Calling out PiG and Winter - Page 3
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WombaT
Northern Ireland20953 Posts
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_fool
Netherlands666 Posts
On March 24 2022 01:58 WombaT wrote: It’s heartening to see that even today some folks are giving the beautiful game a shot This! Absolute kudos to OP for giving this a serious try! And also props for the constructive comments! This is what TL is all about, and I'm happy to see that it hasn't lost its mojo after all those years. I'd like to add that executing a build perfectly is nice, but knowing how to adjust when you fail to follow a build is also very useful. Day9 had a great episode on this, but I can't find it now (edit: I think it's this one: https://www.youtube.com/watch?v=9ipq_bbI9SI). The general idea is that most builds have a *goal*, and messing up the build is fine (your opponent will mess up things too), as long as you still work towards the goal of the build. Say your goal was to surprise your opponent with a strong timing attack, including a +1 upgrade. But... you forgot to start the +1 upgrade :S Then it makes little sense to start the upgrade now and do the whole thing 114 seconds later because the goal was a strong timing. Instead,it's fine to just attack! Maybe invest the money that would have gone into the upgrade into a few extra units. You still have the strong push, which was the goal of the build. Say your goal was to quickly tech up to cloaked banshees before your Zerg opponent has detection ready . But... your opponent has early zerglings which kill some SCVs, so you have less income than your build required :S In that case, it's fine to get to the cloaked banshees a little slower than planned because your opponent will also be a little slower with their detection. So you'd still have cloaked banshees before he has detection, which was the goal of the build. Like with everything, "everyone has a plan until they get punched in the face". It's how you roll with the punches that determines the outcome of the fight. | ||
WGT-Baal
France3178 Posts
On March 18 2022 20:26 fps_daniel AKA Xpert wrote: Oke, thanks everybody for taking the time to reply in such detail. Then Ill continue trying to improve on this. My main concern is - which I also encountered in quake later on - that I dont wanne get stuck with bad and wrong habbits which will be very hard to get rid of again when youve been doing em for a long time. So I wanne try to do it better here from the get go and get better more efficient. Ok thx. It s a good mindset but also it s important you have fun. In general like other people said, and as you surely noticed based on the difference between your first game you posted and the new one more recently, macro is the most important, both short term and long term. Yes you can allin your way into diamond, and it s fun to have some of those builds. But learning macro and having it fairly clean first is always useful. Even when you all in you need that mechanical basis for at least the first few minutes. And your go-to allin may be nullified by the next patch/maps. Eventually you do have to learn other things too so the order is not quite set in stone but macro improvement usually results in MMR improvement faster in lower leagues, also reliably. Do learn to adapt to what you see, you ll likely face a ton of all ins. there is nothing wrong losing to an allin, do not get tilted, do not insult the opponent, instead look at the replay, may be write down the timing, look at what you could have done better, look for the telltale signs of the allins so next time you can "feel it" (this is also known as "Starsense" for proplayers), do NOT panic during the attack, panicking helps your opponent. Learn to play safe once your macro is good enough. If you hold and you have better macro you ll just win eventually, be patient. Finally, while i havent been very active in sc2 lately and cant point you to a specific place, if you can find some online buddies to play with it makes the experience much more enjoyable | ||
geokilla
Canada8173 Posts
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lestye
United States4106 Posts
