, all Terrans who are just starting out must read Dazes guide about the three different matchups (http://www.teamliquid.net/forum/viewmessage.php?topic_id=49681). Here he mentions this: If you hotkey your tanks in this situation, at least 12 of them and they are in somewhat of the same range as the others. Try to select and attack some goon in the middle and then press down shift while spam on all goons you can see. This has really helped me alot in tvp, especielly when its pretty small fights like 15 goons + a couple of zealots vs 6 tanks or so, and a lot of vultures. Now your tanks wont kill each other and the vultures will most definitly kill off zelots since they are not even in the range of goons. This shift + attack thing will probably take you some time to get used to but it can really help you, trust me ^^ As a terran you will almost ALWAYS win if your first attack / push succeeds pretty well. If the protoss dont attack you, dont be eager and make some desperate attack, just expand yourself and look out for recall + eventually carriers! | ||
Flakes
United States3125 Posts
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merz
Sweden2760 Posts
The computer-AI takes over the second you stop spamming shift+a. | ||
hunter3
United States155 Posts
P.S.... TvP is a complex match-up and shooting at zealots is not ALWAYS a bad thing... zealots can clump and suck splash much harder than dragoons do, and zealots also deal more per second to tanks than the goons | ||
prOxi.swAMi
Australia3091 Posts
On July 29 2008 09:08 hunter3 wrote: Every time you hit shift + a, tanks reacquire your new target. If they don't fire at the same time and you click fast enough, this has the illusion of making your tanks spread fire around. The same effect can be seen with spamming "A" attack or right click. There are MUCH better things to do with your time though... P.S.... TvP is a complex match-up and shooting at zealots is not ALWAYS a bad thing... zealots can clump and suck splash much harder than dragoons do, and zealots also deal more per second to tanks than the goons | ||
Chef
10810 Posts
Surely target firing is far less important when your unit does 70 fucking damage anyway and it splashes. In fact, it's bordering on counterproductive. I thought the purpose was that so your spread out tanks are shooting at the dragoons and not the zealots making you do splash damage to yourself. I believe it's in DaZe's strategy guide. If you hotkey your tanks in this situation, at least 12 of them and they are in somewhat of the same range as the others. Try to select and attack some goon in the middle and then press down shift while spam on all goons you can see. This has really helped me alot in tvp, especielly when its pretty small fights like 15 goons + a couple of zealots vs 6 tanks or so, and a lot of vultures. Now your tanks wont kill each other and the vultures will most definitly kill off zelots since they are not even in the range of goons. This shift + attack thing will probably take you some time to get used to but it can really help you, trust me ^^ | ||
Leath
Canada1724 Posts
On July 22 2008 13:06 Cloud wrote: No, they will hit all on 1 goon and when it dies they will switch to the next one you selected and so on. Nope. Shift simply does nothing for siege tanks. Say there is a pylon and a nexus. If you click the pylon, then shift+right click the nexus what will happen is that the tanks will start shooting at the nexus right away!!! Shift doesnt work for sieged tanks, I tried many times. If they spread shot was pure luck, they do have a pretty quick AI not to fire multiple shots on dead units, a bit like marines. | ||
NatsuTerran
United States364 Posts
On July 29 2008 09:47 Leath wrote: Nope. Shift simply does nothing for siege tanks. Say there is a pylon and a nexus. If you click the pylon, then shift+right click the nexus what will happen is that the tanks will start shooting at the nexus right away!!! Shift doesnt work for sieged tanks, I tried many times. If they spread shot was pure luck, they do have a pretty quick AI not to fire multiple shots on dead units, a bit like marines. QFT. DaZe's guide isn't some kind of empirical proof. I have done many tests on this firsthand. I don't understand how people say it spreads out fire. When you issue a new shift command, ALL tanks will immediately change to the newest target as if you just right clicked it. This causes them all to waste shots on a single unit instead of spreading out. Shift Deselecting your own tanks, however, is a possible way to spread fire just like spreading lockdowns. And about the tanks not hitting zealots. What do you think would hapopen when you are constantly spamming a standard attack command on every goon? And if you were to issue a set of shift clicks only once, they'd simply kill the last goon you clicked and then go straight back to splashing zeals. | ||
HeavOnEarth
United States7087 Posts
im pretty sure i know how to use the shift command properly ; but TBH even if it did work... i would rather macro or lay mines /send reinforcements unless its like a little skirmish IN WHICH... i might still just macro and send reinforcements lol; | ||
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