On March 18 2022 15:05 ZeroByte13 wrote: As others said, it has almost nothing to do with your micro. Your macro is very beginner-level (which is understandable, we all were there) which means "really sub-par". Floating 600 minerals at 1:40 is basically a death sentence. In early game you should always be resource starved because there's so much to build, and if you don't build/train stuff all the time - you fall behind. Having only one baracks out of three producing and with max queue - is really bad for you too, ofc. Ideally you should always have enough production structures to easily spend your money without queues. I.e. you would have at least 2x as big army if you just spent your money properly, and this alone would make you win most of the games vs AI that you lose. Yeah, running into siege line doesn't help, but if you have 2 or 3 times bigger army, these mistakes often don't matter as much. Micro starts to matter when both players' macro and big picture decision making (like army composition) is good enough, so they have comparable armies. THEN you'll need better tactics and unit control than your opponent to win vs comparable army. If you have 100 army supply and I have 50-60 - you'll most probably win even if my micro is much better. Understanding this principle will make you 1000% better at Starcraft. It sucks when you lose a battle because you have 1k minerals could have been units to help you win the game 5 minutes ago. | ||
WombaT
Northern Ireland20953 Posts
On March 26 2022 02:09 lestye wrote: Understanding this principle will make you 1000% better at Starcraft. It sucks when you lose a battle because you have 1k minerals could have been units to help you win the game 5 minutes ago. This. Also the concept that resources spent earlier = even more resources later. Floating 1k 3 minutes in is way more impactful than if I’m floating 1k at 20 minutes in. Every ‘beat’ you miss in a 0-4/5 minute build order, the earlier you miss it the more it cascades | ||
zatic
Zurich15260 Posts
On March 26 2022 01:41 geokilla wrote: https://www.youtube.com/watch?v=VJjMKBhIa6I I love Starcraft and its community <3 | ||
SapTellBoom
Germany1 Post
I mean, i think idea behind their videos help those who kind of already got into starcraft 2, but how did you got into? some arcades: Starcraft master LOTV Units tester Online for Core Multitask trainer youtu.be <<<<<<< this winter doing STARCRAFT MASTER arcade mode, map... | ||
Raugas
1 Post
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Blade9216
2 Posts
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AmericanUmlaut
Germany2560 Posts
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Spinoza
667 Posts
On March 26 2022 21:49 AmericanUmlaut wrote: Yes, he is funny as hell and sharp as a razorblade. The man is a national treasure for the Dutch.That Harstem video made me laugh so hard. A "macro" double planetary fortress rush with pulled workers. Harstem's ability to (a) meet the assignment by actually delivering a foolproof build that will get you to gold and smash the elite AI and (b) make it the most hilarious build possible and (c) produce a genuinely well-made guide to executing that build in a perfect deadpan... the man is a legend. Cheers 🍺 | ||
fps_daniel AKA Xpert
Netherlands37 Posts
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AmericanUmlaut
Germany2560 Posts
On March 27 2022 03:18 fps_daniel AKA Xpert wrote: Do I get 50% of the revenue thats made with this vid or what? Yep, that's exactly how the internet works. | ||
112StaminaX
37 Posts
the harstem response was genius. this is indeed a legit build! I just pray harstem IS this funny. if this is by mistake then damn, hes become my favourite pro overnight . . not bad for one of the games longest runners | ||
WombaT
Northern Ireland20953 Posts
At least playing in non-exploitable ways? Way back in WoL, at my peak PvP I had a pretty damn tight 4 gate timing and I’d rock up and the AI would have more gate units than me AND A BLOODY ROBO WITH AN IMMORTAL QUEUED? Please someone tell me I’m not going insane, did they tone this down or something? | ||
MJG
United Kingdom517 Posts
On March 29 2022 01:59 WombaT wrote: Am I being an idiot, I don’t recall the elite AI being easily beatable at all? At least playing in non-exploitable ways? Way back in WoL, at my peak PvP I had a pretty damn tight 4 gate timing and I’d rock up and the AI would have more gate units than me AND A BLOODY ROBO WITH AN IMMORTAL QUEUED? Please someone tell me I’m not going insane, did they tone this down or something? You might be thinking of the "cheater" AI that mined more minerals? | ||
WombaT
Northern Ireland20953 Posts
On March 29 2022 17:15 MJG wrote: You might be thinking of the "cheater" AI that mined more minerals? Is that not the elite AI? There must be one difficulty above that then? Can't remember the name but yeah that sounds like what I'm thinking of | ||
lestye
United States4106 Posts
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BjoernK
193 Posts
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